dungeon/libs/glm/detail/func_common_simd.inl

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2017-09-17 13:43:13 +02:00
/// @ref core
/// @file glm/detail/func_common_simd.inl
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
#include "../simd/common.h"
#include <immintrin.h>
namespace glm{
namespace detail
{
template <precision P>
struct compute_abs_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_abs(v.data);
return result;
}
};
template <precision P>
struct compute_abs_vector<int, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & v)
{
tvec4<int, P> result(uninitialize);
result.data = glm_ivec4_abs(v.data);
return result;
}
};
template <precision P>
struct compute_floor<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_floor(v.data);
return result;
}
};
template <precision P>
struct compute_ceil<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_ceil(v.data);
return result;
}
};
template <precision P>
struct compute_fract<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_fract(v.data);
return result;
}
};
template <precision P>
struct compute_round<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_round(v.data);
return result;
}
};
template <precision P>
struct compute_mod<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_mod(x.data, y.data);
return result;
}
};
template <precision P>
struct compute_min_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_min_ps(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_min_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_min_epi32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_min_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_min_epu32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_max_ps(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_max_epi32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_max_epu32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & minVal, tvec4<float, P> const & maxVal)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & x, tvec4<int32, P> const & minVal, tvec4<int32, P> const & maxVal)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & x, tvec4<uint32, P> const & minVal, tvec4<uint32, P> const & maxVal)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_mix_vector<float, bool, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y, tvec4<bool, P> const & a)
{
__m128i const Load = _mm_set_epi32(-(int)a.w, -(int)a.z, -(int)a.y, -(int)a.x);
__m128 const Mask = _mm_castsi128_ps(Load);
tvec4<float, P> Result(uninitialize);
# if 0 && GLM_ARCH & GLM_ARCH_AVX
Result.data = _mm_blendv_ps(x.data, y.data, Mask);
# else
Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data));
# endif
return Result;
}
};
/* FIXME
template <precision P>
struct compute_step_vector<float, P, tvec4>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge, tvec4<float, P> const& x)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_step(edge.data, x.data);
return result;
}
};
*/
template <precision P>
struct compute_smoothstep_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge0, tvec4<float, P> const& edge1, tvec4<float, P> const& x)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT