/// @ref gtc_integer /// @file glm/gtc/integer.inl namespace glm{ namespace detail { template class vecType, bool Aligned> struct compute_log2 { GLM_FUNC_QUALIFIER static vecType call(vecType const & vec) { //Equivalent to return findMSB(vec); but save one function call in ASM with VC //return findMSB(vec); return vecType(detail::compute_findMSB_vec::call(vec)); } }; # if GLM_HAS_BITSCAN_WINDOWS template struct compute_log2 { GLM_FUNC_QUALIFIER static tvec4 call(tvec4 const & vec) { tvec4 Result(glm::uninitialize); _BitScanReverse(reinterpret_cast(&Result.x), vec.x); _BitScanReverse(reinterpret_cast(&Result.y), vec.y); _BitScanReverse(reinterpret_cast(&Result.z), vec.z); _BitScanReverse(reinterpret_cast(&Result.w), vec.w); return Result; } }; # endif//GLM_HAS_BITSCAN_WINDOWS }//namespace detail template GLM_FUNC_QUALIFIER int iround(genType x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'iround' only accept floating-point inputs"); assert(static_cast(0.0) <= x); return static_cast(x + static_cast(0.5)); } template class vecType> GLM_FUNC_QUALIFIER vecType iround(vecType const& x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'iround' only accept floating-point inputs"); assert(all(lessThanEqual(vecType(0), x))); return vecType(x + static_cast(0.5)); } template GLM_FUNC_QUALIFIER uint uround(genType x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'uround' only accept floating-point inputs"); assert(static_cast(0.0) <= x); return static_cast(x + static_cast(0.5)); } template class vecType> GLM_FUNC_QUALIFIER vecType uround(vecType const& x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'uround' only accept floating-point inputs"); assert(all(lessThanEqual(vecType(0), x))); return vecType(x + static_cast(0.5)); } }//namespace glm