// // Created by Adrian on 2017-09-25. // #ifndef DUNGEON_STATS_H #define DUNGEON_STATS_H struct Stats { int vitality; int endurance; int intelligence; int strength; int dexterity; int perception; }; struct SecondaryStats { // derived from the primary stats int health; int health_max; int mana; int mana_max; int damage_melee; int damage_magic; int damage_ranged; int defence; int resistance; }; #endif //DUNGEON_STATS_H