198 lines
5.4 KiB
C
198 lines
5.4 KiB
C
#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <limits.h>
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#include <math.h>
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#include <ctype.h>
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#include <pthread.h>
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#define SEEDS 20
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typedef struct {
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unsigned long int len;
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unsigned long int *dest;
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unsigned long int *source;
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unsigned long int *range;
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} map;
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typedef struct {
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unsigned long int seed;
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unsigned long int range;
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unsigned long int *min;
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map **ruleList;
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} mt_args;
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unsigned long int remap(unsigned long int seed, map **remaps);
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map *storeRules(FILE *input, char *row, int n);
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void gotoMap(FILE *input, int n);
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void *threadedRange(mt_args *args);
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// del b: Lagra inte seeds. för varje seed, kör igenom alla maps. efter alla maps,
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// spara siffran om den är lägre än tidigare.
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// optimization ideas:
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// Store rules as *array[7] of remapArrays[rules * 3 ints]
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// ...and int len[7] that holds the length of each remap
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// spawn thread per range
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// ^ this is to avoid changing the logic to handle ranges lol
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// lagra 7 map-pekare
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// struct map: int len, dest[], source[], range[]
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// len antal rules
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// skapa gotoMap-funktion (rullar streamen till map n)
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// skapa funktion för att mappa och returnera _en map_
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// ^ kalla dessa 7 gånger
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int main()
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{
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unsigned long int minimum = UINT_MAX;
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unsigned long int seedRanges[SEEDS] = {0};
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char row[250];
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char c;
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FILE *input;
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input = fopen("./input", "r");
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int seed = 0;
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while (c = fgetc(input) != '\n') {
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while (isdigit(c = fgetc(input))) {
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seedRanges[seed] = seedRanges[seed] * 10 + (c - '0');
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}
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fseek(input, -1L, SEEK_CUR); // currently stepping two steps forward so yeah
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if (seedRanges[seed] != 0) seed++;
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}
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map *ruleList[7]; // Get pointers to 7 populated ruleList
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for (int i = 0; i < 7; i++) ruleList[i] = storeRules(input, row, i);
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fclose(input);
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/* Debug, print rules
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for (int i = 0; i < 7; i++) {
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for (int j = 0; j < ruleList[i]->len; j++) {
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printf("%u %u %u\n", ruleList[i]->dest[j], ruleList[i]->source[j], ruleList[i]->range[j]);
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}
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}
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*/
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pthread_t *thread_id = malloc (sizeof(pthread_t) * 10);
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unsigned long int smallest[10] = {0};
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// for each seed-range pair, run remap for each seed
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for (int i = 0; i < 19; i += 2) {
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printf("%d\n", i);
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// unsigned long int new;
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mt_args *args = malloc(sizeof(mt_args));
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args->seed = seedRanges[i];
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args->range = seedRanges[i + 1];
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args->min = &smallest[i / 2];
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args->ruleList = ruleList;
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pthread_create(&thread_id[i / 2], NULL, &threadedRange, args);
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/*
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for (int j = 0; j < seedRanges[i + 1]; j++) {
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new = remap(seedRanges[i] + j, ruleList);
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if (new < minimum) minimum = new;
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}
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*/
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// printf("Range %u-%u done\n", seedRanges[i], seedRanges[i] + seedRanges[i + 1]);
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// printf("min: %u\n", minimum);
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// printf("new: %u\n", new);
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}
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for (int i = 0; i < 10; i++) {
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printf("joining %d: \n", i);
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pthread_join(thread_id[i], NULL);
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printf("%u\n", smallest[i]);
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}
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for (int i = 0; i < 10; i++) {
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if (smallest[i] < minimum) minimum = smallest[i];
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}
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printf("smallest: %u\n", minimum);
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}
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void *threadedRange(mt_args *args)
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{
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unsigned long int minimum = UINT_MAX;
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unsigned long int new = 0;
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// printf("seedstart: %u range: %u\n", args->seed, args->range);
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for (unsigned long int i = 0; i < args->range; i++) {
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new = remap(args->seed + i, args->ruleList);
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// if (new == 0) printf("wtf %u\n", args->seed + i);
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if (new < minimum) minimum = new;
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}
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args->min[0] = minimum;
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}
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// Change this function to take one seed, run through all remaps for it, then return value
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unsigned long int remap(unsigned long int seed, map **remaps)
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{
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unsigned long int oldSeed = seed;
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for (int i = 0; i < 7; i++) {
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// printf("Dest: %u, Source: %u, range: %u\n", dest, source, range + 1);
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for (int j = 0; j < remaps[i]->len; j++) {
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if (seed >= remaps[i]->source[j] && seed <= remaps[i]->source[j] + remaps[i]->range[j]) {
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//printf("Map %d: %u is in range, moving to %u\n", i + 1, seed, remaps[i]->dest[j] + seed - remaps[i]->source[j]);
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seed = remaps[i]->dest[j] + seed - remaps[i]->source[j];
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// if (seed == 0) printf("Seed %u became 0 on map %d\n", oldSeed, i);
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break;
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// printf("Seed %d: %u\n", i + 1, seedArray[i]);
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// printf("seed found! next map %u\n", seed);
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}
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}
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}
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return seed;
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}
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map *storeRules(FILE *input, char *row, int n)
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{
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unsigned long int len = 0;
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gotoMap(input, n);
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while (fgets(row, 250, input) != NULL) {
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if (strstr(row, "seeds:") || row[0] == '\n') break;
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len++;
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}
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gotoMap(input, n);
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map *ruleList = malloc(sizeof(unsigned long int) + 3 * sizeof(unsigned long int*));
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ruleList->dest = calloc(len, sizeof(unsigned long int));
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ruleList->source = calloc(len, sizeof(unsigned long int));
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ruleList->range = calloc(len, sizeof(unsigned long int));
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int i = 0;
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while (fgets(row, 250, input) != NULL) {
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if (strstr(row, "seeds:") || row[0] == '\n') break;
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int j = 0;
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while (!isdigit(row[j])) j++;
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for (; isdigit(row[j]); j++) {
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ruleList->dest[i] = ruleList->dest[i] * 10 + row[j] - '0';
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}
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while (!isdigit(row[j])) j++;
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for (; isdigit(row[j]); j++) {
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ruleList->source[i] = ruleList->source[i] * 10 + row[j] - '0';
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}
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while (!isdigit(row[j])) j++;
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for (; isdigit(row[j]); j++) {
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ruleList->range[i] = ruleList->range[i] * 10 + row[j] - '0';
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}
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i++;
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}
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ruleList->len = len;
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return ruleList;
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}
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void gotoMap(FILE *input, int n)
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{
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char row[250];
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rewind(input);
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while (fgets(row, 250, input) != NULL) {
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if (strstr(row, "map")) n--;
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if (n < 0) break;
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}
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}
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