16 lines
347 B
C
16 lines
347 B
C
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#pragma once
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#include "Actor.h"
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class Item : Entity {
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Item() {};
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public:
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virtual bool consume(Actor& consumer) = 0;
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virtual bool equip(Actor& equipper) = 0;
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virtual bool unequip(Actor& equipper) = 0;
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virtual bool can_consume(Actor& consumer) = 0;
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virtual bool can_equip(Actor& equipper) = 0;
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virtual ~Item() {};
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};
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