dungeon/libs/glm/gtx/normal.inl

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2017-09-17 13:43:13 +02:00
/// @ref gtx_normal
/// @file glm/gtx/normal.inl
namespace glm
{
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> triangleNormal
(
tvec3<T, P> const & p1,
tvec3<T, P> const & p2,
tvec3<T, P> const & p3
)
{
return normalize(cross(p1 - p2, p1 - p3));
}
}//namespace glm