dungeon/src/RangedAttackNode.h

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2017-09-17 13:43:13 +02:00
#pragma once
#include "BehaviourTreeNode.h"
class RangedAttackNode :
public BehaviourTreeNode {
public:
RangedAttackNode(BehaviourTreeNode* parent);
~RangedAttackNode();
BehaviourTreeStatus tick(BTTick* tick);
};