#! /bin/sh pgrep -x sxhkd > /dev/null || sxhkd & bspc config border_width 2 bspc config window_gap 5 bspc config focused_border_color \#d65d0e bspc config active_border_color \#928374 bspc config normal_border_color \#888888 bspc config split_ratio 0.52 bspc config borderless_monocle true bspc config gapless_monocle true # bspc monitor eDPI1 -d I II III IV V # bspc monitor DP4 -d VI VII VIII IX X # bspc monitor eDP1 -d " 1" 2 3 4 5 6 7 8 9 0 xrandr --output DP-2 --mode 1920x1080 --rotate normal --output DP-0 --primary --mode 2560x1440 --rotate normal --rate 165.08 --right-of DP-2 bspc wm -O DP-2 DP-0 bspc monitor DP-0 -d 1 2 3 4 5 bspc monitor DP-2 -d 6 7 8 9 0 bspc monitor DP-2 -s DP-0 bspc config top_padding 36 xinput set-prop 'BenQ ZOWIE BenQ ZOWIE Gaming Mouse' 'libinput Accel Speed' -0.6 if type "xrandr"; then for m in $(xrandr --query | grep " connected" | cut -d" " -f1); do MONITOR=$m polybar --reload example & done else polybar --reload example & fi # bspc rule -a Gimp desktop='^8' state=floating follow=on # bspc rule -a Chromium desktop='^2' # bspc rule -a mplayer2 state=floating # bspc rule -a Kupfer.py focus=on bspc rule -a Screenkey manage=off bspc rule -a Pavucontrol state=floating rectangle=700x500+1210+41 bspc rule -a Nm-connection-editor state=floating bspc rule -a feh state=floating bspc rule -a Godot_Engine state=floating nm-applet & xsetroot -cursor_name left_ptr feh --bg-scale ~/Media/Images/andromeda.jpg & picom --config ~/.config/picom/picom.conf & dbus-update-activation-environment --all