From e15d22534643636c5272e4b715de942043f0f963 Mon Sep 17 00:00:00 2001 From: Adrian Hedqvist Date: Thu, 21 Sep 2017 22:17:42 +0200 Subject: [PATCH] Remove fov debug printing --- src/PlayState.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/PlayState.cpp b/src/PlayState.cpp index 4ea5458..e34aa4d 100644 --- a/src/PlayState.cpp +++ b/src/PlayState.cpp @@ -131,7 +131,6 @@ void PlayState::new_game() { SDL_LogVerbose(SDL_LOG_CATEGORY_SYSTEM, "Calculating initial FOV...\n"); fov = new FieldOfView(tilemap); fov->calc(hero->getPosition(), 6); - fov->seen->debug_print(); SDL_LogVerbose(SDL_LOG_CATEGORY_SYSTEM, "Done.\n"); }