dungeon/src/IfHealthBelow.h

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2017-09-17 13:43:13 +02:00
#pragma once
#include "BehaviourTreeNode.h"
class IfHealthBelow :
public BehaviourTreeNode {
int healthBelow;
public:
IfHealthBelow(BehaviourTreeNode* root, int healthBelow);
~IfHealthBelow();
BehaviourTreeStatus tick(BTTick* tick);
};