/// @ref core /// @file glm/detail/type_mat4x3.inl namespace glm { // -- Constructors -- # if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3() { # ifndef GLM_FORCE_NO_CTOR_INIT this->value[0] = col_type(1, 0, 0); this->value[1] = col_type(0, 1, 0); this->value[2] = col_type(0, 0, 1); this->value[3] = col_type(0, 0, 0); # endif } # endif # if !GLM_HAS_DEFAULTED_FUNCTIONS template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat4x3 const & m) { this->value[0] = m.value[0]; this->value[1] = m.value[1]; this->value[2] = m.value[2]; this->value[3] = m.value[3]; } # endif//!GLM_HAS_DEFAULTED_FUNCTIONS template template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat4x3 const & m) { this->value[0] = m.value[0]; this->value[1] = m.value[1]; this->value[2] = m.value[2]; this->value[3] = m.value[3]; } template GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x3::tmat4x3(ctor) {} template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(T const & s) { this->value[0] = col_type(s, 0, 0); this->value[1] = col_type(0, s, 0); this->value[2] = col_type(0, 0, s); this->value[3] = col_type(0, 0, 0); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3 ( T const & x0, T const & y0, T const & z0, T const & x1, T const & y1, T const & z1, T const & x2, T const & y2, T const & z2, T const & x3, T const & y3, T const & z3 ) { this->value[0] = col_type(x0, y0, z0); this->value[1] = col_type(x1, y1, z1); this->value[2] = col_type(x2, y2, z2); this->value[3] = col_type(x3, y3, z3); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3 ( col_type const & v0, col_type const & v1, col_type const & v2, col_type const & v3 ) { this->value[0] = v0; this->value[1] = v1; this->value[2] = v2; this->value[3] = v3; } // -- Conversion constructors -- template template < typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2, typename X3, typename Y3, typename Z3, typename X4, typename Y4, typename Z4> GLM_FUNC_QUALIFIER tmat4x3::tmat4x3 ( X1 const & x1, Y1 const & y1, Z1 const & z1, X2 const & x2, Y2 const & y2, Z2 const & z2, X3 const & x3, Y3 const & y3, Z3 const & z3, X4 const & x4, Y4 const & y4, Z4 const & z4 ) { this->value[0] = col_type(static_cast(x1), value_type(y1), value_type(z1)); this->value[1] = col_type(static_cast(x2), value_type(y2), value_type(z2)); this->value[2] = col_type(static_cast(x3), value_type(y3), value_type(z3)); this->value[3] = col_type(static_cast(x4), value_type(y4), value_type(z4)); } template template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3 ( tvec3 const & v1, tvec3 const & v2, tvec3 const & v3, tvec3 const & v4 ) { this->value[0] = col_type(v1); this->value[1] = col_type(v2); this->value[2] = col_type(v3); this->value[3] = col_type(v4); } // -- Matrix conversions -- template template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat4x3 const & m) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(m[3]); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat2x2 const & m) { this->value[0] = col_type(m[0], 0); this->value[1] = col_type(m[1], 0); this->value[2] = col_type(0, 0, 1); this->value[3] = col_type(0); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat3x3 const & m) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(0); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat4x4 const & m) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(m[3]); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat2x3 const & m) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(0, 0, 1); this->value[3] = col_type(0); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat3x2 const & m) { this->value[0] = col_type(m[0], 0); this->value[1] = col_type(m[1], 0); this->value[2] = col_type(m[2], 1); this->value[3] = col_type(0); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat2x4 const & m) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(0, 0, 1); this->value[3] = col_type(0); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat4x2 const & m) { this->value[0] = col_type(m[0], 0); this->value[1] = col_type(m[1], 0); this->value[2] = col_type(m[2], 1); this->value[3] = col_type(m[3], 0); } template GLM_FUNC_QUALIFIER tmat4x3::tmat4x3(tmat3x4 const & m) { this->value[0] = col_type(m[0]); this->value[1] = col_type(m[1]); this->value[2] = col_type(m[2]); this->value[3] = col_type(0); } // -- Accesses -- template GLM_FUNC_QUALIFIER typename tmat4x3::col_type & tmat4x3::operator[](typename tmat4x3::length_type i) { assert(i < this->length()); return this->value[i]; } template GLM_FUNC_QUALIFIER typename tmat4x3::col_type const & tmat4x3::operator[](typename tmat4x3::length_type i) const { assert(i < this->length()); return this->value[i]; } // -- Unary updatable operators -- # if !GLM_HAS_DEFAULTED_FUNCTIONS template GLM_FUNC_QUALIFIER tmat4x3& tmat4x3::operator=(tmat4x3 const & m) { this->value[0] = m[0]; this->value[1] = m[1]; this->value[2] = m[2]; this->value[3] = m[3]; return *this; } # endif//!GLM_HAS_DEFAULTED_FUNCTIONS template template GLM_FUNC_QUALIFIER tmat4x3& tmat4x3::operator=(tmat4x3 const & m) { this->value[0] = m[0]; this->value[1] = m[1]; this->value[2] = m[2]; this->value[3] = m[3]; return *this; } template template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator+=(U s) { this->value[0] += s; this->value[1] += s; this->value[2] += s; this->value[3] += s; return *this; } template template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator+=(tmat4x3 const & m) { this->value[0] += m[0]; this->value[1] += m[1]; this->value[2] += m[2]; this->value[3] += m[3]; return *this; } template template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator-=(U s) { this->value[0] -= s; this->value[1] -= s; this->value[2] -= s; this->value[3] -= s; return *this; } template template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator-=(tmat4x3 const & m) { this->value[0] -= m[0]; this->value[1] -= m[1]; this->value[2] -= m[2]; this->value[3] -= m[3]; return *this; } template template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator*=(U s) { this->value[0] *= s; this->value[1] *= s; this->value[2] *= s; this->value[3] *= s; return *this; } template template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator/=(U s) { this->value[0] /= s; this->value[1] /= s; this->value[2] /= s; this->value[3] /= s; return *this; } // -- Increment and decrement operators -- template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator++() { ++this->value[0]; ++this->value[1]; ++this->value[2]; ++this->value[3]; return *this; } template GLM_FUNC_QUALIFIER tmat4x3 & tmat4x3::operator--() { --this->value[0]; --this->value[1]; --this->value[2]; --this->value[3]; return *this; } template GLM_FUNC_QUALIFIER tmat4x3 tmat4x3::operator++(int) { tmat4x3 Result(*this); ++*this; return Result; } template GLM_FUNC_QUALIFIER tmat4x3 tmat4x3::operator--(int) { tmat4x3 Result(*this); --*this; return Result; } // -- Unary arithmetic operators -- template GLM_FUNC_QUALIFIER tmat4x3 operator+(tmat4x3 const & m) { return m; } template GLM_FUNC_QUALIFIER tmat4x3 operator-(tmat4x3 const & m) { return tmat4x3( -m[0], -m[1], -m[2], -m[3]); } // -- Binary arithmetic operators -- template GLM_FUNC_QUALIFIER tmat4x3 operator+(tmat4x3 const & m, T const & s) { return tmat4x3( m[0] + s, m[1] + s, m[2] + s, m[3] + s); } template GLM_FUNC_QUALIFIER tmat4x3 operator+(tmat4x3 const & m1, tmat4x3 const & m2) { return tmat4x3( m1[0] + m2[0], m1[1] + m2[1], m1[2] + m2[2], m1[3] + m2[3]); } template GLM_FUNC_QUALIFIER tmat4x3 operator-(tmat4x3 const & m, T const & s) { return tmat4x3( m[0] - s, m[1] - s, m[2] - s, m[3] - s); } template GLM_FUNC_QUALIFIER tmat4x3 operator-(tmat4x3 const & m1, tmat4x3 const & m2) { return tmat4x3( m1[0] - m2[0], m1[1] - m2[1], m1[2] - m2[2], m1[3] - m2[3]); } template GLM_FUNC_QUALIFIER tmat4x3 operator*(tmat4x3 const & m, T const & s) { return tmat4x3( m[0] * s, m[1] * s, m[2] * s, m[3] * s); } template GLM_FUNC_QUALIFIER tmat4x3 operator*(T const & s, tmat4x3 const & m) { return tmat4x3( m[0] * s, m[1] * s, m[2] * s, m[3] * s); } template GLM_FUNC_QUALIFIER typename tmat4x3::col_type operator* ( tmat4x3 const & m, typename tmat4x3::row_type const & v) { return typename tmat4x3::col_type( m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w, m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w, m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w); } template GLM_FUNC_QUALIFIER typename tmat4x3::row_type operator* ( typename tmat4x3::col_type const & v, tmat4x3 const & m) { return typename tmat4x3::row_type( v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2], v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2], v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2], v.x * m[3][0] + v.y * m[3][1] + v.z * m[3][2]); } template GLM_FUNC_QUALIFIER tmat2x3 operator*(tmat4x3 const & m1, tmat2x4 const & m2) { return tmat2x3( m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3]); } template GLM_FUNC_QUALIFIER tmat3x3 operator*(tmat4x3 const & m1, tmat3x4 const & m2) { T const SrcA00 = m1[0][0]; T const SrcA01 = m1[0][1]; T const SrcA02 = m1[0][2]; T const SrcA10 = m1[1][0]; T const SrcA11 = m1[1][1]; T const SrcA12 = m1[1][2]; T const SrcA20 = m1[2][0]; T const SrcA21 = m1[2][1]; T const SrcA22 = m1[2][2]; T const SrcA30 = m1[3][0]; T const SrcA31 = m1[3][1]; T const SrcA32 = m1[3][2]; T const SrcB00 = m2[0][0]; T const SrcB01 = m2[0][1]; T const SrcB02 = m2[0][2]; T const SrcB03 = m2[0][3]; T const SrcB10 = m2[1][0]; T const SrcB11 = m2[1][1]; T const SrcB12 = m2[1][2]; T const SrcB13 = m2[1][3]; T const SrcB20 = m2[2][0]; T const SrcB21 = m2[2][1]; T const SrcB22 = m2[2][2]; T const SrcB23 = m2[2][3]; tmat3x3 Result(uninitialize); Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03; Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03; Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02 + SrcA32 * SrcB03; Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13; Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13; Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12 + SrcA32 * SrcB13; Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22 + SrcA30 * SrcB23; Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22 + SrcA31 * SrcB23; Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22 + SrcA32 * SrcB23; return Result; } template GLM_FUNC_QUALIFIER tmat4x3 operator*(tmat4x3 const & m1, tmat4x4 const & m2) { return tmat4x3( m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3], m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3], m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3], m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3], m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3], m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2] + m1[3][2] * m2[3][3]); } template GLM_FUNC_QUALIFIER tmat4x3 operator/(tmat4x3 const & m, T const & s) { return tmat4x3( m[0] / s, m[1] / s, m[2] / s, m[3] / s); } template GLM_FUNC_QUALIFIER tmat4x3 operator/(T const & s, tmat4x3 const & m) { return tmat4x3( s / m[0], s / m[1], s / m[2], s / m[3]); } // -- Boolean operators -- template GLM_FUNC_QUALIFIER bool operator==(tmat4x3 const & m1, tmat4x3 const & m2) { return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]); } template GLM_FUNC_QUALIFIER bool operator!=(tmat4x3 const & m1, tmat4x3 const & m2) { return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]); } } //namespace glm