dungeon/libs/glm/gtx/extended_min_max.inl

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2017-09-17 13:43:13 +02:00
/// @ref gtx_extended_min_max
/// @file glm/gtx/extended_min_max.inl
namespace glm
{
template <typename T>
GLM_FUNC_QUALIFIER T min(
T const & x,
T const & y,
T const & z)
{
return glm::min(glm::min(x, y), z);
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> min
(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z
)
{
return glm::min(glm::min(x, y), z);
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> min
(
C<T> const & x,
C<T> const & y,
C<T> const & z
)
{
return glm::min(glm::min(x, y), z);
}
template <typename T>
GLM_FUNC_QUALIFIER T min
(
T const & x,
T const & y,
T const & z,
T const & w
)
{
return glm::min(glm::min(x, y), glm::min(z, w));
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> min
(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w
)
{
return glm::min(glm::min(x, y), glm::min(z, w));
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> min
(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w
)
{
return glm::min(glm::min(x, y), glm::min(z, w));
}
template <typename T>
GLM_FUNC_QUALIFIER T max(
T const & x,
T const & y,
T const & z)
{
return glm::max(glm::max(x, y), z);
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> max
(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z
)
{
return glm::max(glm::max(x, y), z);
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> max
(
C<T> const & x,
C<T> const & y,
C<T> const & z
)
{
return glm::max(glm::max(x, y), z);
}
template <typename T>
GLM_FUNC_QUALIFIER T max
(
T const & x,
T const & y,
T const & z,
T const & w
)
{
return glm::max(glm::max(x, y), glm::max(z, w));
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> max
(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w
)
{
return glm::max(glm::max(x, y), glm::max(z, w));
}
template <typename T, template <typename> class C>
GLM_FUNC_QUALIFIER C<T> max
(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w
)
{
return glm::max(glm::max(x, y), glm::max(z, w));
}
}//namespace glm