dungeon/src/Goblin.h

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#pragma once
#include "Actor.h"
class Goblin :
public Actor {
public:
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Goblin(vec2i pos);
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~Goblin();
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bool is_type_of(Actors actor) { return actor == ACT_GOBLIN || Actor::is_type_of(actor); };
Actors type() { return ACT_GOBLIN; }
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};