Merge branch 'master' of github.com:tollyx/dungeon
This commit is contained in:
commit
d5f2a52731
323 changed files with 1531 additions and 52713 deletions
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -5,8 +5,7 @@
|
|||
*.opensdf
|
||||
*.sdf
|
||||
*.pdb
|
||||
*.sln
|
||||
*.vcxproj*
|
||||
*.user
|
||||
[Dd]ebug
|
||||
[Rr]elease
|
||||
|
||||
|
@ -33,3 +32,4 @@ build
|
|||
imgui.ini
|
||||
*.sublime*
|
||||
*.dll
|
||||
gitparams.h
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
cmake_minimum_required(VERSION 3.4)
|
||||
set(CMAKE_DISABLE_SOURCE_CHANGES ON)
|
||||
#set(CMAKE_DISABLE_SOURCE_CHANGES ON)
|
||||
set(CMAKE_DISABLE_IN_SOURCE_BUILD ON)
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
|
||||
|
||||
execute_process(
|
||||
COMMAND git describe --tags --always
|
||||
|
@ -12,28 +11,16 @@ execute_process(
|
|||
file(WRITE "src/gitparams.h" "#define GIT_CUR_COMMIT ${GIT_COMMIT}")
|
||||
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
|
||||
project(dungeon LANGUAGES CXX)
|
||||
set(TARGET dungeon)
|
||||
project(${TARGET} LANGUAGES CXX)
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
find_package(GLEW REQUIRED)
|
||||
find_package(glbinding REQUIRED)
|
||||
find_package(Lua REQUIRED)
|
||||
find_package(SDL2 REQUIRED)
|
||||
include_directories(
|
||||
${OPENGL_INCLUDE_DIR}
|
||||
${SDL2_INCLUDE_DIR}
|
||||
${GLEW_INCLUDE_DIRS}
|
||||
${LUA_INCLUDE_DIR}
|
||||
"libs/glm"
|
||||
"libs/kaguya-1.3.2/include"
|
||||
)
|
||||
link_libraries(
|
||||
${OPENGL_LIBRARIES}
|
||||
${SDL2_LIBRARY}
|
||||
${GLEW_LIBRARIES}
|
||||
${LUA_LIBRARIES}
|
||||
)
|
||||
include_directories("libs/kaguya-1.3.2/include")
|
||||
|
||||
file(GLOB SOURCES "src/*.cpp" "src/*.c" "src/*.h")
|
||||
add_executable(${TARGET} ${SOURCES})
|
||||
|
|
89
CMakeSettings.json
Normal file
89
CMakeSettings.json
Normal file
|
@ -0,0 +1,89 @@
|
|||
{
|
||||
// See https://go.microsoft.com//fwlink//?linkid=834763 for more information about this file.
|
||||
"configurations": [
|
||||
{
|
||||
"name": "x86-Debug",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "Debug",
|
||||
"inheritEnvironments": [ "msvc_x86" ],
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
|
||||
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "-v",
|
||||
"ctestCommandArgs": "",
|
||||
"variables": [
|
||||
{
|
||||
"name": "CMAKE_TOOLCHAIN_FILE",
|
||||
"value": "E:\\Programmering\\C++\\vcpkg\\scripts\\buildsystems\\vcpkg.cmake"
|
||||
},
|
||||
{
|
||||
"name": "VCPKG_TARGET_TRIPLET",
|
||||
"value": "x86-windows-static"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "x86-Release",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "RelWithDebInfo",
|
||||
"inheritEnvironments": [ "msvc_x86" ],
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
|
||||
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "-v",
|
||||
"ctestCommandArgs": "",
|
||||
"variables": [
|
||||
{
|
||||
"name": "CMAKE_TOOLCHAIN_FILE",
|
||||
"value": "E:\\Programmering\\C++\\vcpkg\\scripts\\buildsystems\\vcpkg.cmake"
|
||||
},
|
||||
{
|
||||
"name": "VCPKG_TARGET_TRIPLET",
|
||||
"value": "x86-windows-static"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "x64-Debug",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "Debug",
|
||||
"inheritEnvironments": [ "msvc_x64_x64" ],
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
|
||||
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "-v",
|
||||
"ctestCommandArgs": "",
|
||||
"variables": [
|
||||
{
|
||||
"name": "CMAKE_TOOLCHAIN_FILE",
|
||||
"value": "E:\\Programmering\\C++\\vcpkg\\scripts\\buildsystems\\vcpkg.cmake"
|
||||
},
|
||||
{
|
||||
"name": "VCPKG_TARGET_TRIPLET",
|
||||
"value": "x64-windows-static"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "x64-Release",
|
||||
"generator": "Ninja",
|
||||
"configurationType": "RelWithDebInfo",
|
||||
"inheritEnvironments": [ "msvc_x64_x64" ],
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build\\${name}",
|
||||
"installRoot": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\install\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "-v",
|
||||
"ctestCommandArgs": "",
|
||||
"variables": [
|
||||
{
|
||||
"name": "CMAKE_TOOLCHAIN_FILE",
|
||||
"value": "E:\\Programmering\\C++\\vcpkg\\scripts\\buildsystems\\vcpkg.cmake"
|
||||
},
|
||||
{
|
||||
"name": "VCPKG_TARGET_TRIPLET",
|
||||
"value": "x64-windows-static"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
40
README.md
40
README.md
|
@ -2,36 +2,44 @@
|
|||
|
||||
A work-in-progress, cross-platform roguelike written in C++ using SDL2 and OpenGL.
|
||||
|
||||
![Screenshot](https://i.imgur.com/apzKOmm.png)
|
||||
![Screenshot](https://i.imgur.com/aKUhgCz.png)
|
||||
|
||||
## Compiling
|
||||
|
||||
Dependencies: `SDL2`, `Lua53`, `glm`, and `glbinding`
|
||||
|
||||
### Linux
|
||||
|
||||
* Install SDL2, Lua53 and GLEW using your distro's package manager
|
||||
* Create a directory named "build" and run `cmake .. && make` inside it
|
||||
* Move either the resulting binary to the root folder of the repository or copy the assets folder into the build directory
|
||||
* You can now run the binary
|
||||
Install the dependencies using your favorite package manager and then use cmake.
|
||||
|
||||
### Windows
|
||||
|
||||
I really need to fix a hassle-free way to build this shit on windows.
|
||||
|
||||
Currently, you need to import the source as a new project in visual studio and set up the dependencies yourself. (SDL2, Lua53, GLEW, OpenGL)
|
||||
I heavily recommend you to use [vcpkg](https://github.com/Microsoft/vcpkg) to install the dependencies. When you've done that, either use cmake or the included solution to build with visual studio.
|
||||
|
||||
## Future plans
|
||||
|
||||
### To-Do
|
||||
|
||||
* [ ] A main menu
|
||||
* [ ] Main menu
|
||||
* [ ] Character creation
|
||||
* [ ] Settings menu
|
||||
* [ ] Data editors?
|
||||
* [ ] Dungeon generation
|
||||
* [ ] Make entities and AI completely data-driven
|
||||
* [ ] Implement Lua for item/effects/action scripting
|
||||
* Might as well use it for basic data storage as well, since I can then skip creating my own parser or adding an additional library for json/yaml/toml/whatever.
|
||||
* [x] Initial implementation
|
||||
* [ ] Items
|
||||
* [ ] Status Effects
|
||||
* [ ] Spells
|
||||
* [x] Generate rooms & corridors
|
||||
* [x] Place entrance & exit
|
||||
* [x] Place enemies
|
||||
* [ ] Prefabs
|
||||
* [ ] Items
|
||||
* [ ] Inventory
|
||||
* [ ] Consumables
|
||||
* [ ] Equipment
|
||||
* [ ] Data-driven AI
|
||||
* [ ] Lua scripting
|
||||
* [x] Data Loading
|
||||
* [ ] Item effects
|
||||
* [ ] Status effects
|
||||
* [ ] Dialouges?
|
||||
* [ ] Spells/Skills
|
||||
|
||||
### Wishlist
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#version 330 core
|
||||
|
||||
uniform vec4 colortint;
|
||||
uniform vec4 colorbackground;
|
||||
uniform sampler2D textureSampler;
|
||||
|
||||
in vec2 UV;
|
||||
|
@ -9,8 +10,11 @@ out vec4 color;
|
|||
|
||||
void main() {
|
||||
vec4 col = texture(textureSampler, UV);
|
||||
if (col.rgb == vec3(1.0, 0.0, 1.0))
|
||||
discard;
|
||||
color = col * colortint;
|
||||
if (col.rgb == vec3(1.0, 0.0, 1.0)) {
|
||||
color = colorbackground;
|
||||
}
|
||||
else {
|
||||
color = col * colortint;
|
||||
}
|
||||
//color = colortint;
|
||||
}
|
||||
|
|
10
build.bat
10
build.bat
|
@ -1,10 +0,0 @@
|
|||
@echo off
|
||||
|
||||
:: Set your paths here
|
||||
set SDL2_PATH="..\_libs\SDL2-2.0.5"
|
||||
set LUA_DIR="E:\Programmering\C++\_libs\lua-5.3.4"
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake build -D SDL2_PATH:STRING=%SDL2_PATH% ..
|
||||
cd ..
|
|
@ -1,10 +0,0 @@
|
|||
@echo off
|
||||
|
||||
:: Set your paths here
|
||||
set SDL2_PATH="/e/Programmering/C++/_libs/SDL2-2.0.5/msys/x86_64-w64-mingw32"
|
||||
set LUA_DIR="/e/Programmering/C++/_libs/lua-5.3.4"
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake build -D LUA_DIR:STRING=%LUA_DIR% -D SDL2_PATH:STRING=%SDL2_PATH% ..
|
||||
cd ..
|
|
@ -1,81 +0,0 @@
|
|||
# Locate Lua library
|
||||
# This module defines
|
||||
# LUA53_FOUND, if false, do not try to link to Lua
|
||||
# LUA53_LIBRARIES
|
||||
# LUA53_INCLUDE_DIR, where to find lua.h
|
||||
# LUA53_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
|
||||
#
|
||||
# Note that the expected include convention is
|
||||
# #include "lua.h"
|
||||
# and not
|
||||
# #include <lua/lua.h>
|
||||
# This is because, the lua location is not standardized and may exist
|
||||
# in locations other than lua/
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2007-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
FIND_PATH(LUA53_INCLUDE_DIR lua.h
|
||||
HINTS
|
||||
$ENV{LUA_DIR}
|
||||
PATH_SUFFIXES include/lua53 include/lua5.3 include/lua include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LUA53_LIBRARY
|
||||
NAMES liblua53 lua53 lua5.3 lua-5.3 liblua lua
|
||||
HINTS
|
||||
$ENV{LUA_DIR}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
IF(LUA53_LIBRARY)
|
||||
# include the math library for Unix
|
||||
IF(UNIX AND NOT APPLE)
|
||||
FIND_LIBRARY(LUA53_MATH_LIBRARY m)
|
||||
SET( LUA53_LIBRARIES "${LUA53_LIBRARY};${LUA53_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
# For Windows and Mac, don't need to explicitly include the math library
|
||||
ELSE(UNIX AND NOT APPLE)
|
||||
SET( LUA53_LIBRARIES "${LUA53_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
ENDIF(UNIX AND NOT APPLE)
|
||||
ENDIF(LUA53_LIBRARY)
|
||||
|
||||
IF(LUA53_INCLUDE_DIR AND EXISTS "${LUA53_INCLUDE_DIR}/lua.h")
|
||||
FILE(STRINGS "${LUA53_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
|
||||
|
||||
STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA53_VERSION_STRING "${lua_version_str}")
|
||||
UNSET(lua_version_str)
|
||||
ENDIF()
|
||||
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
# handle the QUIETLY and REQUIRED arguments and set LUA52_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua53
|
||||
REQUIRED_VARS LUA53_LIBRARIES LUA53_INCLUDE_DIR
|
||||
VERSION_VAR LUA53_VERSION_STRING)
|
||||
|
||||
MARK_AS_ADVANCED(LUA53_INCLUDE_DIR LUA53_LIBRARIES LUA53_LIBRARY LUA53_MATH_LIBRARY)
|
||||
|
|
@ -1,173 +0,0 @@
|
|||
|
||||
# This module defines
|
||||
# SDL2_LIBRARY, the name of the library to link against
|
||||
# SDL2_FOUND, if false, do not try to link to SDL2
|
||||
# SDL2_INCLUDE_DIR, where to find SDL.h
|
||||
#
|
||||
# This module responds to the the flag:
|
||||
# SDL2_BUILDING_LIBRARY
|
||||
# If this is defined, then no SDL2main will be linked in because
|
||||
# only applications need main().
|
||||
# Otherwise, it is assumed you are building an application and this
|
||||
# module will attempt to locate and set the the proper link flags
|
||||
# as part of the returned SDL2_LIBRARY variable.
|
||||
#
|
||||
# Don't forget to include SDLmain.h and SDLmain.m your project for the
|
||||
# OS X framework based version. (Other versions link to -lSDL2main which
|
||||
# this module will try to find on your behalf.) Also for OS X, this
|
||||
# module will automatically add the -framework Cocoa on your behalf.
|
||||
#
|
||||
#
|
||||
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
|
||||
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
|
||||
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
|
||||
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
|
||||
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
|
||||
# as appropriate. These values are used to generate the final SDL2_LIBRARY
|
||||
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
|
||||
#
|
||||
#
|
||||
# $SDL2DIR is an environment variable that would
|
||||
# correspond to the ./configure --prefix=$SDL2DIR
|
||||
# used in building SDL2.
|
||||
# l.e.galup 9-20-02
|
||||
#
|
||||
# Modified by Eric Wing.
|
||||
# Added code to assist with automated building by using environmental variables
|
||||
# and providing a more controlled/consistent search behavior.
|
||||
# Added new modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
# Also corrected the header search path to follow "proper" SDL guidelines.
|
||||
# Added a search for SDL2main which is needed by some platforms.
|
||||
# Added a search for threads which is needed by some platforms.
|
||||
# Added needed compile switches for MinGW.
|
||||
#
|
||||
# On OSX, this will prefer the Framework version (if found) over others.
|
||||
# People will have to manually change the cache values of
|
||||
# SDL2_LIBRARY to override this selection or set the CMake environment
|
||||
# CMAKE_INCLUDE_PATH to modify the search paths.
|
||||
#
|
||||
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
|
||||
# This needed to change because "proper" SDL convention
|
||||
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
|
||||
# reasons because not all systems place things in SDL2/ (see FreeBSD).
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2003-2009 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# message("<FindSDL2.cmake>")
|
||||
|
||||
SET(SDL2_SEARCH_PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
${SDL2_PATH}
|
||||
)
|
||||
|
||||
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES include/SDL2 include
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(PATH_SUFFIXES lib64 lib/x64 lib)
|
||||
else()
|
||||
set(PATH_SUFFIXES lib/x86 lib)
|
||||
endif()
|
||||
|
||||
FIND_LIBRARY(SDL2_LIBRARY_TEMP
|
||||
NAMES SDL2
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES ${PATH_SUFFIXES}
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
|
||||
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||
# Non-OS X framework versions expect you to also dynamically link to
|
||||
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||
# seem to provide SDL2main for compatibility even though they don't
|
||||
# necessarily need it.
|
||||
FIND_LIBRARY(SDL2MAIN_LIBRARY
|
||||
NAMES SDL2main
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
PATH_SUFFIXES ${PATH_SUFFIXES}
|
||||
PATHS ${SDL2_SEARCH_PATHS}
|
||||
)
|
||||
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
|
||||
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||
|
||||
# SDL2 may require threads on your system.
|
||||
# The Apple build may not need an explicit flag because one of the
|
||||
# frameworks may already provide it.
|
||||
# But for non-OSX systems, I will use the CMake Threads package.
|
||||
IF(NOT APPLE)
|
||||
FIND_PACKAGE(Threads)
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# MinGW needs an additional link flag, -mwindows
|
||||
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
|
||||
IF(MINGW)
|
||||
SET(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "mwindows for MinGW")
|
||||
ENDIF(MINGW)
|
||||
|
||||
IF(SDL2_LIBRARY_TEMP)
|
||||
# For SDL2main
|
||||
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||
IF(SDL2MAIN_LIBRARY)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||
ENDIF(SDL2MAIN_LIBRARY)
|
||||
ENDIF(NOT SDL2_BUILDING_LIBRARY)
|
||||
|
||||
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
|
||||
# CMake doesn't display the -framework Cocoa string in the UI even
|
||||
# though it actually is there if I modify a pre-used variable.
|
||||
# I think it has something to do with the CACHE STRING.
|
||||
# So I use a temporary variable until the end so I can set the
|
||||
# "real" variable in one-shot.
|
||||
IF(APPLE)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
|
||||
ENDIF(APPLE)
|
||||
|
||||
# For threads, as mentioned Apple doesn't need this.
|
||||
# In fact, there seems to be a problem if I used the Threads package
|
||||
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||
IF(NOT APPLE)
|
||||
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
|
||||
ENDIF(NOT APPLE)
|
||||
|
||||
# For MinGW library
|
||||
IF(MINGW)
|
||||
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
|
||||
ENDIF(MINGW)
|
||||
|
||||
# Set the final string here so the GUI reflects the final state.
|
||||
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
|
||||
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
|
||||
SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
|
||||
ENDIF(SDL2_LIBRARY_TEMP)
|
||||
|
||||
# message("</FindSDL2.cmake>")
|
||||
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
|
|
@ -1,100 +0,0 @@
|
|||
# Locate SDL_image library
|
||||
#
|
||||
# This module defines:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# SDL2_IMAGE_LIBRARIES, the name of the library to link against
|
||||
# SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
|
||||
# SDL2_IMAGE_FOUND, if false, do not try to link against
|
||||
# SDL2_IMAGE_VERSION_STRING - human-readable string containing the version of SDL_image
|
||||
#
|
||||
#
|
||||
#
|
||||
# For backward compatibility the following variables are also set:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# SDLIMAGE_LIBRARY (same value as SDL2_IMAGE_LIBRARIES)
|
||||
# SDLIMAGE_INCLUDE_DIR (same value as SDL2_IMAGE_INCLUDE_DIRS)
|
||||
# SDLIMAGE_FOUND (same value as SDL2_IMAGE_FOUND)
|
||||
#
|
||||
#
|
||||
#
|
||||
# $SDLDIR is an environment variable that would correspond to the
|
||||
# ./configure --prefix=$SDLDIR used in building SDL.
|
||||
#
|
||||
# Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
# module, but with modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2005-2009 Kitware, Inc.
|
||||
# Copyright 2012 Benjamin Eikel
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
|
||||
HINTS
|
||||
ENV SDL2IMAGEDIR
|
||||
ENV SDL2DIR
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDLDIR}
|
||||
include/SDL2 include
|
||||
PATHS ${SDL2_IMAGE_PATH}
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
find_library(SDL2_IMAGE_LIBRARY
|
||||
NAMES SDL2_image
|
||||
HINTS
|
||||
ENV SDL2IMAGEDIR
|
||||
ENV SDL2DIR
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_IMAGE_PATH}
|
||||
)
|
||||
|
||||
if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
|
||||
set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
|
||||
unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_MINOR_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_PATCH_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_MAJOR)
|
||||
unset(SDL2_IMAGE_VERSION_MINOR)
|
||||
unset(SDL2_IMAGE_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
|
||||
set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
|
||||
REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_IMAGE_VERSION_STRING)
|
||||
|
||||
# for backward compatibility
|
||||
set(SDLIMAGE_LIBRARY ${SDL2_IMAGE_LIBRARIES})
|
||||
set(SDLIMAGE_INCLUDE_DIR ${SDL2_IMAGE_INCLUDE_DIRS})
|
||||
set(SDLIMAGE_FOUND ${SDL2_IMAGE_FOUND})
|
||||
|
||||
mark_as_advanced(SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)
|
|
@ -1,98 +0,0 @@
|
|||
# Locate SDL_ttf library
|
||||
#
|
||||
# This module defines:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# SDL2_TTF_LIBRARIES, the name of the library to link against
|
||||
# SDL2_TTF_INCLUDE_DIRS, where to find the headers
|
||||
# SDL2_TTF_FOUND, if false, do not try to link against
|
||||
# SDL2_TTF_VERSION_STRING - human-readable string containing the version of SDL_ttf
|
||||
#
|
||||
#
|
||||
#
|
||||
# For backward compatibility the following variables are also set:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# SDLTTF_LIBRARY (same value as SDL2_TTF_LIBRARIES)
|
||||
# SDLTTF_INCLUDE_DIR (same value as SDL2_TTF_INCLUDE_DIRS)
|
||||
# SDLTTF_FOUND (same value as SDL2_TTF_FOUND)
|
||||
#
|
||||
#
|
||||
#
|
||||
# $SDLDIR is an environment variable that would correspond to the
|
||||
# ./configure --prefix=$SDLDIR used in building SDL.
|
||||
#
|
||||
# Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
# module, but with modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2005-2009 Kitware, Inc.
|
||||
# Copyright 2012 Benjamin Eikel
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h
|
||||
HINTS
|
||||
ENV SDL2TTFDIR
|
||||
ENV SDL2DIR
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDLDIR}
|
||||
include/SDL2 include
|
||||
PATHS ${SDL2_TTF_PATH}
|
||||
)
|
||||
|
||||
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else ()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif ()
|
||||
|
||||
find_library(SDL2_TTF_LIBRARY
|
||||
NAMES SDL2_ttf
|
||||
HINTS
|
||||
ENV SDL2TTFDIR
|
||||
ENV SDL2DIR
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_TTF_PATH}
|
||||
)
|
||||
|
||||
if (SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h")
|
||||
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MAJOR "${SDL2_TTF_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MINOR "${SDL2_TTF_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_PATCH "${SDL2_TTF_VERSION_PATCH_LINE}")
|
||||
set(SDL2_TTF_VERSION_STRING ${SDL2_TTF_VERSION_MAJOR}.${SDL2_TTF_VERSION_MINOR}.${SDL2_TTF_VERSION_PATCH})
|
||||
unset(SDL2_TTF_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_TTF_VERSION_MINOR_LINE)
|
||||
unset(SDL2_TTF_VERSION_PATCH_LINE)
|
||||
unset(SDL2_TTF_VERSION_MAJOR)
|
||||
unset(SDL2_TTF_VERSION_MINOR)
|
||||
unset(SDL2_TTF_VERSION_PATCH)
|
||||
endif ()
|
||||
|
||||
set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY})
|
||||
set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf
|
||||
REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_TTF_VERSION_STRING)
|
||||
|
||||
# for backward compatibility
|
||||
set(SDLTTF_LIBRARY ${SDL2_TTF_LIBRARIES})
|
||||
set(SDLTTF_INCLUDE_DIR ${SDL2_TTF_INCLUDE_DIRS})
|
||||
set(SDLTTF_FOUND ${SDL2_TTF_FOUND})
|
26
data/actors.lua
Normal file
26
data/actors.lua
Normal file
|
@ -0,0 +1,26 @@
|
|||
return {
|
||||
hero = { -- actor id
|
||||
name = "Hero", -- default name of the actor
|
||||
player_controlled = true, -- wether it is controlled by the player
|
||||
health = "6", -- starting & max health
|
||||
strength = "2", -- strength
|
||||
glyph_id = '@', -- sprite id for the glyph, chars gets converted to ints
|
||||
glyph_color = {.1, .4, .9, 1}, -- color tint for the glyph
|
||||
},
|
||||
goblin = {
|
||||
name = "Goblin",
|
||||
player_controlled = false,
|
||||
health = "4",
|
||||
strength = "1",
|
||||
glyph_id = 'g',
|
||||
glyph_color = {.1, .7, .2, 1},
|
||||
},
|
||||
shaman = {
|
||||
name = "Shaman",
|
||||
player_controlled = false,
|
||||
health = "2",
|
||||
strength = "1",
|
||||
glyph_id = 'g',
|
||||
glyph_color = {.1, .7, .5, 1},
|
||||
},
|
||||
}
|
70
data/tiles.lua
Normal file
70
data/tiles.lua
Normal file
|
@ -0,0 +1,70 @@
|
|||
local tiles = {
|
||||
dungeon_wall = {
|
||||
glyph = '#', -- texture id for the tile, usually ascii
|
||||
fg = {.1,.1,.3,1}, -- what color to tint the tile with, {R,G,B,A}
|
||||
bg = {.6,.6,.9,1}, -- what color to paint the rect behind the tile
|
||||
passable = false, -- wether entities can pass through the tile
|
||||
opaque = true, -- wether actors can see through the tile
|
||||
wall = true, -- wether we should render the tile as a wall (only used in generation yet)
|
||||
description = "A stone wall", -- description for the tile
|
||||
tags = { "dungeon", "stone", "wall" } -- tags that help generators find the tile
|
||||
},
|
||||
dungeon_door = {
|
||||
glyph = '+',
|
||||
fg = {.1,.05,.05,1},
|
||||
bg = {.4,.2,.1,1},
|
||||
passable = true,
|
||||
opaque = true,
|
||||
wall = true,
|
||||
description = "A wooden door",
|
||||
tags = { "dungeon", "wood", "door" }
|
||||
},
|
||||
dungeon_floor = {
|
||||
glyph = '.',
|
||||
fg = {.8,.8,1,1},
|
||||
bg = {.1,.1,.2,1},
|
||||
passable = true,
|
||||
opaque = false,
|
||||
wall = false,
|
||||
description = "A stone floor",
|
||||
tags = { "dungeon", "stone", "floor" }
|
||||
},
|
||||
dungeon_entrance = {
|
||||
glyph = '>',
|
||||
fg = {.8,.8,1,1},
|
||||
bg = {.1,.1,.2,1},
|
||||
passable = true,
|
||||
opaque = false,
|
||||
wall = false,
|
||||
description = "Stone stairs going upwards",
|
||||
tags = { "dungeon", "stone", "entrance" }
|
||||
},
|
||||
dungeon_exit = {
|
||||
glyph = '<',
|
||||
fg = {.8,.8,1,1},
|
||||
bg = {.1,.1,.2,1},
|
||||
passable = true,
|
||||
opaque = false,
|
||||
wall = false,
|
||||
description = "Stone stairs going downwards",
|
||||
tags = { "dungeon", "stone", "exit" }
|
||||
},
|
||||
}
|
||||
|
||||
local dijkstra_debug_amount = 100
|
||||
|
||||
for i=1,dijkstra_debug_amount do
|
||||
local debugtile = {
|
||||
glyph = tostring(math.floor(i/10)),
|
||||
bg = {0,0,0,1},
|
||||
fg = {i/dijkstra_debug_amount,1-i/dijkstra_debug_amount,0,1},
|
||||
passable = true,
|
||||
opaque = false,
|
||||
wall = false,
|
||||
description = "Debug: "..tostring(i),
|
||||
tags = { "debug", "floor" }
|
||||
}
|
||||
tiles["dijkstra_debug_floor_"..tostring(i)] = debugtile
|
||||
end
|
||||
|
||||
return tiles;
|
31
dungeon.sln
Normal file
31
dungeon.sln
Normal file
|
@ -0,0 +1,31 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27130.2010
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dungeon", "dungeon.vcxproj", "{E786EE71-011C-4AAC-8D46-C06B0671388B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Debug|x64.Build.0 = Debug|x64
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Debug|x86.Build.0 = Debug|Win32
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Release|x64.ActiveCfg = Release|x64
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Release|x64.Build.0 = Release|x64
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Release|x86.ActiveCfg = Release|Win32
|
||||
{E786EE71-011C-4AAC-8D46-C06B0671388B}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {80F16E05-4401-452F-AB34-B33EFAA3E782}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
217
dungeon.vcxproj
Normal file
217
dungeon.vcxproj
Normal file
|
@ -0,0 +1,217 @@
|
|||
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</ClInclude>
|
||||
<ClInclude Include="src\Hero.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\IfHealthBelow.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\IfNotSeeEnemyNode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\IfSeeEnemyNode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\IfSeeFriendNode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\imconfig.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\imgui.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\imgui_impl_sdl_gl3.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\imgui_internal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\imgui_user.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Input.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Logger.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Mapgen.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Pathfinder.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\PlayState.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\RangedAttackNode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Renderer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\RestNode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Shaman.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Stats.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\stb_rect_pack.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\stb_textedit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\stb_truetype.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Tilemap.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\vec2i.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\WanderNode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\wglew.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\World.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Rng.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\Shader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\SpriteAtlas.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\TileSet.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,67 +0,0 @@
|
|||
file(GLOB ROOT_SOURCE *.cpp)
|
||||
file(GLOB ROOT_INLINE *.inl)
|
||||
file(GLOB ROOT_HEADER *.hpp)
|
||||
file(GLOB ROOT_TEXT ../*.txt)
|
||||
file(GLOB ROOT_MD ../*.md)
|
||||
file(GLOB ROOT_NAT ../util/glm.natvis)
|
||||
|
||||
file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp)
|
||||
file(GLOB_RECURSE CORE_INLINE ./detail/*.inl)
|
||||
file(GLOB_RECURSE CORE_HEADER ./detail/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE GTC_SOURCE ./gtc/*.cpp)
|
||||
file(GLOB_RECURSE GTC_INLINE ./gtc/*.inl)
|
||||
file(GLOB_RECURSE GTC_HEADER ./gtc/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE GTX_SOURCE ./gtx/*.cpp)
|
||||
file(GLOB_RECURSE GTX_INLINE ./gtx/*.inl)
|
||||
file(GLOB_RECURSE GTX_HEADER ./gtx/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE SIMD_SOURCE ./simd/*.cpp)
|
||||
file(GLOB_RECURSE SIMD_INLINE ./simd/*.inl)
|
||||
file(GLOB_RECURSE SIMD_HEADER ./simd/*.h)
|
||||
|
||||
source_group("Text Files" FILES ${ROOT_TEXT} ${ROOT_MD})
|
||||
source_group("Core Files" FILES ${CORE_SOURCE})
|
||||
source_group("Core Files" FILES ${CORE_INLINE})
|
||||
source_group("Core Files" FILES ${CORE_HEADER})
|
||||
source_group("GTC Files" FILES ${GTC_SOURCE})
|
||||
source_group("GTC Files" FILES ${GTC_INLINE})
|
||||
source_group("GTC Files" FILES ${GTC_HEADER})
|
||||
source_group("GTX Files" FILES ${GTX_SOURCE})
|
||||
source_group("GTX Files" FILES ${GTX_INLINE})
|
||||
source_group("GTX Files" FILES ${GTX_HEADER})
|
||||
source_group("SIMD Files" FILES ${SIMD_SOURCE})
|
||||
source_group("SIMD Files" FILES ${SIMD_INLINE})
|
||||
source_group("SIMD Files" FILES ${SIMD_HEADER})
|
||||
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..)
|
||||
|
||||
if(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
|
||||
if(GLM_STATIC_LIBRARY_ENABLE)
|
||||
add_library(glm_static STATIC ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
|
||||
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
|
||||
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
|
||||
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
|
||||
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
|
||||
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
|
||||
endif(GLM_STATIC_LIBRARY_ENABLE)
|
||||
|
||||
if(GLM_DYNAMIC_LIBRARY_ENABLE)
|
||||
add_library(glm_shared SHARED ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
|
||||
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
|
||||
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
|
||||
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
|
||||
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
|
||||
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
|
||||
endif(GLM_DYNAMIC_LIBRARY_ENABLE)
|
||||
|
||||
else(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
|
||||
add_executable(glm_dummy ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
|
||||
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
|
||||
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
|
||||
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
|
||||
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
|
||||
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
|
||||
|
||||
endif(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
|
|
@ -1,6 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/common.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/func_common.hpp"
|
|
@ -1,399 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/_features.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
// #define GLM_CXX98_EXCEPTIONS
|
||||
// #define GLM_CXX98_RTTI
|
||||
|
||||
// #define GLM_CXX11_RVALUE_REFERENCES
|
||||
// Rvalue references - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html
|
||||
|
||||
// GLM_CXX11_TRAILING_RETURN
|
||||
// Rvalue references for *this - GCC not supported
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm
|
||||
|
||||
// GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
// Initialization of class objects by rvalues - GCC any
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html
|
||||
|
||||
// GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
// Non-static data member initializers - GCC 4.7
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm
|
||||
|
||||
// #define GLM_CXX11_VARIADIC_TEMPLATE
|
||||
// Variadic templates - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf
|
||||
|
||||
//
|
||||
// Extending variadic template template parameters - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf
|
||||
|
||||
// #define GLM_CXX11_GENERALIZED_INITIALIZERS
|
||||
// Initializer lists - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm
|
||||
|
||||
// #define GLM_CXX11_STATIC_ASSERT
|
||||
// Static assertions - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// auto-typed variables - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// Multi-declarator auto - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// Removal of auto as a storage-class specifier - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// New function declarator syntax - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm
|
||||
|
||||
// #define GLM_CXX11_LAMBDAS
|
||||
// New wording for C++0x lambdas - GCC 4.5
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf
|
||||
|
||||
// #define GLM_CXX11_DECLTYPE
|
||||
// Declared type of an expression - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf
|
||||
|
||||
//
|
||||
// Right angle brackets - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html
|
||||
|
||||
//
|
||||
// Default template arguments for function templates DR226 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226
|
||||
|
||||
//
|
||||
// Solving the SFINAE problem for expressions DR339 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html
|
||||
|
||||
// #define GLM_CXX11_ALIAS_TEMPLATE
|
||||
// Template aliases N2258 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
|
||||
|
||||
//
|
||||
// Extern templates N1987 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm
|
||||
|
||||
// #define GLM_CXX11_NULLPTR
|
||||
// Null pointer constant N2431 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf
|
||||
|
||||
// #define GLM_CXX11_STRONG_ENUMS
|
||||
// Strongly-typed enums N2347 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf
|
||||
|
||||
//
|
||||
// Forward declarations for enums N2764 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf
|
||||
|
||||
//
|
||||
// Generalized attributes N2761 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf
|
||||
|
||||
//
|
||||
// Generalized constant expressions N2235 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf
|
||||
|
||||
//
|
||||
// Alignment support N2341 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
|
||||
|
||||
// #define GLM_CXX11_DELEGATING_CONSTRUCTORS
|
||||
// Delegating constructors N1986 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf
|
||||
|
||||
//
|
||||
// Inheriting constructors N2540 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm
|
||||
|
||||
// #define GLM_CXX11_EXPLICIT_CONVERSIONS
|
||||
// Explicit conversion operators N2437 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
|
||||
|
||||
//
|
||||
// New character types N2249 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html
|
||||
|
||||
//
|
||||
// Unicode string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
// Raw string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
// Universal character name literals N2170 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html
|
||||
|
||||
// #define GLM_CXX11_USER_LITERALS
|
||||
// User-defined literals N2765 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf
|
||||
|
||||
//
|
||||
// Standard Layout Types N2342 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm
|
||||
|
||||
// #define GLM_CXX11_DEFAULTED_FUNCTIONS
|
||||
// #define GLM_CXX11_DELETED_FUNCTIONS
|
||||
// Defaulted and deleted functions N2346 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm
|
||||
|
||||
//
|
||||
// Extended friend declarations N1791 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf
|
||||
|
||||
//
|
||||
// Extending sizeof N2253 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html
|
||||
|
||||
// #define GLM_CXX11_INLINE_NAMESPACES
|
||||
// Inline namespaces N2535 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm
|
||||
|
||||
// #define GLM_CXX11_UNRESTRICTED_UNIONS
|
||||
// Unrestricted unions N2544 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
|
||||
|
||||
// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
|
||||
// Local and unnamed types as template arguments N2657 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm
|
||||
|
||||
// #define GLM_CXX11_RANGE_FOR
|
||||
// Range-based for N2930 GCC 4.6
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html
|
||||
|
||||
// #define GLM_CXX11_OVERRIDE_CONTROL
|
||||
// Explicit virtual overrides N2928 N3206 N3272 GCC 4.7
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm
|
||||
|
||||
//
|
||||
// Minimal support for garbage collection and reachability-based leak detection N2670 No
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm
|
||||
|
||||
// #define GLM_CXX11_NOEXCEPT
|
||||
// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only)
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html
|
||||
|
||||
//
|
||||
// Defining move special member functions N3053 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html
|
||||
|
||||
//
|
||||
// Sequence points N2239 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
// Atomic operations N2427 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
// Strong Compare and Exchange N2748 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html
|
||||
|
||||
//
|
||||
// Bidirectional Fences N2752 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm
|
||||
|
||||
//
|
||||
// Memory model N2429 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm
|
||||
|
||||
//
|
||||
// Data-dependency ordering: atomics and memory model N2664 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm
|
||||
|
||||
//
|
||||
// Propagating exceptions N2179 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html
|
||||
|
||||
//
|
||||
// Abandoning a process and at_quick_exit N2440 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm
|
||||
|
||||
//
|
||||
// Allow atomics use in signal handlers N2547 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm
|
||||
|
||||
//
|
||||
// Thread-local storage N2659 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm
|
||||
|
||||
//
|
||||
// Dynamic initialization and destruction with concurrency N2660 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm
|
||||
|
||||
//
|
||||
// __func__ predefined identifier N2340 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm
|
||||
|
||||
//
|
||||
// C99 preprocessor N1653 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm
|
||||
|
||||
//
|
||||
// long long N1811 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf
|
||||
|
||||
//
|
||||
// Extended integral types N1988 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf
|
||||
|
||||
#if(GLM_COMPILER & GLM_COMPILER_GCC)
|
||||
|
||||
# if(GLM_COMPILER >= GLM_COMPILER_GCC43)
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
# endif
|
||||
|
||||
#elif(GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# if(__has_feature(cxx_exceptions))
|
||||
# define GLM_CXX98_EXCEPTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_rtti))
|
||||
# define GLM_CXX98_RTTI
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_access_control_sfinae))
|
||||
# define GLM_CXX11_ACCESS_CONTROL_SFINAE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_alias_templates))
|
||||
# define GLM_CXX11_ALIAS_TEMPLATE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_alignas))
|
||||
# define GLM_CXX11_ALIGNAS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_attributes))
|
||||
# define GLM_CXX11_ATTRIBUTES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_constexpr))
|
||||
# define GLM_CXX11_CONSTEXPR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_decltype))
|
||||
# define GLM_CXX11_DECLTYPE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_default_function_template_args))
|
||||
# define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_defaulted_functions))
|
||||
# define GLM_CXX11_DEFAULTED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_delegating_constructors))
|
||||
# define GLM_CXX11_DELEGATING_CONSTRUCTORS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_deleted_functions))
|
||||
# define GLM_CXX11_DELETED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_explicit_conversions))
|
||||
# define GLM_CXX11_EXPLICIT_CONVERSIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_generalized_initializers))
|
||||
# define GLM_CXX11_GENERALIZED_INITIALIZERS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_implicit_moves))
|
||||
# define GLM_CXX11_IMPLICIT_MOVES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_inheriting_constructors))
|
||||
# define GLM_CXX11_INHERITING_CONSTRUCTORS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_inline_namespaces))
|
||||
# define GLM_CXX11_INLINE_NAMESPACES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_lambdas))
|
||||
# define GLM_CXX11_LAMBDAS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_local_type_template_args))
|
||||
# define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_noexcept))
|
||||
# define GLM_CXX11_NOEXCEPT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_nonstatic_member_init))
|
||||
# define GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_nullptr))
|
||||
# define GLM_CXX11_NULLPTR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_override_control))
|
||||
# define GLM_CXX11_OVERRIDE_CONTROL
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_reference_qualified_functions))
|
||||
# define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_range_for))
|
||||
# define GLM_CXX11_RANGE_FOR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_raw_string_literals))
|
||||
# define GLM_CXX11_RAW_STRING_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_rvalue_references))
|
||||
# define GLM_CXX11_RVALUE_REFERENCES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_static_assert))
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_auto_type))
|
||||
# define GLM_CXX11_AUTO_TYPE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_strong_enums))
|
||||
# define GLM_CXX11_STRONG_ENUMS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_trailing_return))
|
||||
# define GLM_CXX11_TRAILING_RETURN
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_unicode_literals))
|
||||
# define GLM_CXX11_UNICODE_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_unrestricted_unions))
|
||||
# define GLM_CXX11_UNRESTRICTED_UNIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_user_literals))
|
||||
# define GLM_CXX11_USER_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_variadic_templates))
|
||||
# define GLM_CXX11_VARIADIC_TEMPLATES
|
||||
# endif
|
||||
|
||||
#endif//(GLM_COMPILER & GLM_COMPILER_CLANG)
|
|
@ -1,30 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/_fixes.hpp
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//! Workaround for compatibility with other libraries
|
||||
#ifdef max
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
//! Workaround for compatibility with other libraries
|
||||
#ifdef min
|
||||
#undef min
|
||||
#endif
|
||||
|
||||
//! Workaround for Android
|
||||
#ifdef isnan
|
||||
#undef isnan
|
||||
#endif
|
||||
|
||||
//! Workaround for Android
|
||||
#ifdef isinf
|
||||
#undef isinf
|
||||
#endif
|
||||
|
||||
//! Workaround for Chrone Native Client
|
||||
#ifdef log2
|
||||
#undef log2
|
||||
#endif
|
||||
|
|
@ -1,107 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/_noise.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../vec2.hpp"
|
||||
#include "../vec3.hpp"
|
||||
#include "../vec4.hpp"
|
||||
#include "../common.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T mod289(T const & x)
|
||||
{
|
||||
return x - floor(x * static_cast<T>(1.0) / static_cast<T>(289.0)) * static_cast<T>(289.0);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T permute(T const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> permute(tvec2<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> permute(tvec3<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> permute(tvec4<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template<typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> permute(vecType<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * T(34)) + T(1)) * x);
|
||||
}
|
||||
*/
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> taylorInvSqrt(tvec2<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> taylorInvSqrt(tvec3<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> taylorInvSqrt(tvec4<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template<typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> taylorInvSqrt(vecType<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
*/
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template <typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> fade(vecType<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
*/
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
|
@ -1,797 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/_swizzle.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
// Internal class for implementing swizzle operators
|
||||
template <typename T, int N>
|
||||
struct _swizzle_base0
|
||||
{
|
||||
protected:
|
||||
GLM_FUNC_QUALIFIER T& elem(size_t i){ return (reinterpret_cast<T*>(_buffer))[i]; }
|
||||
GLM_FUNC_QUALIFIER T const& elem(size_t i) const{ return (reinterpret_cast<const T*>(_buffer))[i]; }
|
||||
|
||||
// Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
|
||||
// The size 1 buffer is assumed to aligned to the actual members so that the
|
||||
// elem()
|
||||
char _buffer[1];
|
||||
};
|
||||
|
||||
template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, bool Aligned>
|
||||
struct _swizzle_base1 : public _swizzle_base0<T, N>
|
||||
{
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, int E0, int E1, bool Aligned>
|
||||
struct _swizzle_base1<2, T, P, vecType, E0,E1,-1,-2, Aligned> : public _swizzle_base0<T, 2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator ()() const { return vecType<T, P>(this->elem(E0), this->elem(E1)); }
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, bool Aligned>
|
||||
struct _swizzle_base1<3, T, P, vecType, E0,E1,E2,-1, Aligned> : public _swizzle_base0<T, 3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator ()() const { return vecType<T, P>(this->elem(E0), this->elem(E1), this->elem(E2)); }
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, bool Aligned>
|
||||
struct _swizzle_base1<4, T, P, vecType, E0,E1,E2,E3, Aligned> : public _swizzle_base0<T, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator ()() const { return vecType<T, P>(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
|
||||
};
|
||||
|
||||
// Internal class for implementing swizzle operators
|
||||
/*
|
||||
Template parameters:
|
||||
|
||||
ValueType = type of scalar values (e.g. float, double)
|
||||
VecType = class the swizzle is applies to (e.g. tvec3<float>)
|
||||
N = number of components in the vector (e.g. 3)
|
||||
E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec
|
||||
|
||||
DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
|
||||
containing duplicate elements so that they cannot be used as r-values).
|
||||
*/
|
||||
template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS>
|
||||
struct _swizzle_base2 : public _swizzle_base1<N, T, P, vecType, E0,E1,E2,E3, detail::is_aligned<P>::value>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const T& t)
|
||||
{
|
||||
for (int i = 0; i < N; ++i)
|
||||
(*this)[i] = t;
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (vecType<T, P> const& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e = t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator -= (vecType<T, P> const& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e -= t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator += (vecType<T, P> const& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e += t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator *= (vecType<T, P> const& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e *= t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator /= (vecType<T, P> const& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e /= t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER T& operator[](size_t i)
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
GLM_FUNC_QUALIFIER T operator[](size_t i) const
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
|
||||
protected:
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER void _apply_op(vecType<T, P> const& that, U op)
|
||||
{
|
||||
// Make a copy of the data in this == &that.
|
||||
// The copier should optimize out the copy in cases where the function is
|
||||
// properly inlined and the copy is not necessary.
|
||||
T t[N];
|
||||
for (int i = 0; i < N; ++i)
|
||||
t[i] = that[i];
|
||||
for (int i = 0; i < N; ++i)
|
||||
op( (*this)[i], t[i] );
|
||||
}
|
||||
};
|
||||
|
||||
// Specialization for swizzles containing duplicate elements. These cannot be modified.
|
||||
template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base2<N, T, P, vecType, E0,E1,E2,E3, 1> : public _swizzle_base1<N, T, P, vecType, E0,E1,E2,E3, detail::is_aligned<P>::value>
|
||||
{
|
||||
struct Stub {};
|
||||
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const &) { return *this; }
|
||||
|
||||
GLM_FUNC_QUALIFIER T operator[] (size_t i) const
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
};
|
||||
|
||||
template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle : public _swizzle_base2<N, T, P, vecType, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)>
|
||||
{
|
||||
typedef _swizzle_base2<N, T, P, vecType, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)> base_type;
|
||||
|
||||
using base_type::operator=;
|
||||
|
||||
GLM_FUNC_QUALIFIER operator vecType<T, P> () const { return (*this)(); }
|
||||
};
|
||||
|
||||
//
|
||||
// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros
|
||||
//
|
||||
#define _GLM_SWIZZLE_TEMPLATE1 template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3>
|
||||
#define _GLM_SWIZZLE_TEMPLATE2 template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3>
|
||||
#define _GLM_SWIZZLE_TYPE1 _swizzle<N, T, P, vecType, E0, E1, E2, E3>
|
||||
#define _GLM_SWIZZLE_TYPE2 _swizzle<N, T, P, vecType, F0, F1, F2, F3>
|
||||
|
||||
//
|
||||
// Wrapper for a binary operator (e.g. u.yy + v.zy)
|
||||
//
|
||||
#define _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
|
||||
_GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
|
||||
{ \
|
||||
return a() OPERAND b(); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const vecType<T, P>& b) \
|
||||
{ \
|
||||
return a() OPERAND b; \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const vecType<T, P>& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return a OPERAND b(); \
|
||||
}
|
||||
|
||||
//
|
||||
// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz)
|
||||
//
|
||||
#define _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const T& b) \
|
||||
{ \
|
||||
return a() OPERAND b; \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const T& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return a OPERAND b(); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function taking one argument (e.g. abs())
|
||||
//
|
||||
#define _GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a) \
|
||||
{ \
|
||||
return FUNCTION(a()); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function taking two vector arguments (e.g. dot()).
|
||||
//
|
||||
#define _GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \
|
||||
_GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b()); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b()); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename V& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return FUNCTION(a, b()); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).
|
||||
//
|
||||
#define _GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \
|
||||
_GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a(), b(), c); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a(), b(), c); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\
|
||||
{ \
|
||||
return FUNCTION(a(), b, c); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a, b(), c); \
|
||||
}
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
namespace glm
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
|
||||
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
|
||||
}
|
||||
|
||||
//
|
||||
// Swizzles are distinct types from the unswizzled type. The below macros will
|
||||
// provide template specializations for the swizzle types for the given functions
|
||||
// so that the compiler does not have any ambiguity to choosing how to handle
|
||||
// the function.
|
||||
//
|
||||
// The alternative is to use the operator()() when calling the function in order
|
||||
// to explicitly convert the swizzled type to the unswizzled type.
|
||||
//
|
||||
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any);
|
||||
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot);
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross);
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step);
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);
|
||||
}
|
||||
|
||||
#define _GLM_SWIZZLE2_2_MEMBERS(T, P, V, E0,E1) \
|
||||
struct { detail::_swizzle<2, T, P, V, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2, T, P, V, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2, T, P, V, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2, T, P, V, 1,1,-1,-2> E1 ## E1; };
|
||||
|
||||
#define _GLM_SWIZZLE2_3_MEMBERS(T, P, V, E0,E1) \
|
||||
struct { detail::_swizzle<3,T, P, V, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, P, V, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, P, V, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, P, V, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V, 1,1,1,-1> E1 ## E1 ## E1; };
|
||||
|
||||
#define _GLM_SWIZZLE2_4_MEMBERS(T, P, V, E0,E1) \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,1,1> E1 ## E1 ## E1 ## E1; };
|
||||
|
||||
#define _GLM_SWIZZLE3_2_MEMBERS(T, P, V, E0,E1,E2) \
|
||||
struct { detail::_swizzle<2,T, P, V, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 0,2,-1,-2> E0 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 1,1,-1,-2> E1 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 1,2,-1,-2> E1 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 2,0,-1,-2> E2 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 2,1,-1,-2> E2 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 2,2,-1,-2> E2 ## E2; };
|
||||
|
||||
#define _GLM_SWIZZLE3_3_MEMBERS(T, P, V ,E0,E1,E2) \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,0,2,-1> E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,1,2,-1> E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,2,0,-1> E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,2,1,-1> E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,2,2,-1> E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,0,2,-1> E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,1,1,-1> E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,1,2,-1> E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,2,0,-1> E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,2,1,-1> E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,2,2,-1> E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,0,0,-1> E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,0,1,-1> E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,0,2,-1> E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,1,0,-1> E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,1,1,-1> E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,1,2,-1> E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,2,0,-1> E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,2,1,-1> E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,2,2,-1> E2 ## E2 ## E2; };
|
||||
|
||||
#define _GLM_SWIZZLE3_4_MEMBERS(T, P, V, E0,E1,E2) \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V, 2,2,2,2> E2 ## E2 ## E2 ## E2; };
|
||||
|
||||
#define _GLM_SWIZZLE4_2_MEMBERS(T, P, V, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<2,T, P, V, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 0,2,-1,-2> E0 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 0,3,-1,-2> E0 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 1,1,-1,-2> E1 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 1,2,-1,-2> E1 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 1,3,-1,-2> E1 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 2,0,-1,-2> E2 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 2,1,-1,-2> E2 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 2,2,-1,-2> E2 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 2,3,-1,-2> E2 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 3,0,-1,-2> E3 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 3,1,-1,-2> E3 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 3,2,-1,-2> E3 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V, 3,3,-1,-2> E3 ## E3; };
|
||||
|
||||
#define _GLM_SWIZZLE4_3_MEMBERS(T, P, V, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,0,2,-1> E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,0,3,-1> E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,1,2,-1> E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,1,3,-1> E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,2,0,-1> E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,2,1,-1> E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,2,2,-1> E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,2,3,-1> E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,3,0,-1> E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,3,1,-1> E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,3,2,-1> E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 0,3,3,-1> E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,0,2,-1> E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,0,3,-1> E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,1,1,-1> E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,1,2,-1> E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,1,3,-1> E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,2,0,-1> E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,2,1,-1> E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,2,2,-1> E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,2,3,-1> E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,3,0,-1> E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,3,1,-1> E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,3,2,-1> E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 1,3,3,-1> E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,0,0,-1> E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,0,1,-1> E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,0,2,-1> E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,0,3,-1> E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,1,0,-1> E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,1,1,-1> E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,1,2,-1> E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,1,3,-1> E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,2,0,-1> E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,2,1,-1> E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,2,2,-1> E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,2,3,-1> E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,3,0,-1> E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,3,1,-1> E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,3,2,-1> E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 2,3,3,-1> E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,0,0,-1> E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,0,1,-1> E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,0,2,-1> E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,0,3,-1> E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,1,0,-1> E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,1,1,-1> E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,1,2,-1> E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,1,3,-1> E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,2,0,-1> E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,2,1,-1> E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,2,2,-1> E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,2,3,-1> E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,3,0,-1> E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,3,1,-1> E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,3,2,-1> E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, P, V, 3,3,3,-1> E3 ## E3 ## E3; };
|
||||
|
||||
#define _GLM_SWIZZLE4_4_MEMBERS(T, P, V, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,0,3> E0 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,1,3> E0 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,2,3> E0 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,3,0> E0 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,3,1> E0 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,3,2> E0 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,0,3,3> E0 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,0,3> E0 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,1,3> E0 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,2,3> E0 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,3,0> E0 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,3,1> E0 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,3,2> E0 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,1,3,3> E0 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,0,3> E0 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,1,3> E0 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,2,3> E0 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,3,0> E0 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,3,1> E0 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,3,2> E0 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,2,3,3> E0 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,0,0> E0 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,0,1> E0 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,0,2> E0 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,0,3> E0 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,1,0> E0 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,1,1> E0 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,1,2> E0 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,1,3> E0 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,2,0> E0 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,2,1> E0 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,2,2> E0 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,2,3> E0 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,3,0> E0 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,3,1> E0 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,3,2> E0 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 0,3,3,3> E0 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,0,3> E1 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,1,3> E1 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,2,3> E1 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,3,0> E1 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,3,1> E1 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,3,2> E1 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,0,3,3> E1 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,0,3> E1 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,1,3> E1 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,2,3> E1 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,3,0> E1 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,3,1> E1 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,3,2> E1 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,1,3,3> E1 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,0,3> E1 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,1,3> E1 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,2,3> E1 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,3,0> E1 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,3,1> E1 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,3,2> E1 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,2,3,3> E1 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,0,0> E1 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,0,1> E1 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,0,2> E1 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,0,3> E1 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,1,0> E1 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,1,1> E1 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,1,2> E1 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,1,3> E1 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,2,0> E1 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,2,1> E1 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,2,2> E1 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,2,3> E1 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,3,0> E1 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,3,1> E1 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,3,2> E1 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 1,3,3,3> E1 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,0,3> E2 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,1,3> E2 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,2,3> E2 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,3,0> E2 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,3,1> E2 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,3,2> E2 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,0,3,3> E2 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,0,3> E2 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,1,3> E2 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,2,3> E2 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,3,0> E2 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,3,1> E2 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,3,2> E2 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,1,3,3> E2 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,0,3> E2 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,1,3> E2 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,2,3> E2 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,3,0> E2 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,3,1> E2 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,3,2> E2 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,2,3,3> E2 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,0,0> E2 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,0,1> E2 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,0,2> E2 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,0,3> E2 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,1,0> E2 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,1,1> E2 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,1,2> E2 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,1,3> E2 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,2,0> E2 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,2,1> E2 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,2,2> E2 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,2,3> E2 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,3,0> E2 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,3,1> E2 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,3,2> E2 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 2,3,3,3> E2 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,0,0> E3 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,0,1> E3 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,0,2> E3 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,0,3> E3 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,1,0> E3 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,1,1> E3 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,1,2> E3 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,1,3> E3 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,2,0> E3 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,2,1> E3 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,2,2> E3 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,2,3> E3 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,3,0> E3 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,3,1> E3 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,3,2> E3 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,0,3,3> E3 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,0,0> E3 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,0,1> E3 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,0,2> E3 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,0,3> E3 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,1,0> E3 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,1,1> E3 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,1,2> E3 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,1,3> E3 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,2,0> E3 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,2,1> E3 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,2,2> E3 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,2,3> E3 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,3,0> E3 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,3,1> E3 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,3,2> E3 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,1,3,3> E3 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,0,0> E3 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,0,1> E3 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,0,2> E3 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,0,3> E3 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,1,0> E3 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,1,1> E3 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,1,2> E3 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,1,3> E3 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,2,0> E3 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,2,1> E3 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,2,2> E3 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,2,3> E3 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,3,0> E3 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,3,1> E3 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,3,2> E3 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,2,3,3> E3 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,0,0> E3 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,0,1> E3 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,0,2> E3 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,0,3> E3 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,1,0> E3 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,1,1> E3 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,1,2> E3 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,1,3> E3 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,2,0> E3 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,2,1> E3 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,2,2> E3 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,2,3> E3 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,3,0> E3 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,3,1> E3 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,3,2> E3 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V, 3,3,3,3> E3 ## E3 ## E3 ## E3; };
|
|
@ -1,696 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/_swizzle_func.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \
|
||||
SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C) \
|
||||
SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D) \
|
||||
SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C ## D() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \
|
||||
template <typename TMPL_TYPE> \
|
||||
SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C) \
|
||||
template <typename TMPL_TYPE> \
|
||||
SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D) \
|
||||
template <typename TMPL_TYPE> \
|
||||
SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C ## D() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \
|
||||
}
|
||||
|
||||
#define GLM_MUTABLE
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, x, y) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, r, g) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, s, t)
|
||||
|
||||
//GLM_SWIZZLE_GEN_REF_FROM_VEC2(valType, detail::vec2, detail::ref2)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, x, y, z) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, r, g, b) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, s, t, p)
|
||||
|
||||
//GLM_SWIZZLE_GEN_REF_FROM_VEC3(valType, detail::vec3, detail::ref2, detail::ref3)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q)
|
||||
|
||||
//GLM_SWIZZLE_GEN_REF_FROM_VEC4(valType, detail::vec4, detail::ref2, detail::ref3, detail::ref4)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t)
|
||||
|
||||
//GLM_SWIZZLE_GEN_VEC_FROM_VEC2(valType, detail::vec2, detail::vec2, detail::vec3, detail::vec4)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p)
|
||||
|
||||
//GLM_SWIZZLE_GEN_VEC_FROM_VEC3(valType, detail::vec3, detail::vec2, detail::vec3, detail::vec4)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q)
|
||||
|
||||
//GLM_SWIZZLE_GEN_VEC_FROM_VEC4(valType, detail::vec4, detail::vec2, detail::vec3, detail::vec4)
|
|
@ -1,131 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/_vectorize.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec1.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename R, typename T, precision P, template <typename, precision> class vecType>
|
||||
struct functor1{};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec1>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<R, P>(Func(v.x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<R, P>(Func(v.x), Func(v.y));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v)
|
||||
{
|
||||
return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
struct functor2{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec1>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b)
|
||||
{
|
||||
return tvec1<T, P>(Func(a.x, b.x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b)
|
||||
{
|
||||
return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b)
|
||||
{
|
||||
return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
struct functor2_vec_sca{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec1>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b)
|
||||
{
|
||||
return tvec1<T, P>(Func(a.x, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b)
|
||||
{
|
||||
return tvec2<T, P>(Func(a.x, b), Func(a.y, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b)
|
||||
{
|
||||
return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b)
|
||||
{
|
||||
return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
|
@ -1,207 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/core/dummy.cpp
|
||||
///
|
||||
/// GLM is a header only library. There is nothing to compile.
|
||||
/// dummy.cpp exist only a wordaround for CMake file.
|
||||
|
||||
/*
|
||||
#define GLM_MESSAGES
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/ext.hpp>
|
||||
#include <limits>
|
||||
|
||||
struct material
|
||||
{
|
||||
glm::vec4 emission; // Ecm
|
||||
glm::vec4 ambient; // Acm
|
||||
glm::vec4 diffuse; // Dcm
|
||||
glm::vec4 specular; // Scm
|
||||
float shininess; // Srm
|
||||
};
|
||||
|
||||
struct light
|
||||
{
|
||||
glm::vec4 ambient; // Acli
|
||||
glm::vec4 diffuse; // Dcli
|
||||
glm::vec4 specular; // Scli
|
||||
glm::vec4 position; // Ppli
|
||||
glm::vec4 halfVector; // Derived: Hi
|
||||
glm::vec3 spotDirection; // Sdli
|
||||
float spotExponent; // Srli
|
||||
float spotCutoff; // Crli
|
||||
// (range: [0.0,90.0], 180.0)
|
||||
float spotCosCutoff; // Derived: cos(Crli)
|
||||
// (range: [1.0,0.0],-1.0)
|
||||
float constantAttenuation; // K0
|
||||
float linearAttenuation; // K1
|
||||
float quadraticAttenuation;// K2
|
||||
};
|
||||
|
||||
|
||||
// Sample 1
|
||||
#include <glm/vec3.hpp>// glm::vec3
|
||||
#include <glm/geometric.hpp>// glm::cross, glm::normalize
|
||||
|
||||
glm::vec3 computeNormal
|
||||
(
|
||||
glm::vec3 const & a,
|
||||
glm::vec3 const & b,
|
||||
glm::vec3 const & c
|
||||
)
|
||||
{
|
||||
return glm::normalize(glm::cross(c - a, b - a));
|
||||
}
|
||||
|
||||
typedef unsigned int GLuint;
|
||||
#define GL_FALSE 0
|
||||
void glUniformMatrix4fv(GLuint, int, int, float*){}
|
||||
|
||||
// Sample 2
|
||||
#include <glm/vec3.hpp> // glm::vec3
|
||||
#include <glm/vec4.hpp> // glm::vec4, glm::ivec4
|
||||
#include <glm/mat4x4.hpp> // glm::mat4
|
||||
#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective
|
||||
#include <glm/gtc/type_ptr.hpp> // glm::value_ptr
|
||||
void func(GLuint LocationMVP, float Translate, glm::vec2 const & Rotate)
|
||||
{
|
||||
glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f);
|
||||
glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
|
||||
glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
|
||||
glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
|
||||
glm::mat4 MVP = Projection * View * Model;
|
||||
glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
|
||||
}
|
||||
|
||||
// Sample 3
|
||||
#include <glm/vec2.hpp>// glm::vec2
|
||||
#include <glm/packing.hpp>// glm::packUnorm2x16
|
||||
#include <glm/integer.hpp>// glm::uint
|
||||
#include <glm/gtc/type_precision.hpp>// glm::i8vec2, glm::i32vec2
|
||||
std::size_t const VertexCount = 4;
|
||||
// Float quad geometry
|
||||
std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2);
|
||||
glm::vec2 const PositionDataF32[VertexCount] =
|
||||
{
|
||||
glm::vec2(-1.0f,-1.0f),
|
||||
glm::vec2( 1.0f,-1.0f),
|
||||
glm::vec2( 1.0f, 1.0f),
|
||||
glm::vec2(-1.0f, 1.0f)
|
||||
};
|
||||
// Half-float quad geometry
|
||||
std::size_t const PositionSizeF16 = VertexCount * sizeof(glm::uint);
|
||||
glm::uint const PositionDataF16[VertexCount] =
|
||||
{
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, -1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, -1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, 1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, 1.0f)))
|
||||
};
|
||||
// 8 bits signed integer quad geometry
|
||||
std::size_t const PositionSizeI8 = VertexCount * sizeof(glm::i8vec2);
|
||||
glm::i8vec2 const PositionDataI8[VertexCount] =
|
||||
{
|
||||
glm::i8vec2(-1,-1),
|
||||
glm::i8vec2( 1,-1),
|
||||
glm::i8vec2( 1, 1),
|
||||
glm::i8vec2(-1, 1)
|
||||
};
|
||||
// 32 bits signed integer quad geometry
|
||||
std::size_t const PositionSizeI32 = VertexCount * sizeof(glm::i32vec2);
|
||||
glm::i32vec2 const PositionDataI32[VertexCount] =
|
||||
{
|
||||
glm::i32vec2 (-1,-1),
|
||||
glm::i32vec2 ( 1,-1),
|
||||
glm::i32vec2 ( 1, 1),
|
||||
glm::i32vec2 (-1, 1)
|
||||
};
|
||||
|
||||
struct intersection
|
||||
{
|
||||
glm::vec4 position;
|
||||
glm::vec3 normal;
|
||||
};
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
// Sample 4
|
||||
#include <glm/vec3.hpp>// glm::vec3
|
||||
#include <glm/geometric.hpp>// glm::normalize, glm::dot, glm::reflect
|
||||
#include <glm/exponential.hpp>// glm::pow
|
||||
#include <glm/gtc/random.hpp>// glm::vecRand3
|
||||
glm::vec3 lighting
|
||||
(
|
||||
intersection const & Intersection,
|
||||
material const & Material,
|
||||
light const & Light,
|
||||
glm::vec3 const & View
|
||||
)
|
||||
{
|
||||
glm::vec3 Color(0.0f);
|
||||
glm::vec3 LightVertor(glm::normalize(
|
||||
Light.position - Intersection.position +
|
||||
glm::vecRand3(0.0f, Light.inaccuracy));
|
||||
|
||||
if(!shadow(Intersection.position, Light.position, LightVertor))
|
||||
{
|
||||
float Diffuse = glm::dot(Intersection.normal, LightVector);
|
||||
if(Diffuse <= 0.0f)
|
||||
return Color;
|
||||
if(Material.isDiffuse())
|
||||
Color += Light.color() * Material.diffuse * Diffuse;
|
||||
if(Material.isSpecular())
|
||||
{
|
||||
glm::vec3 Reflect(glm::reflect(
|
||||
glm::normalize(-LightVector),
|
||||
glm::normalize(Intersection.normal)));
|
||||
float Dot = glm::dot(Reflect, View);
|
||||
float Base = Dot > 0.0f ? Dot : 0.0f;
|
||||
float Specular = glm::pow(Base, Material.exponent);
|
||||
Color += Material.specular * Specular;
|
||||
}
|
||||
}
|
||||
return Color;
|
||||
}
|
||||
*/
|
||||
|
||||
/*
|
||||
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
|
||||
T normalizeDotA(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
|
||||
}
|
||||
|
||||
#define GLM_TEMPLATE_GENTYPE typename T, glm::precision P, template<typename, glm::precision> class
|
||||
|
||||
template <GLM_TEMPLATE_GENTYPE vecType>
|
||||
T normalizeDotB(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename vecType>
|
||||
typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b)
|
||||
{
|
||||
return glm::dot(a, b) * glm::inversesqrt(glm::dot(a, a) * glm::dot(b, b));
|
||||
}
|
||||
*/
|
||||
int main()
|
||||
{
|
||||
/*
|
||||
glm::vec1 o(1);
|
||||
glm::vec2 a(1);
|
||||
glm::vec3 b(1);
|
||||
glm::vec4 c(1);
|
||||
|
||||
glm::quat q;
|
||||
glm::dualquat p;
|
||||
|
||||
glm::mat4 m(1);
|
||||
|
||||
float a0 = normalizeDotA(a, a);
|
||||
float b0 = normalizeDotB(b, b);
|
||||
float c0 = normalizeDotC(c, c);
|
||||
*/
|
||||
return 0;
|
||||
}
|
|
@ -1,427 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_common.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_common Common functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
#include "type_int.hpp"
|
||||
#include "_fixes.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_common
|
||||
/// @{
|
||||
|
||||
/// Returns x if x >= 0; otherwise, it returns -x.
|
||||
///
|
||||
/// @tparam genType floating-point or signed integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType abs(genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> abs(vecType<T, P> const & x);
|
||||
|
||||
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
|
||||
///
|
||||
/// @tparam genType Floating-point or signed integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sign(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer that is less then or equal to x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> floor(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x
|
||||
/// whose absolute value is not larger than the absolute value of x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> trunc(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// The fraction 0.5 will round in a direction chosen by the
|
||||
/// implementation, presumably the direction that is fastest.
|
||||
/// This includes the possibility that round(x) returns the
|
||||
/// same value as roundEven(x) for all values of x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> round(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// A fractional part of 0.5 will round toward the nearest even
|
||||
/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> roundEven(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer
|
||||
/// that is greater than or equal to x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> ceil(vecType<T, P> const & x);
|
||||
|
||||
/// Return x - floor(x).
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fract(genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> fract(vecType<T, P> const & x);
|
||||
|
||||
/// Modulus. Returns x - y * floor(x / y)
|
||||
/// for each component in x using the floating point value y.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType mod(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the fractional part of x and sets i to the integer
|
||||
/// part (as a whole number floating point value). Both the
|
||||
/// return value and the output parameter will have the same
|
||||
/// sign as x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType modf(genType x, genType & i);
|
||||
|
||||
/// Returns y if y < x; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType min(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns y if x < y; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType max(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns min(max(x, minVal), maxVal) for each component in x
|
||||
/// using the floating-point values minVal and maxVal.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType clamp(genType x, genType minVal, genType maxVal);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal);
|
||||
|
||||
/// If genTypeU is a floating scalar or vector:
|
||||
/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
|
||||
/// x and y using the floating-point value a.
|
||||
/// The value for a is not restricted to the range [0, 1].
|
||||
///
|
||||
/// If genTypeU is a boolean scalar or vector:
|
||||
/// Selects which vector each returned component comes
|
||||
/// from. For a component of <a> that is false, the
|
||||
/// corresponding component of x is returned. For a
|
||||
/// component of a that is true, the corresponding
|
||||
/// component of y is returned. Components of x and y that
|
||||
/// are not selected are allowed to be invalid floating point
|
||||
/// values and will have no effect on the results. Thus, this
|
||||
/// provides different functionality than
|
||||
/// genType mix(genType x, genType y, genType(a))
|
||||
/// where a is a Boolean vector.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @param[in] x Value to interpolate.
|
||||
/// @param[in] y Value to interpolate.
|
||||
/// @param[in] a Interpolant.
|
||||
///
|
||||
/// @tparam genTypeT Floating point scalar or vector.
|
||||
/// @tparam genTypeU Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT.
|
||||
///
|
||||
/// @code
|
||||
/// #include <glm/glm.hpp>
|
||||
/// ...
|
||||
/// float a;
|
||||
/// bool b;
|
||||
/// glm::dvec3 e;
|
||||
/// glm::dvec3 f;
|
||||
/// glm::vec4 g;
|
||||
/// glm::vec4 h;
|
||||
/// ...
|
||||
/// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors.
|
||||
/// glm::vec4 s = glm::mix(g, h, b); // Teturns g or h;
|
||||
/// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second.
|
||||
/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
|
||||
/// @endcode
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a);
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a);
|
||||
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType step(genType edge, genType x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_DECL vecType<T, P> step(T edge, vecType<T, P> const & x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_DECL vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x);
|
||||
|
||||
/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
|
||||
/// performs smooth Hermite interpolation between 0 and 1
|
||||
/// when edge0 < x < edge1. This is useful in cases where
|
||||
/// you would want a threshold function with a smooth
|
||||
/// transition. This is equivalent to:
|
||||
/// genType t;
|
||||
/// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
|
||||
/// return t * t * (3 - 2 * t);
|
||||
/// Results are undefined if edge0 >= edge1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x);
|
||||
|
||||
/// Returns true if x holds a NaN (not a number)
|
||||
/// representation in the underlying implementation's set of
|
||||
/// floating point representations. Returns false otherwise,
|
||||
/// including for implementations with no NaN
|
||||
/// representations.
|
||||
///
|
||||
/// /!\ When using compiler fast math, this function may fail.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> isnan(vecType<T, P> const & x);
|
||||
|
||||
/// Returns true if x holds a positive infinity or negative
|
||||
/// infinity representation in the underlying implementation's
|
||||
/// set of floating point representations. Returns false
|
||||
/// otherwise, including for implementations with no infinity
|
||||
/// representations.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> isinf(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floating-point
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL int floatBitsToInt(float const & v);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<int, P> floatBitsToInt(vecType<float, P> const & v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL uint floatBitsToUint(float const & v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<uint, P> floatBitsToUint(vecType<float, P> const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float intBitsToFloat(int const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<float, P> intBitsToFloat(vecType<int, P> const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float uintBitsToFloat(uint const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v);
|
||||
|
||||
/// Computes and returns a * b + c.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fma(genType const & a, genType const & b, genType const & c);
|
||||
|
||||
/// Splits x into a floating-point significand in the range
|
||||
/// [0.5, 1.0) and an integral exponent of two, such that:
|
||||
/// x = significand * exp(2, exponent)
|
||||
///
|
||||
/// The significand is returned by the function and the
|
||||
/// exponent is returned in the parameter exp. For a
|
||||
/// floating-point value of zero, the significant and exponent
|
||||
/// are both zero. For a floating-point value that is an
|
||||
/// infinity or is not a number, the results are undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType frexp(genType const & x, genIType & exp);
|
||||
|
||||
/// Builds a floating-point number from x and the
|
||||
/// corresponding integral exponent of two in exp, returning:
|
||||
/// significand * exp(2, exponent)
|
||||
///
|
||||
/// If this product is too large to be represented in the
|
||||
/// floating-point type, the result is undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType ldexp(genType const & x, genIType const & exp);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_common.inl"
|
||||
|
|
@ -1,849 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_common.inl
|
||||
|
||||
#include "func_vector_relational.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// min
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType min(genType x, genType y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs");
|
||||
return x < y ? x : y;
|
||||
}
|
||||
|
||||
// max
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType max(genType x, genType y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs");
|
||||
|
||||
return x > y ? x : y;
|
||||
}
|
||||
|
||||
// abs
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER int32 abs(int32 x)
|
||||
{
|
||||
int32 const y = x >> 31;
|
||||
return (x ^ y) - y;
|
||||
}
|
||||
|
||||
// round
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using ::std::round;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType round(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs");
|
||||
|
||||
return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5)));
|
||||
}
|
||||
# endif
|
||||
|
||||
// trunc
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using ::std::trunc;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType trunc(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
|
||||
|
||||
return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x);
|
||||
}
|
||||
# endif
|
||||
|
||||
}//namespace glm
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename genFIType, bool /*signed*/>
|
||||
struct compute_abs
|
||||
{};
|
||||
|
||||
template <typename genFIType>
|
||||
struct compute_abs<genFIType, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed || GLM_UNRESTRICTED_GENTYPE,
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
|
||||
return x >= genFIType(0) ? x : -x;
|
||||
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
|
||||
}
|
||||
};
|
||||
|
||||
#if GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
template <>
|
||||
struct compute_abs<float, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(float x)
|
||||
{
|
||||
return fabsf(x);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
template <typename genFIType>
|
||||
struct compute_abs<genFIType, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
(!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer) || GLM_UNRESTRICTED_GENTYPE,
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
return x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_abs_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(abs, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_mix_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_mix_vector<T, bool, P, vecType, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a)
|
||||
{
|
||||
vecType<T, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = a[i] ? y[i] : x[i];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_mix_scalar
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_mix_scalar<T, bool, P, vecType, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a)
|
||||
{
|
||||
return a ? y : x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename U>
|
||||
struct compute_mix
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct compute_mix<T, bool>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a)
|
||||
{
|
||||
return a ? y : x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool isFloat, bool Aligned>
|
||||
struct compute_sign
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0)));
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH == GLM_ARCH_X86
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_sign<T, P, vecType, false, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
|
||||
vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift));
|
||||
|
||||
return (x >> Shift) | y;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_floor
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(std::floor, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_ceil
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(std::ceil, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_fract
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return x - floor(x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_trunc
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(trunc, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_round
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(round, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_mod
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
|
||||
return a - b * floor(a / b);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_min_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(min, x, y);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_max_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(max, x, y);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_clamp_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
|
||||
{
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_step_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge, vecType<T, P> const & x)
|
||||
{
|
||||
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_smoothstep_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'step' only accept floating-point inputs");
|
||||
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
|
||||
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template <typename genFIType>
|
||||
GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
|
||||
{
|
||||
return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::compute_abs_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
// sign
|
||||
// fast and works for any type
|
||||
template <typename genFIType>
|
||||
GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
|
||||
"'sign' only accept signed inputs");
|
||||
|
||||
return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559, highp>::call(tvec1<genFIType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
|
||||
"'sign' only accept signed inputs");
|
||||
|
||||
return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
// floor
|
||||
using ::std::floor;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs.");
|
||||
return detail::compute_floor<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs");
|
||||
return detail::compute_trunc<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs");
|
||||
return detail::compute_round<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
/*
|
||||
// roundEven
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType roundEven(genType const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
|
||||
|
||||
return genType(int(x + genType(int(x) % 2)));
|
||||
}
|
||||
*/
|
||||
|
||||
// roundEven
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType roundEven(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
|
||||
|
||||
int Integer = static_cast<int>(x);
|
||||
genType IntegerPart = static_cast<genType>(Integer);
|
||||
genType FractionalPart = fract(x);
|
||||
|
||||
if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5))
|
||||
{
|
||||
return round(x);
|
||||
}
|
||||
else if((Integer % 2) == 0)
|
||||
{
|
||||
return IntegerPart;
|
||||
}
|
||||
else if(x <= static_cast<genType>(0)) // Work around...
|
||||
{
|
||||
return IntegerPart - static_cast<genType>(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return IntegerPart + static_cast<genType>(1);
|
||||
}
|
||||
//else // Bug on MinGW 4.5.2
|
||||
//{
|
||||
// return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
|
||||
//}
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs");
|
||||
return detail::functor1<T, T, P, vecType>::call(roundEven, x);
|
||||
}
|
||||
|
||||
// ceil
|
||||
using ::std::ceil;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs");
|
||||
return detail::compute_ceil<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
// fract
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fract(genType x)
|
||||
{
|
||||
return fract(tvec1<genType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs");
|
||||
return detail::compute_fract<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
// mod
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
|
||||
{
|
||||
# if GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
// Another Cuda compiler bug https://github.com/g-truc/glm/issues/530
|
||||
tvec1<genType, defaultp> Result(mod(tvec1<genType, defaultp>(x), y));
|
||||
return Result.x;
|
||||
# else
|
||||
return mod(tvec1<genType, defaultp>(x), y).x;
|
||||
# endif
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y)
|
||||
{
|
||||
return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(y));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, y);
|
||||
}
|
||||
|
||||
// modf
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
|
||||
return std::modf(x, &i);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> modf(tvec1<T, P> const & x, tvec1<T, P> & i)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
modf(x.x, i.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> modf(tvec2<T, P> const & x, tvec2<T, P> & i)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> modf(tvec3<T, P> const & x, tvec3<T, P> & i)
|
||||
{
|
||||
return tvec3<T, P>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y),
|
||||
modf(x.z, i.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> modf(tvec4<T, P> const & x, tvec4<T, P> & i)
|
||||
{
|
||||
return tvec4<T, P>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y),
|
||||
modf(x.z, i.z),
|
||||
modf(x.w, i.w));
|
||||
}
|
||||
|
||||
//// Only valid if (INT_MIN <= x-y <= INT_MAX)
|
||||
//// min(x,y)
|
||||
//r = y + ((x - y) & ((x - y) >> (sizeof(int) *
|
||||
//CHAR_BIT - 1)));
|
||||
//// max(x,y)
|
||||
//r = x - ((x - y) & ((x - y) >> (sizeof(int) *
|
||||
//CHAR_BIT - 1)));
|
||||
|
||||
// min
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs");
|
||||
return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b)
|
||||
{
|
||||
return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b);
|
||||
}
|
||||
|
||||
// max
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs");
|
||||
return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b)
|
||||
{
|
||||
return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b);
|
||||
}
|
||||
|
||||
// clamp
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
|
||||
return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(minVal), vecType<T, P>(maxVal));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
|
||||
return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, minVal, maxVal);
|
||||
}
|
||||
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
|
||||
{
|
||||
return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a)
|
||||
{
|
||||
return detail::compute_mix_scalar<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
|
||||
{
|
||||
return detail::compute_mix_vector<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a);
|
||||
}
|
||||
|
||||
// step
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType step(genType edge, genType x)
|
||||
{
|
||||
return mix(static_cast<genType>(1), static_cast<genType>(0), glm::lessThan(x, edge));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x)
|
||||
{
|
||||
return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge), x);
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x)
|
||||
{
|
||||
return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge, x);
|
||||
}
|
||||
|
||||
// smoothstep
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
|
||||
return tmp * tmp * (genType(3) - genType(2) * tmp);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x)
|
||||
{
|
||||
return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge0), vecType<T, P>(edge1), x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
|
||||
{
|
||||
return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge0, edge1, x);
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::isnan;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isnan(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
return std::isnan(x);
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
return _isnan(x) != 0;
|
||||
# elif GLM_COMPILER & GLM_COMPILER_INTEL
|
||||
# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS
|
||||
return _isnan(x) != 0;
|
||||
# else
|
||||
return ::isnan(x) != 0;
|
||||
# endif
|
||||
# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L
|
||||
return _isnan(x) != 0;
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
return isnan(x) != 0;
|
||||
# else
|
||||
return std::isnan(x);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isnan(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return detail::functor1<bool, T, P, vecType>::call(isnan, x);
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::isinf;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isinf(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
return std::isinf(x);
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
|
||||
# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS)
|
||||
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
|
||||
# else
|
||||
return ::isinf(x);
|
||||
# endif
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
|
||||
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
|
||||
return _isinf(x) != 0;
|
||||
# else
|
||||
return std::isinf(x);
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
// http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
|
||||
return isinf(double(x)) != 0;
|
||||
# else
|
||||
return std::isinf(x);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isinf(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return detail::functor1<bool, T, P, vecType>::call(isinf, x);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int floatBitsToInt(float const & v)
|
||||
{
|
||||
return reinterpret_cast<int&>(const_cast<float&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> floatBitsToInt(vecType<float, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<int, P>&>(const_cast<vecType<float, P>&>(v));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint floatBitsToUint(float const & v)
|
||||
{
|
||||
return reinterpret_cast<uint&>(const_cast<float&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> floatBitsToUint(vecType<float, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<uint, P>&>(const_cast<vecType<float, P>&>(v));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float intBitsToFloat(int const & v)
|
||||
{
|
||||
return reinterpret_cast<float&>(const_cast<int&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<float, P> intBitsToFloat(vecType<int, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<int, P>&>(v));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const & v)
|
||||
{
|
||||
return reinterpret_cast<float&>(const_cast<uint&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<uint, P>&>(v));
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fma(genType const & a, genType const & b, genType const & c)
|
||||
{
|
||||
return a * b + c;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return std::frexp(x, &exp);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec1<T, P>(std::frexp(x.x, &exp.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
frexp(x.x, exp.x),
|
||||
frexp(x.y, exp.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
frexp(x.x, exp.x),
|
||||
frexp(x.y, exp.y),
|
||||
frexp(x.z, exp.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
frexp(x.x, exp.x),
|
||||
frexp(x.y, exp.y),
|
||||
frexp(x.z, exp.z),
|
||||
frexp(x.w, exp.w));
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return std::ldexp(x, exp);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec1<T, P>(
|
||||
ldexp(x.x, exp.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
ldexp(x.x, exp.x),
|
||||
ldexp(x.y, exp.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
ldexp(x.x, exp.x),
|
||||
ldexp(x.y, exp.y),
|
||||
ldexp(x.z, exp.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
ldexp(x.x, exp.x),
|
||||
ldexp(x.y, exp.y),
|
||||
ldexp(x.z, exp.z),
|
||||
ldexp(x.w, exp.w));
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_common_simd.inl"
|
||||
#endif
|
|
@ -1,231 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_common_simd.inl
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
#include "../simd/common.h"
|
||||
|
||||
#include <immintrin.h>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_abs_vector<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_abs(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_abs_vector<int, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & v)
|
||||
{
|
||||
tvec4<int, P> result(uninitialize);
|
||||
result.data = glm_ivec4_abs(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_floor<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_floor(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_ceil<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_ceil(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_fract<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_fract(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_round<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_round(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_mod<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_mod(x.data, y.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_min_vector<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = _mm_min_ps(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_min_vector<int32, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
{
|
||||
tvec4<int32, P> result(uninitialize);
|
||||
result.data = _mm_min_epi32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_min_vector<uint32, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
|
||||
{
|
||||
tvec4<uint32, P> result(uninitialize);
|
||||
result.data = _mm_min_epu32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_max_vector<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = _mm_max_ps(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_max_vector<int32, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
{
|
||||
tvec4<int32, P> result(uninitialize);
|
||||
result.data = _mm_max_epi32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_max_vector<uint32, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
|
||||
{
|
||||
tvec4<uint32, P> result(uninitialize);
|
||||
result.data = _mm_max_epu32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_clamp_vector<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & minVal, tvec4<float, P> const & maxVal)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_clamp_vector<int32, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & x, tvec4<int32, P> const & minVal, tvec4<int32, P> const & maxVal)
|
||||
{
|
||||
tvec4<int32, P> result(uninitialize);
|
||||
result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_clamp_vector<uint32, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & x, tvec4<uint32, P> const & minVal, tvec4<uint32, P> const & maxVal)
|
||||
{
|
||||
tvec4<uint32, P> result(uninitialize);
|
||||
result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_mix_vector<float, bool, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y, tvec4<bool, P> const & a)
|
||||
{
|
||||
__m128i const Load = _mm_set_epi32(-(int)a.w, -(int)a.z, -(int)a.y, -(int)a.x);
|
||||
__m128 const Mask = _mm_castsi128_ps(Load);
|
||||
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
# if 0 && GLM_ARCH & GLM_ARCH_AVX
|
||||
Result.data = _mm_blendv_ps(x.data, y.data, Mask);
|
||||
# else
|
||||
Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data));
|
||||
# endif
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
/* FIXME
|
||||
template <precision P>
|
||||
struct compute_step_vector<float, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge, tvec4<float, P> const& x)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_step(edge.data, x.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
*/
|
||||
template <precision P>
|
||||
struct compute_smoothstep_vector<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge0, tvec4<float, P> const& edge1, tvec4<float, P> const& x)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
|
@ -1,103 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_exponential.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_exponential Exponential functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec1.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include <cmath>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_exponential
|
||||
/// @{
|
||||
|
||||
/// Returns 'base' raised to the power 'exponent'.
|
||||
///
|
||||
/// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @param exponent Floating point value representing the 'exponent'.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent);
|
||||
|
||||
/// Returns the natural exponentiation of x, i.e., e^x.
|
||||
///
|
||||
/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> exp(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the natural logarithm of v, i.e.,
|
||||
/// returns the value y which satisfies the equation x = e^y.
|
||||
/// Results are undefined if v <= 0.
|
||||
///
|
||||
/// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> log(vecType<T, P> const & v);
|
||||
|
||||
/// Returns 2 raised to the v power.
|
||||
///
|
||||
/// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> exp2(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the base 2 log of x, i.e., returns the value y,
|
||||
/// which satisfies the equation x = 2 ^ y.
|
||||
///
|
||||
/// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> log2(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the positive square root of v.
|
||||
///
|
||||
/// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
//template <typename genType>
|
||||
//GLM_FUNC_DECL genType sqrt(genType const & x);
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the reciprocal of the positive square root of v.
|
||||
///
|
||||
/// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> inversesqrt(vecType<T, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_exponential.inl"
|
|
@ -1,146 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_exponential.inl
|
||||
|
||||
#include "func_vector_relational.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#include <limits>
|
||||
#include <cmath>
|
||||
#include <cassert>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::log2;
|
||||
# else
|
||||
template <typename genType>
|
||||
genType log2(genType Value)
|
||||
{
|
||||
return std::log(Value) * static_cast<genType>(1.4426950408889634073599246810019);
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType, bool isFloat, bool Aligned>
|
||||
struct compute_log2
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(log2, vec);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
struct compute_sqrt
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(std::sqrt, x);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
struct compute_inversesqrt
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return static_cast<T>(1) / sqrt(x);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, bool Aligned>
|
||||
struct compute_inversesqrt<vecType, float, lowp, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
|
||||
{
|
||||
vecType<float, lowp> tmp(x);
|
||||
vecType<float, lowp> xhalf(tmp * 0.5f);
|
||||
vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x));
|
||||
vecType<uint, lowp> i = vecType<uint, lowp>(0x5f375a86) - (*p >> vecType<uint, lowp>(1));
|
||||
vecType<float, lowp>* ptmp = reinterpret_cast<vecType<float, lowp>*>(&i);
|
||||
tmp = *ptmp;
|
||||
tmp = tmp * (1.5f - xhalf * tmp * tmp);
|
||||
return tmp;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// pow
|
||||
using std::pow;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(pow, base, exponent);
|
||||
}
|
||||
|
||||
// exp
|
||||
using std::exp;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> exp(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(exp, x);
|
||||
}
|
||||
|
||||
// log
|
||||
using std::log;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(log, x);
|
||||
}
|
||||
|
||||
//exp2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType exp2(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'exp2' only accept floating-point inputs");
|
||||
|
||||
return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> exp2(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(exp2, x);
|
||||
}
|
||||
|
||||
// log2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType log2(genType x)
|
||||
{
|
||||
return log2(tvec1<genType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> log2(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
// sqrt
|
||||
using std::sqrt;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
|
||||
return detail::compute_sqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
// inversesqrt
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType inversesqrt(genType x)
|
||||
{
|
||||
return static_cast<genType>(1) / sqrt(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
|
||||
return detail::compute_inversesqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_exponential_simd.inl"
|
||||
#endif
|
||||
|
|
@ -1,35 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_exponential_simd.inl
|
||||
|
||||
#include "../simd/exponential.h"
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_sqrt<tvec4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = _mm_sqrt_ps(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct compute_sqrt<tvec4, float, aligned_lowp, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & v)
|
||||
{
|
||||
tvec4<float, aligned_lowp> result(uninitialize);
|
||||
result.data = glm_vec4_sqrt_lowp(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
|
@ -1,113 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_geometric.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_geometric Geometric functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These operate on vectors as vectors, not component-wise.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_geometric
|
||||
/// @{
|
||||
|
||||
/// Returns the length of x, i.e., sqrt(x * x).
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T length(
|
||||
vecType<T, P> const & x);
|
||||
|
||||
/// Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T distance(
|
||||
vecType<T, P> const & p0,
|
||||
vecType<T, P> const & p1);
|
||||
|
||||
/// Returns the dot product of x and y, i.e., result = x * y.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T dot(
|
||||
vecType<T, P> const & x,
|
||||
vecType<T, P> const & y);
|
||||
|
||||
/// Returns the cross product of x and y.
|
||||
///
|
||||
/// @tparam valType Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> cross(
|
||||
tvec3<T, P> const & x,
|
||||
tvec3<T, P> const & y);
|
||||
|
||||
/// Returns a vector in the same direction as x but with length of 1.
|
||||
/// According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> normalize(
|
||||
vecType<T, P> const & x);
|
||||
|
||||
/// If dot(Nref, I) < 0.0, return N, otherwise, return -N.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> faceforward(
|
||||
vecType<T, P> const & N,
|
||||
vecType<T, P> const & I,
|
||||
vecType<T, P> const & Nref);
|
||||
|
||||
/// For the incident vector I and surface orientation N,
|
||||
/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType reflect(
|
||||
genType const & I,
|
||||
genType const & N);
|
||||
|
||||
/// For the incident vector I and surface normal N,
|
||||
/// and the ratio of indices of refraction eta,
|
||||
/// return the refraction vector.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> refract(
|
||||
vecType<T, P> const & I,
|
||||
vecType<T, P> const & N,
|
||||
T eta);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_geometric.inl"
|
|
@ -1,247 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_geometric.inl
|
||||
|
||||
#include "func_exponential.hpp"
|
||||
#include "func_common.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_float.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
struct compute_length
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v)
|
||||
{
|
||||
return sqrt(dot(v, v));
|
||||
}
|
||||
};
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
struct compute_distance
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & p0, vecType<T, P> const & p1)
|
||||
{
|
||||
return length(p1 - p0);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
|
||||
struct compute_dot{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec1, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
|
||||
{
|
||||
return a.x * b.x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec2, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
|
||||
{
|
||||
tvec2<T, P> tmp(x * y);
|
||||
return tmp.x + tmp.y;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec3, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
{
|
||||
tvec3<T, P> tmp(x * y);
|
||||
return tmp.x + tmp.y + tmp.z;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_dot<tvec4, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
|
||||
{
|
||||
tvec4<T, P> tmp(x * y);
|
||||
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_cross
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
x.y * y.z - y.y * x.z,
|
||||
x.z * y.x - y.z * x.x,
|
||||
x.x * y.y - y.x * x.y);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_normalize
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return v * inversesqrt(dot(v, v));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_faceforward
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return dot(Nref, I) < static_cast<T>(0) ? N : -N;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_reflect
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N)
|
||||
{
|
||||
return I - N * dot(N, I) * static_cast<T>(2);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
|
||||
struct compute_refract
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
|
||||
{
|
||||
T const dotValue(dot(N, I));
|
||||
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
|
||||
return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// length
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType length(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
|
||||
|
||||
return abs(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
|
||||
|
||||
return detail::compute_length<vecType, T, P, detail::is_aligned<P>::value>::call(v);
|
||||
}
|
||||
|
||||
// distance
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
|
||||
|
||||
return length(p1 - p0);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
|
||||
{
|
||||
return detail::compute_distance<vecType, T, P, detail::is_aligned<P>::value>::call(p0, p1);
|
||||
}
|
||||
|
||||
// dot
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T dot(T x, T y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
|
||||
return x * y;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
|
||||
return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y);
|
||||
}
|
||||
|
||||
// cross
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
{
|
||||
return detail::compute_cross<T, P, detail::is_aligned<P>::value>::call(x, y);
|
||||
}
|
||||
|
||||
// normalize
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType normalize(genType const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return x < genType(0) ? genType(-1) : genType(1);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return detail::compute_normalize<T, P, vecType, detail::is_aligned<P>::value>::call(x);
|
||||
}
|
||||
|
||||
// faceforward
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref)
|
||||
{
|
||||
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
|
||||
{
|
||||
return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref);
|
||||
}
|
||||
|
||||
// reflect
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
|
||||
{
|
||||
return I - N * dot(N, I) * genType(2);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> reflect(vecType<T, P> const & I, vecType<T, P> const & N)
|
||||
{
|
||||
return detail::compute_reflect<T, P, vecType, detail::is_aligned<P>::value>::call(I, N);
|
||||
}
|
||||
|
||||
// refract
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
|
||||
genType const dotValue(dot(N, I));
|
||||
genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
|
||||
return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
|
||||
return detail::compute_refract<T, P, vecType, detail::is_aligned<P>::value>::call(I, N, eta);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_geometric_simd.inl"
|
||||
#endif
|
|
@ -1,99 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_geometric_simd.inl
|
||||
|
||||
#include "../simd/geometric.h"
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_length<tvec4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & v)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec4_length(v.data));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_distance<tvec4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & p0, tvec4<float, P> const & p1)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec4_distance(p0.data, p1.data));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_dot<tvec4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const& x, tvec4<float, P> const& y)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_cross<float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<float, P> call(tvec3<float, P> const & a, tvec3<float, P> const & b)
|
||||
{
|
||||
__m128 const set0 = _mm_set_ps(0.0f, a.z, a.y, a.x);
|
||||
__m128 const set1 = _mm_set_ps(0.0f, b.z, b.y, b.x);
|
||||
__m128 const xpd0 = glm_vec4_cross(set0, set1);
|
||||
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = xpd0;
|
||||
return tvec3<float, P>(result);
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_normalize<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_normalize(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_faceforward<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& N, tvec4<float, P> const& I, tvec4<float, P> const& Nref)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_reflect<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_reflect(I.data, N.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_refract<float, P, tvec4, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N, float eta)
|
||||
{
|
||||
tvec4<float, P> result(uninitialize);
|
||||
result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta));
|
||||
return result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
|
@ -1,203 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_integer.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_integer Integer functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
/// The notation [a, b] means the set of bits from bit-number a through bit-number
|
||||
/// b, inclusive. The lowest-order bit is bit 0.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
#include "func_common.hpp"
|
||||
#include "func_vector_relational.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_integer
|
||||
/// @{
|
||||
|
||||
/// Adds 32-bit unsigned integer x and y, returning the sum
|
||||
/// modulo pow(2, 32). The value carry is set to 0 if the sum was
|
||||
/// less than pow(2, 32), or to 1 otherwise.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<uint, P> uaddCarry(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & carry);
|
||||
|
||||
/// Subtracts the 32-bit unsigned integer y from x, returning
|
||||
/// the difference if non-negative, or pow(2, 32) plus the difference
|
||||
/// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<uint, P> usubBorrow(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & borrow);
|
||||
|
||||
/// Multiplies 32-bit integers x and y, producing a 64-bit
|
||||
/// result. The 32 least-significant bits are returned in lsb.
|
||||
/// The 32 most-significant bits are returned in msb.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL void umulExtended(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & msb,
|
||||
vecType<uint, P> & lsb);
|
||||
|
||||
/// Multiplies 32-bit integers x and y, producing a 64-bit
|
||||
/// result. The 32 least-significant bits are returned in lsb.
|
||||
/// The 32 most-significant bits are returned in msb.
|
||||
///
|
||||
/// @tparam genIType Signed integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL void imulExtended(
|
||||
vecType<int, P> const & x,
|
||||
vecType<int, P> const & y,
|
||||
vecType<int, P> & msb,
|
||||
vecType<int, P> & lsb);
|
||||
|
||||
/// Extracts bits [offset, offset + bits - 1] from value,
|
||||
/// returning them in the least significant bits of the result.
|
||||
/// For unsigned data types, the most significant bits of the
|
||||
/// result will be set to zero. For signed data types, the
|
||||
/// most significant bits will be set to the value of bit offset + base - 1.
|
||||
///
|
||||
/// If bits is zero, the result will be zero. The result will be
|
||||
/// undefined if offset or bits is negative, or if the sum of
|
||||
/// offset and bits is greater than the number of bits used
|
||||
/// to store the operand.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldExtract(
|
||||
vecType<T, P> const & Value,
|
||||
int Offset,
|
||||
int Bits);
|
||||
|
||||
/// Returns the insertion the bits least-significant bits of insert into base.
|
||||
///
|
||||
/// The result will have bits [offset, offset + bits - 1] taken
|
||||
/// from bits [0, bits - 1] of insert, and all other bits taken
|
||||
/// directly from the corresponding bits of base. If bits is
|
||||
/// zero, the result will simply be base. The result will be
|
||||
/// undefined if offset or bits is negative, or if the sum of
|
||||
/// offset and bits is greater than the number of bits used to
|
||||
/// store the operand.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldInsert(
|
||||
vecType<T, P> const & Base,
|
||||
vecType<T, P> const & Insert,
|
||||
int Offset,
|
||||
int Bits);
|
||||
|
||||
/// Returns the reversal of the bits of value.
|
||||
/// The bit numbered n of the result will be taken from bit (bits - 1) - n of value,
|
||||
/// where bits is the total number of bits used to represent value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldReverse(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the number of bits set to 1 in the binary representation of value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL int bitCount(genType v);
|
||||
|
||||
/// Returns the number of bits set to 1 in the binary representation of value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> bitCount(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the bit number of the least significant bit set to
|
||||
/// 1 in the binary representation of value.
|
||||
/// If value is zero, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL int findLSB(genIUType x);
|
||||
|
||||
/// Returns the bit number of the least significant bit set to
|
||||
/// 1 in the binary representation of value.
|
||||
/// If value is zero, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> findLSB(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the bit number of the most significant bit in the binary representation of value.
|
||||
/// For positive integers, the result will be the bit number of the most significant bit set to 1.
|
||||
/// For negative integers, the result will be the bit number of the most significant
|
||||
/// bit set to 0. For a value of zero or negative one, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL int findMSB(genIUType x);
|
||||
|
||||
/// Returns the bit number of the most significant bit in the binary representation of value.
|
||||
/// For positive integers, the result will be the bit number of the most significant bit set to 1.
|
||||
/// For negative integers, the result will be the bit number of the most significant
|
||||
/// bit set to 0. For a value of zero or negative one, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> findMSB(vecType<T, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_integer.inl"
|
|
@ -1,368 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_integer.inl
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_int.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#if(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# include <intrin.h>
|
||||
# pragma intrinsic(_BitScanReverse)
|
||||
#endif//(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
|
||||
#include <limits>
|
||||
|
||||
#if !GLM_HAS_EXTENDED_INTEGER_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic ignored "-Wlong-long"
|
||||
# endif
|
||||
# if (GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# pragma clang diagnostic ignored "-Wc++11-long-long"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T mask(T Bits)
|
||||
{
|
||||
return Bits >= sizeof(T) * 8 ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC>
|
||||
struct compute_bitfieldReverseStep
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned>
|
||||
struct compute_bitfieldReverseStep<T, P, vecType, Aligned, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC>
|
||||
struct compute_bitfieldBitCountStep
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned>
|
||||
struct compute_bitfieldBitCountStep<T, P, vecType, Aligned, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) + ((v >> Shift) & Mask);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename genIUType, size_t Bits>
|
||||
struct compute_findLSB
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
if(Value == 0)
|
||||
return -1;
|
||||
|
||||
return glm::bitCount(~Value & (Value - static_cast<genIUType>(1)));
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template <typename genIUType>
|
||||
struct compute_findLSB<genIUType, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanForward(&Result, *reinterpret_cast<unsigned long*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template <typename genIUType>
|
||||
struct compute_findLSB<genIUType, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanForward64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
# endif//GLM_HAS_BITSCAN_WINDOWS
|
||||
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType, bool EXEC = true>
|
||||
struct compute_findMSB_step_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T Shift)
|
||||
{
|
||||
return x | (x >> Shift);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
struct compute_findMSB_step_vec<T, P, vecType, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, int>
|
||||
struct compute_findMSB_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & vec)
|
||||
{
|
||||
vecType<T, P> x(vec);
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 1));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 2));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 4));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32));
|
||||
return vecType<int, P>(sizeof(T) * 8 - 1) - glm::bitCount(~x);
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_32(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanReverse(&Result, *reinterpret_cast<unsigned long*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
|
||||
struct compute_findMSB_vec<T, P, vecType, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<int, T, P, vecType>::call(compute_findMSB_32, x);
|
||||
}
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
struct compute_findMSB_vec<T, P, vecType, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<int, T, P, vecType>::call(compute_findMSB_64, x);
|
||||
}
|
||||
};
|
||||
# endif
|
||||
# endif//GLM_HAS_BITSCAN_WINDOWS
|
||||
}//namespace detail
|
||||
|
||||
// uaddCarry
|
||||
GLM_FUNC_QUALIFIER uint uaddCarry(uint const & x, uint const & y, uint & Carry)
|
||||
{
|
||||
uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y));
|
||||
uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
|
||||
Carry = Value64 > Max32 ? 1u : 0u;
|
||||
return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1)));
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> uaddCarry(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Carry)
|
||||
{
|
||||
vecType<uint64, P> Value64(vecType<uint64, P>(x) + vecType<uint64, P>(y));
|
||||
vecType<uint64, P> Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
|
||||
Carry = mix(vecType<uint32, P>(0), vecType<uint32, P>(1), greaterThan(Value64, Max32));
|
||||
return vecType<uint32,P>(Value64 % (Max32 + static_cast<uint64>(1)));
|
||||
}
|
||||
|
||||
// usubBorrow
|
||||
GLM_FUNC_QUALIFIER uint usubBorrow(uint const & x, uint const & y, uint & Borrow)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
Borrow = x >= y ? static_cast<uint32>(0) : static_cast<uint32>(1);
|
||||
if(y >= x)
|
||||
return y - x;
|
||||
else
|
||||
return static_cast<uint32>((static_cast<int64>(1) << static_cast<int64>(32)) + (static_cast<int64>(y) - static_cast<int64>(x)));
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> usubBorrow(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Borrow)
|
||||
{
|
||||
Borrow = mix(vecType<uint, P>(1), vecType<uint, P>(0), greaterThanEqual(x, y));
|
||||
vecType<uint, P> const YgeX(y - x);
|
||||
vecType<uint, P> const XgeY(vecType<uint32, P>((static_cast<int64>(1) << static_cast<int64>(32)) + (vecType<int64, P>(y) - vecType<int64, P>(x))));
|
||||
return mix(XgeY, YgeX, greaterThanEqual(y, x));
|
||||
}
|
||||
|
||||
// umulExtended
|
||||
GLM_FUNC_QUALIFIER void umulExtended(uint const & x, uint const & y, uint & msb, uint & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y);
|
||||
msb = static_cast<uint>(Value64 >> static_cast<uint64>(32));
|
||||
lsb = static_cast<uint>(Value64);
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER void umulExtended(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & msb, vecType<uint, P> & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
vecType<uint64, P> Value64(vecType<uint64, P>(x) * vecType<uint64, P>(y));
|
||||
msb = vecType<uint32, P>(Value64 >> static_cast<uint64>(32));
|
||||
lsb = vecType<uint32, P>(Value64);
|
||||
}
|
||||
|
||||
// imulExtended
|
||||
GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int & msb, int & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
|
||||
|
||||
int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y);
|
||||
msb = static_cast<int>(Value64 >> static_cast<int64>(32));
|
||||
lsb = static_cast<int>(Value64);
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER void imulExtended(vecType<int, P> const & x, vecType<int, P> const & y, vecType<int, P> & msb, vecType<int, P> & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
|
||||
|
||||
vecType<int64, P> Value64(vecType<int64, P>(x) * vecType<int64, P>(y));
|
||||
lsb = vecType<int32, P>(Value64 & static_cast<int64>(0xFFFFFFFF));
|
||||
msb = vecType<int32, P>((Value64 >> static_cast<int64>(32)) & static_cast<int64>(0xFFFFFFFF));
|
||||
}
|
||||
|
||||
// bitfieldExtract
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldExtract(genIUType Value, int Offset, int Bits)
|
||||
{
|
||||
return bitfieldExtract(tvec1<genIUType>(Value), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldExtract(vecType<T, P> const & Value, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldExtract' only accept integer inputs");
|
||||
|
||||
return (Value >> static_cast<T>(Offset)) & static_cast<T>(detail::mask(Bits));
|
||||
}
|
||||
|
||||
// bitfieldInsert
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const & Base, genIUType const & Insert, int Offset, int Bits)
|
||||
{
|
||||
return bitfieldInsert(tvec1<genIUType>(Base), tvec1<genIUType>(Insert), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldInsert(vecType<T, P> const & Base, vecType<T, P> const & Insert, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldInsert' only accept integer values");
|
||||
|
||||
T const Mask = static_cast<T>(detail::mask(Bits) << Offset);
|
||||
return (Base & ~Mask) | (Insert & Mask);
|
||||
}
|
||||
|
||||
// bitfieldReverse
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType bitfieldReverse(genType x)
|
||||
{
|
||||
return bitfieldReverse(glm::tvec1<genType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldReverse(vecType<T, P> const & v)
|
||||
{
|
||||
vecType<T, P> x(v);
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, T(0x5555555555555555ull), static_cast<T>( 1));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, T(0x3333333333333333ull), static_cast<T>( 2));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, T(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, T(0x00FF00FF00FF00FFull), static_cast<T>( 8));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, T(0x0000FFFF0000FFFFull), static_cast<T>(16));
|
||||
x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, T(0x00000000FFFFFFFFull), static_cast<T>(32));
|
||||
return x;
|
||||
}
|
||||
|
||||
// bitCount
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER int bitCount(genType x)
|
||||
{
|
||||
return bitCount(glm::tvec1<genType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> bitCount(vecType<T, P> const & v)
|
||||
{
|
||||
vecType<typename detail::make_unsigned<T>::type, P> x(*reinterpret_cast<vecType<typename detail::make_unsigned<T>::type, P> const *>(&v));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
|
||||
x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
|
||||
return vecType<int, P>(x);
|
||||
}
|
||||
|
||||
// findLSB
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findLSB(genIUType Value)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
|
||||
|
||||
return detail::compute_findLSB<genIUType, sizeof(genIUType) * 8>::call(Value);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> findLSB(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findLSB' only accept integer values");
|
||||
|
||||
return detail::functor1<int, T, P, vecType>::call(findLSB, x);
|
||||
}
|
||||
|
||||
// findMSB
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findMSB(genIUType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return findMSB(tvec1<genIUType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> findMSB(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(x);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_integer_simd.inl"
|
||||
#endif
|
||||
|
|
@ -1,68 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_integer_simd.inl
|
||||
|
||||
#include "../simd/integer.h"
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <glm::precision P>
|
||||
struct compute_bitfieldReverseStep<uint32, P, tvec4, true, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift)
|
||||
{
|
||||
__m128i const set0 = v.data;
|
||||
|
||||
__m128i const set1 = _mm_set1_epi32(Mask);
|
||||
__m128i const and1 = _mm_and_si128(set0, set1);
|
||||
__m128i const sft1 = _mm_slli_epi32(and1, Shift);
|
||||
|
||||
__m128i const set2 = _mm_andnot_si128(set0, _mm_set1_epi32(-1));
|
||||
__m128i const and2 = _mm_and_si128(set0, set2);
|
||||
__m128i const sft2 = _mm_srai_epi32(and2, Shift);
|
||||
|
||||
__m128i const or0 = _mm_or_si128(sft1, sft2);
|
||||
|
||||
return or0;
|
||||
}
|
||||
};
|
||||
|
||||
template <glm::precision P>
|
||||
struct compute_bitfieldBitCountStep<uint32, P, tvec4, true, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift)
|
||||
{
|
||||
__m128i const set0 = v.data;
|
||||
|
||||
__m128i const set1 = _mm_set1_epi32(Mask);
|
||||
__m128i const and0 = _mm_and_si128(set0, set1);
|
||||
__m128i const sft0 = _mm_slli_epi32(set0, Shift);
|
||||
__m128i const and1 = _mm_and_si128(sft0, set1);
|
||||
__m128i const add0 = _mm_add_epi32(and0, and1);
|
||||
|
||||
return add0;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER int bitCount(uint32 x)
|
||||
{
|
||||
return _mm_popcnt_u32(x);
|
||||
}
|
||||
|
||||
# if(GLM_MODEL == GLM_MODEL_64)
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER int bitCount(uint64 x)
|
||||
{
|
||||
return static_cast<int>(_mm_popcnt_u64(x));
|
||||
}
|
||||
# endif//GLM_MODEL
|
||||
# endif//GLM_ARCH
|
||||
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
|
@ -1,149 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_matrix.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_matrix Matrix functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// For each of the following built-in matrix functions, there is both a
|
||||
/// single-precision floating point version, where all arguments and return values
|
||||
/// are single precision, and a double-precision floating version, where all
|
||||
/// arguments and return values are double precision. Only the single-precision
|
||||
/// floating point version is shown.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/precision.hpp"
|
||||
#include "../detail/setup.hpp"
|
||||
#include "../detail/type_mat.hpp"
|
||||
#include "../vec2.hpp"
|
||||
#include "../vec3.hpp"
|
||||
#include "../vec4.hpp"
|
||||
#include "../mat2x2.hpp"
|
||||
#include "../mat2x3.hpp"
|
||||
#include "../mat2x4.hpp"
|
||||
#include "../mat3x2.hpp"
|
||||
#include "../mat3x3.hpp"
|
||||
#include "../mat3x4.hpp"
|
||||
#include "../mat4x2.hpp"
|
||||
#include "../mat4x3.hpp"
|
||||
#include "../mat4x4.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec2, tvec2>
|
||||
{
|
||||
typedef tmat2x2<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec2, tvec3>
|
||||
{
|
||||
typedef tmat3x2<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec2, tvec4>
|
||||
{
|
||||
typedef tmat4x2<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec3, tvec2>
|
||||
{
|
||||
typedef tmat2x3<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec3, tvec3>
|
||||
{
|
||||
typedef tmat3x3<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec3, tvec4>
|
||||
{
|
||||
typedef tmat4x3<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec4, tvec2>
|
||||
{
|
||||
typedef tmat2x4<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec4, tvec3>
|
||||
{
|
||||
typedef tmat3x4<T, P> type;
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct outerProduct_trait<T, P, tvec4, tvec4>
|
||||
{
|
||||
typedef tmat4x4<T, P> type;
|
||||
};
|
||||
|
||||
}//namespace detail
|
||||
|
||||
/// @addtogroup core_func_matrix
|
||||
/// @{
|
||||
|
||||
/// Multiply matrix x by matrix y component-wise, i.e.,
|
||||
/// result[i][j] is the scalar product of x[i][j] and y[i][j].
|
||||
///
|
||||
/// @tparam matType Floating-point matrix types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y);
|
||||
|
||||
/// Treats the first parameter c as a column vector
|
||||
/// and the second parameter r as a row vector
|
||||
/// and does a linear algebraic matrix multiply c * r.
|
||||
///
|
||||
/// @tparam matType Floating-point matrix types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
|
||||
GLM_FUNC_DECL typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r);
|
||||
|
||||
/// Returns the transposed matrix of x
|
||||
///
|
||||
/// @tparam matType Floating-point matrix types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
# if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11))
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x);
|
||||
# endif
|
||||
|
||||
/// Return the determinant of a squared matrix.
|
||||
///
|
||||
/// @tparam valType Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL T determinant(matType<T, P> const & m);
|
||||
|
||||
/// Return the inverse of a squared matrix.
|
||||
///
|
||||
/// @tparam valType Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_matrix.inl"
|
|
@ -1,401 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_matrix.inl
|
||||
|
||||
#include "../geometric.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
|
||||
struct compute_matrixCompMult
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static matType<T, P> call(matType<T, P> const& x, matType<T, P> const& y)
|
||||
{
|
||||
matType<T, P> result(uninitialize);
|
||||
for(length_t i = 0; i < result.length(); ++i)
|
||||
result[i] = x[i] * y[i];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class matType, typename T, precision P, bool Aligned>
|
||||
struct compute_transpose{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat2x2, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const & m)
|
||||
{
|
||||
tmat2x2<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat2x3, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x2<T, P> call(tmat2x3<T, P> const & m)
|
||||
{
|
||||
tmat3x2<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat2x4, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x2<T, P> call(tmat2x4<T, P> const & m)
|
||||
{
|
||||
tmat4x2<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[3][0] = m[0][3];
|
||||
result[3][1] = m[1][3];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat3x2, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x3<T, P> call(tmat3x2<T, P> const & m)
|
||||
{
|
||||
tmat2x3<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat3x3, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const & m)
|
||||
{
|
||||
tmat3x3<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat3x4, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x3<T, P> call(tmat3x4<T, P> const & m)
|
||||
{
|
||||
tmat4x3<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
result[3][0] = m[0][3];
|
||||
result[3][1] = m[1][3];
|
||||
result[3][2] = m[2][3];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat4x2, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x4<T, P> call(tmat4x2<T, P> const & m)
|
||||
{
|
||||
tmat2x4<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[0][3] = m[3][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[1][3] = m[3][1];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat4x3, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x4<T, P> call(tmat4x3<T, P> const & m)
|
||||
{
|
||||
tmat3x4<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[0][3] = m[3][0];
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[1][3] = m[3][1];
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
result[2][3] = m[3][2];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_transpose<tmat4x4, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const & m)
|
||||
{
|
||||
tmat4x4<T, P> result(uninitialize);
|
||||
result[0][0] = m[0][0];
|
||||
result[0][1] = m[1][0];
|
||||
result[0][2] = m[2][0];
|
||||
result[0][3] = m[3][0];
|
||||
|
||||
result[1][0] = m[0][1];
|
||||
result[1][1] = m[1][1];
|
||||
result[1][2] = m[2][1];
|
||||
result[1][3] = m[3][1];
|
||||
|
||||
result[2][0] = m[0][2];
|
||||
result[2][1] = m[1][2];
|
||||
result[2][2] = m[2][2];
|
||||
result[2][3] = m[3][2];
|
||||
|
||||
result[3][0] = m[0][3];
|
||||
result[3][1] = m[1][3];
|
||||
result[3][2] = m[2][3];
|
||||
result[3][3] = m[3][3];
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
|
||||
struct compute_determinant{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_determinant<tmat2x2, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tmat2x2<T, P> const & m)
|
||||
{
|
||||
return m[0][0] * m[1][1] - m[1][0] * m[0][1];
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_determinant<tmat3x3, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tmat3x3<T, P> const & m)
|
||||
{
|
||||
return
|
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
|
||||
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_determinant<tmat4x4, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tmat4x4<T, P> const & m)
|
||||
{
|
||||
T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
|
||||
tvec4<T, P> DetCof(
|
||||
+ (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
|
||||
- (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
|
||||
+ (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
|
||||
- (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
|
||||
|
||||
return
|
||||
m[0][0] * DetCof[0] + m[0][1] * DetCof[1] +
|
||||
m[0][2] * DetCof[2] + m[0][3] * DetCof[3];
|
||||
}
|
||||
};
|
||||
|
||||
template <template <typename, precision> class matType, typename T, precision P, bool Aligned>
|
||||
struct compute_inverse{};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_inverse<tmat2x2, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+ m[0][0] * m[1][1]
|
||||
- m[1][0] * m[0][1]);
|
||||
|
||||
tmat2x2<T, P> Inverse(
|
||||
+ m[1][1] * OneOverDeterminant,
|
||||
- m[0][1] * OneOverDeterminant,
|
||||
- m[1][0] * OneOverDeterminant,
|
||||
+ m[0][0] * OneOverDeterminant);
|
||||
|
||||
return Inverse;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_inverse<tmat3x3, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
|
||||
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
|
||||
|
||||
tmat3x3<T, P> Inverse(uninitialize);
|
||||
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
|
||||
Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
|
||||
Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
|
||||
Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant;
|
||||
Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant;
|
||||
|
||||
return Inverse;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_inverse<tmat4x4, T, P, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const& m)
|
||||
{
|
||||
T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
|
||||
T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
|
||||
|
||||
T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
|
||||
T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
|
||||
|
||||
T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
|
||||
T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
|
||||
|
||||
T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
|
||||
T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
|
||||
|
||||
T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
|
||||
T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
|
||||
|
||||
T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
|
||||
T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
|
||||
|
||||
tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03);
|
||||
tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07);
|
||||
tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11);
|
||||
tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15);
|
||||
tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19);
|
||||
tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23);
|
||||
|
||||
tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
|
||||
tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
|
||||
tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
|
||||
tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
|
||||
|
||||
tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
|
||||
tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
|
||||
tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
|
||||
tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
|
||||
|
||||
tvec4<T, P> SignA(+1, -1, +1, -1);
|
||||
tvec4<T, P> SignB(-1, +1, -1, +1);
|
||||
tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
|
||||
|
||||
tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
|
||||
|
||||
tvec4<T, P> Dot0(m[0] * Row0);
|
||||
T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
|
||||
|
||||
T OneOverDeterminant = static_cast<T>(1) / Dot1;
|
||||
|
||||
return Inverse * OneOverDeterminant;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs");
|
||||
return detail::compute_matrixCompMult<matType, T, P, detail::is_aligned<P>::value>::call(x, y);
|
||||
}
|
||||
|
||||
template<typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB>
|
||||
GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs");
|
||||
|
||||
typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type m(uninitialize);
|
||||
for(length_t i = 0; i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs");
|
||||
return detail::compute_transpose<matType, T, P, detail::is_aligned<P>::value>::call(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs");
|
||||
return detail::compute_determinant<matType, T, P, detail::is_aligned<P>::value>::call(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
|
||||
return detail::compute_inverse<matType, T, P, detail::is_aligned<P>::value>::call(m);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_matrix_simd.inl"
|
||||
#endif
|
||||
|
|
@ -1,88 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_matrix_simd.inl
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
#include "type_mat4x4.hpp"
|
||||
#include "func_geometric.hpp"
|
||||
#include "../simd/matrix.h"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <precision P>
|
||||
struct compute_matrixCompMult<tmat4x4, float, P, true>
|
||||
{
|
||||
GLM_STATIC_ASSERT(detail::is_aligned<P>::value, "Specialization requires aligned");
|
||||
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & x, tmat4x4<float, P> const & y)
|
||||
{
|
||||
tmat4x4<float, P> result(uninitialize);
|
||||
glm_mat4_matrixCompMult(
|
||||
*(glm_vec4 const (*)[4])&x[0].data,
|
||||
*(glm_vec4 const (*)[4])&y[0].data,
|
||||
*(glm_vec4(*)[4])&result[0].data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_transpose<tmat4x4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & m)
|
||||
{
|
||||
tmat4x4<float, P> result(uninitialize);
|
||||
glm_mat4_transpose(
|
||||
*(glm_vec4 const (*)[4])&m[0].data,
|
||||
*(glm_vec4(*)[4])&result[0].data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_determinant<tmat4x4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(tmat4x4<float, P> const& m)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_mat4_determinant(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data)));
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_inverse<tmat4x4, float, P, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const& m)
|
||||
{
|
||||
tmat4x4<float, P> Result(uninitialize);
|
||||
glm_mat4_inverse(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data), *reinterpret_cast<__m128(*)[4]>(&Result[0].data));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_lowp> outerProduct<float, aligned_lowp, tvec4, tvec4>(tvec4<float, aligned_lowp> const & c, tvec4<float, aligned_lowp> const & r)
|
||||
{
|
||||
tmat4x4<float, aligned_lowp> m(uninitialize);
|
||||
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
|
||||
return m;
|
||||
}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_mediump> outerProduct<float, aligned_mediump, tvec4, tvec4>(tvec4<float, aligned_mediump> const & c, tvec4<float, aligned_mediump> const & r)
|
||||
{
|
||||
tmat4x4<float, aligned_mediump> m(uninitialize);
|
||||
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
|
||||
return m;
|
||||
}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<float, aligned_highp> outerProduct<float, aligned_highp, tvec4, tvec4>(tvec4<float, aligned_highp> const & c, tvec4<float, aligned_highp> const & r)
|
||||
{
|
||||
tmat4x4<float, aligned_highp> m(uninitialize);
|
||||
glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data));
|
||||
return m;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#endif
|
|
@ -1,168 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_packing.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
/// @see gtc_packing
|
||||
///
|
||||
/// @defgroup core_func_packing Floating-Point Pack and Unpack Functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These functions do not operate component-wise, rather as described in each case.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_packing
|
||||
/// @{
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packUnorm2x16: round(clamp(c, 0, +1) * 65535.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm2x16.xml">GLSL packUnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packUnorm2x16(vec2 const & v);
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packSnorm2x16: round(clamp(v, -1, +1) * 32767.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm2x16.xml">GLSL packSnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packSnorm2x16(vec2 const & v);
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packUnorm4x8: round(clamp(c, 0, +1) * 255.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packUnorm4x8(vec4 const & v);
|
||||
|
||||
/// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values.
|
||||
/// Then, the results are packed into the returned 32-bit unsigned integer.
|
||||
///
|
||||
/// The conversion for component c of v to fixed point is done as follows:
|
||||
/// packSnorm4x8: round(clamp(c, -1, +1) * 127.0)
|
||||
///
|
||||
/// The first component of the vector will be written to the least significant bits of the output;
|
||||
/// the last component will be written to the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packSnorm4x8(vec4 const & v);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackUnorm2x16: f / 65535.0
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackSnorm2x16: clamp(f / 32767.0, -1, +1)
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackUnorm4x8: f / 255.0
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p);
|
||||
|
||||
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
|
||||
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
|
||||
///
|
||||
/// The conversion for unpacked fixed-point value f to floating point is done as follows:
|
||||
/// unpackSnorm4x8: clamp(f / 127.0, -1, +1)
|
||||
///
|
||||
/// The first component of the returned vector will be extracted from the least significant bits of the input;
|
||||
/// the last component will be extracted from the most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p);
|
||||
|
||||
/// Returns a double-precision value obtained by packing the components of v into a 64-bit value.
|
||||
/// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified.
|
||||
/// Otherwise, the bit- level representation of v is preserved.
|
||||
/// The first vector component specifies the 32 least significant bits;
|
||||
/// the second component specifies the 32 most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packDouble2x32.xml">GLSL packDouble2x32 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL double packDouble2x32(uvec2 const & v);
|
||||
|
||||
/// Returns a two-component unsigned integer vector representation of v.
|
||||
/// The bit-level representation of v is preserved.
|
||||
/// The first component of the vector contains the 32 least significant bits of the double;
|
||||
/// the second component consists the 32 most significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uvec2 unpackDouble2x32(double v);
|
||||
|
||||
/// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector
|
||||
/// to the 16-bit floating-point representation found in the OpenGL Specification,
|
||||
/// and then packing these two 16- bit integers into a 32-bit unsigned integer.
|
||||
/// The first vector component specifies the 16 least-significant bits of the result;
|
||||
/// the second component specifies the 16 most-significant bits.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL uint packHalf2x16(vec2 const & v);
|
||||
|
||||
/// Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values,
|
||||
/// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification,
|
||||
/// and converting them to 32-bit floating-point values.
|
||||
/// The first component of the vector is obtained from the 16 least-significant bits of v;
|
||||
/// the second component is obtained from the 16 most-significant bits of v.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
|
||||
GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_packing.inl"
|
|
@ -1,190 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_packing.inl
|
||||
|
||||
#include "func_common.hpp"
|
||||
#include "type_half.hpp"
|
||||
#include "../fwd.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const & v)
|
||||
{
|
||||
union
|
||||
{
|
||||
u16 in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
u16vec2 result(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
u16 out[2];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return vec2(u.out[0], u.out[1]) * 1.5259021896696421759365224689097e-5f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const & v)
|
||||
{
|
||||
union
|
||||
{
|
||||
i16 in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
i16vec2 result(round(clamp(v, -1.0f, 1.0f) * 32767.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
i16 out[2];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return clamp(vec2(u.out[0], u.out[1]) * 3.0518509475997192297128208258309e-5f, -1.0f, 1.0f);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const & v)
|
||||
{
|
||||
union
|
||||
{
|
||||
u8 in[4];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
u8vec4 result(round(clamp(v, 0.0f, 1.0f) * 255.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
u.in[2] = result[2];
|
||||
u.in[3] = result[3];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
u8 out[4];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0039215686274509803921568627451f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const & v)
|
||||
{
|
||||
union
|
||||
{
|
||||
i8 in[4];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
i8vec4 result(round(clamp(v, -1.0f, 1.0f) * 127.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
u.in[2] = result[2];
|
||||
u.in[3] = result[3];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
i8 out[4];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return clamp(vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0078740157480315f, -1.0f, 1.0f);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const & v)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in[2];
|
||||
double out;
|
||||
} u;
|
||||
|
||||
u.in[0] = v[0];
|
||||
u.in[1] = v[1];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v)
|
||||
{
|
||||
union
|
||||
{
|
||||
double in;
|
||||
uint out[2];
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return uvec2(u.out[0], u.out[1]);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v)
|
||||
{
|
||||
union
|
||||
{
|
||||
i16 in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
u.in[0] = detail::toFloat16(v.x);
|
||||
u.in[1] = detail::toFloat16(v.y);
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
i16 out[2];
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return vec2(
|
||||
detail::toFloat32(u.out[0]),
|
||||
detail::toFloat32(u.out[1]));
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_packing_simd.inl"
|
||||
#endif
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_packing_simd.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
|
@ -1,176 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_trigonometric.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_trigonometric Angle and Trigonometry Functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// Function parameters specified as angle are assumed to be in units of radians.
|
||||
/// In no case will any of these functions result in a divide by zero error. If
|
||||
/// the divisor of a ratio is 0, then results will be undefined.
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_trigonometric
|
||||
/// @{
|
||||
|
||||
/// Converts degrees to radians and returns the result.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & degrees);
|
||||
|
||||
/// Converts radians to degrees and returns the result.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & radians);
|
||||
|
||||
/// The standard trigonometric sine function.
|
||||
/// The values returned by this function will range from [-1, 1].
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sin(vecType<T, P> const & angle);
|
||||
|
||||
/// The standard trigonometric cosine function.
|
||||
/// The values returned by this function will range from [-1, 1].
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> cos(vecType<T, P> const & angle);
|
||||
|
||||
/// The standard trigonometric tangent function.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> tan(vecType<T, P> const & angle);
|
||||
|
||||
/// Arc sine. Returns an angle whose sine is x.
|
||||
/// The range of values returned by this function is [-PI/2, PI/2].
|
||||
/// Results are undefined if |x| > 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> asin(vecType<T, P> const & x);
|
||||
|
||||
/// Arc cosine. Returns an angle whose sine is x.
|
||||
/// The range of values returned by this function is [0, PI].
|
||||
/// Results are undefined if |x| > 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> acos(vecType<T, P> const & x);
|
||||
|
||||
/// Arc tangent. Returns an angle whose tangent is y/x.
|
||||
/// The signs of x and y are used to determine what
|
||||
/// quadrant the angle is in. The range of values returned
|
||||
/// by this function is [-PI, PI]. Results are undefined
|
||||
/// if x and y are both 0.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y, vecType<T, P> const & x);
|
||||
|
||||
/// Arc tangent. Returns an angle whose tangent is y_over_x.
|
||||
/// The range of values returned by this function is [-PI/2, PI/2].
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y_over_x);
|
||||
|
||||
/// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sinh(vecType<T, P> const & angle);
|
||||
|
||||
/// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> cosh(vecType<T, P> const & angle);
|
||||
|
||||
/// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle)
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> tanh(vecType<T, P> const & angle);
|
||||
|
||||
/// Arc hyperbolic sine; returns the inverse of sinh.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> asinh(vecType<T, P> const & x);
|
||||
|
||||
/// Arc hyperbolic cosine; returns the non-negative inverse
|
||||
/// of cosh. Results are undefined if x < 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> acosh(vecType<T, P> const & x);
|
||||
|
||||
/// Arc hyperbolic tangent; returns the inverse of tanh.
|
||||
/// Results are undefined if abs(x) >= 1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> atanh(vecType<T, P> const & x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_trigonometric.inl"
|
|
@ -1,200 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_trigonometric.inl
|
||||
|
||||
#include "_vectorize.hpp"
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// radians
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'radians' only accept floating-point input");
|
||||
|
||||
return degrees * static_cast<genType>(0.01745329251994329576923690768489);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(radians, v);
|
||||
}
|
||||
|
||||
// degrees
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType degrees(genType radians)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'degrees' only accept floating-point input");
|
||||
|
||||
return radians * static_cast<genType>(57.295779513082320876798154814105);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(degrees, v);
|
||||
}
|
||||
|
||||
// sin
|
||||
using ::std::sin;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sin(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(sin, v);
|
||||
}
|
||||
|
||||
// cos
|
||||
using std::cos;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> cos(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(cos, v);
|
||||
}
|
||||
|
||||
// tan
|
||||
using std::tan;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> tan(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(tan, v);
|
||||
}
|
||||
|
||||
// asin
|
||||
using std::asin;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> asin(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(asin, v);
|
||||
}
|
||||
|
||||
// acos
|
||||
using std::acos;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> acos(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(acos, v);
|
||||
}
|
||||
|
||||
// atan
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType atan(genType y, genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atan' only accept floating-point input");
|
||||
|
||||
return ::std::atan2(y, x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & a, vecType<T, P> const & b)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(::std::atan2, a, b);
|
||||
}
|
||||
|
||||
using std::atan;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(atan, v);
|
||||
}
|
||||
|
||||
// sinh
|
||||
using std::sinh;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sinh(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(sinh, v);
|
||||
}
|
||||
|
||||
// cosh
|
||||
using std::cosh;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> cosh(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(cosh, v);
|
||||
}
|
||||
|
||||
// tanh
|
||||
using std::tanh;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> tanh(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(tanh, v);
|
||||
}
|
||||
|
||||
// asinh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::asinh;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType asinh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asinh' only accept floating-point input");
|
||||
|
||||
return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(std::abs(x) + sqrt(static_cast<genType>(1) + x * x));
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> asinh(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(asinh, v);
|
||||
}
|
||||
|
||||
// acosh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::acosh;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType acosh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acosh' only accept floating-point input");
|
||||
|
||||
if(x < static_cast<genType>(1))
|
||||
return static_cast<genType>(0);
|
||||
return log(x + sqrt(x * x - static_cast<genType>(1)));
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> acosh(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(acosh, v);
|
||||
}
|
||||
|
||||
// atanh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::atanh;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType atanh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atanh' only accept floating-point input");
|
||||
|
||||
if(std::abs(x) >= static_cast<genType>(1))
|
||||
return 0;
|
||||
return static_cast<genType>(0.5) * log((static_cast<genType>(1) + x) / (static_cast<genType>(1) - x));
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> atanh(vecType<T, P> const & v)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(atanh, v);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_trigonometric_simd.inl"
|
||||
#endif
|
||||
|
|
@ -1,111 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_vector_relational.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_vector_relational Vector Relational Functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to
|
||||
/// operate on scalars and produce scalar Boolean results. For vector results,
|
||||
/// use the following built-in functions.
|
||||
///
|
||||
/// In all cases, the sizes of all the input and return vectors for any particular
|
||||
/// call must match.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "precision.hpp"
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_vector_relational
|
||||
/// @{
|
||||
|
||||
/// Returns the component-wise comparison result of x < y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x <= y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x > y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x >= y.
|
||||
///
|
||||
/// @tparam vecType Floating-point or integer vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x == y.
|
||||
///
|
||||
/// @tparam vecType Floating-point, integer or boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the component-wise comparison of result x != y.
|
||||
///
|
||||
/// @tparam vecType Floating-point, integer or boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns true if any component of x is true.
|
||||
///
|
||||
/// @tparam vecType Boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL bool any(vecType<bool, P> const & v);
|
||||
|
||||
/// Returns true if all components of x are true.
|
||||
///
|
||||
/// @tparam vecType Boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL bool all(vecType<bool, P> const & v);
|
||||
|
||||
/// Returns the component-wise logical complement of x.
|
||||
/// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead.
|
||||
///
|
||||
/// @tparam vecType Boolean vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> not_(vecType<bool, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_vector_relational.inl"
|
|
@ -1,105 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_vector_relational.inl
|
||||
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = x[i] < y[i];
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = x[i] <= y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = x[i] > y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = x[i] >= y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = x[i] == y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
assert(x.length() == y.length());
|
||||
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = x[i] != y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER bool any(vecType<bool, P> const & v)
|
||||
{
|
||||
bool Result = false;
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
Result = Result || v[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER bool all(vecType<bool, P> const & v)
|
||||
{
|
||||
bool Result = true;
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
Result = Result && v[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> not_(vecType<bool, P> const & v)
|
||||
{
|
||||
vecType<bool, P> Result(uninitialize);
|
||||
for(length_t i = 0; i < v.length(); ++i)
|
||||
Result[i] = !v[i];
|
||||
return Result;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "func_vector_relational_simd.inl"
|
||||
#endif
|
|
@ -1,9 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/func_vector_relational_simd.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
|
@ -1,257 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/glm.cpp
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
#include <glm/gtx/dual_quaternion.hpp>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// tvec1 type explicit instantiation
|
||||
template struct tvec1<uint8, lowp>;
|
||||
template struct tvec1<uint16, lowp>;
|
||||
template struct tvec1<uint32, lowp>;
|
||||
template struct tvec1<uint64, lowp>;
|
||||
template struct tvec1<int8, lowp>;
|
||||
template struct tvec1<int16, lowp>;
|
||||
template struct tvec1<int32, lowp>;
|
||||
template struct tvec1<int64, lowp>;
|
||||
template struct tvec1<float32, lowp>;
|
||||
template struct tvec1<float64, lowp>;
|
||||
|
||||
template struct tvec1<uint8, mediump>;
|
||||
template struct tvec1<uint16, mediump>;
|
||||
template struct tvec1<uint32, mediump>;
|
||||
template struct tvec1<uint64, mediump>;
|
||||
template struct tvec1<int8, mediump>;
|
||||
template struct tvec1<int16, mediump>;
|
||||
template struct tvec1<int32, mediump>;
|
||||
template struct tvec1<int64, mediump>;
|
||||
template struct tvec1<float32, mediump>;
|
||||
template struct tvec1<float64, mediump>;
|
||||
|
||||
template struct tvec1<uint8, highp>;
|
||||
template struct tvec1<uint16, highp>;
|
||||
template struct tvec1<uint32, highp>;
|
||||
template struct tvec1<uint64, highp>;
|
||||
template struct tvec1<int8, highp>;
|
||||
template struct tvec1<int16, highp>;
|
||||
template struct tvec1<int32, highp>;
|
||||
template struct tvec1<int64, highp>;
|
||||
template struct tvec1<float32, highp>;
|
||||
template struct tvec1<float64, highp>;
|
||||
|
||||
// tvec2 type explicit instantiation
|
||||
template struct tvec2<uint8, lowp>;
|
||||
template struct tvec2<uint16, lowp>;
|
||||
template struct tvec2<uint32, lowp>;
|
||||
template struct tvec2<uint64, lowp>;
|
||||
template struct tvec2<int8, lowp>;
|
||||
template struct tvec2<int16, lowp>;
|
||||
template struct tvec2<int32, lowp>;
|
||||
template struct tvec2<int64, lowp>;
|
||||
template struct tvec2<float32, lowp>;
|
||||
template struct tvec2<float64, lowp>;
|
||||
|
||||
template struct tvec2<uint8, mediump>;
|
||||
template struct tvec2<uint16, mediump>;
|
||||
template struct tvec2<uint32, mediump>;
|
||||
template struct tvec2<uint64, mediump>;
|
||||
template struct tvec2<int8, mediump>;
|
||||
template struct tvec2<int16, mediump>;
|
||||
template struct tvec2<int32, mediump>;
|
||||
template struct tvec2<int64, mediump>;
|
||||
template struct tvec2<float32, mediump>;
|
||||
template struct tvec2<float64, mediump>;
|
||||
|
||||
template struct tvec2<uint8, highp>;
|
||||
template struct tvec2<uint16, highp>;
|
||||
template struct tvec2<uint32, highp>;
|
||||
template struct tvec2<uint64, highp>;
|
||||
template struct tvec2<int8, highp>;
|
||||
template struct tvec2<int16, highp>;
|
||||
template struct tvec2<int32, highp>;
|
||||
template struct tvec2<int64, highp>;
|
||||
template struct tvec2<float32, highp>;
|
||||
template struct tvec2<float64, highp>;
|
||||
|
||||
// tvec3 type explicit instantiation
|
||||
template struct tvec3<uint8, lowp>;
|
||||
template struct tvec3<uint16, lowp>;
|
||||
template struct tvec3<uint32, lowp>;
|
||||
template struct tvec3<uint64, lowp>;
|
||||
template struct tvec3<int8, lowp>;
|
||||
template struct tvec3<int16, lowp>;
|
||||
template struct tvec3<int32, lowp>;
|
||||
template struct tvec3<int64, lowp>;
|
||||
template struct tvec3<float32, lowp>;
|
||||
template struct tvec3<float64, lowp>;
|
||||
|
||||
template struct tvec3<uint8, mediump>;
|
||||
template struct tvec3<uint16, mediump>;
|
||||
template struct tvec3<uint32, mediump>;
|
||||
template struct tvec3<uint64, mediump>;
|
||||
template struct tvec3<int8, mediump>;
|
||||
template struct tvec3<int16, mediump>;
|
||||
template struct tvec3<int32, mediump>;
|
||||
template struct tvec3<int64, mediump>;
|
||||
template struct tvec3<float32, mediump>;
|
||||
template struct tvec3<float64, mediump>;
|
||||
|
||||
template struct tvec3<uint8, highp>;
|
||||
template struct tvec3<uint16, highp>;
|
||||
template struct tvec3<uint32, highp>;
|
||||
template struct tvec3<uint64, highp>;
|
||||
template struct tvec3<int8, highp>;
|
||||
template struct tvec3<int16, highp>;
|
||||
template struct tvec3<int32, highp>;
|
||||
template struct tvec3<int64, highp>;
|
||||
template struct tvec3<float32, highp>;
|
||||
template struct tvec3<float64, highp>;
|
||||
|
||||
// tvec4 type explicit instantiation
|
||||
template struct tvec4<uint8, lowp>;
|
||||
template struct tvec4<uint16, lowp>;
|
||||
template struct tvec4<uint32, lowp>;
|
||||
template struct tvec4<uint64, lowp>;
|
||||
template struct tvec4<int8, lowp>;
|
||||
template struct tvec4<int16, lowp>;
|
||||
template struct tvec4<int32, lowp>;
|
||||
template struct tvec4<int64, lowp>;
|
||||
template struct tvec4<float32, lowp>;
|
||||
template struct tvec4<float64, lowp>;
|
||||
|
||||
template struct tvec4<uint8, mediump>;
|
||||
template struct tvec4<uint16, mediump>;
|
||||
template struct tvec4<uint32, mediump>;
|
||||
template struct tvec4<uint64, mediump>;
|
||||
template struct tvec4<int8, mediump>;
|
||||
template struct tvec4<int16, mediump>;
|
||||
template struct tvec4<int32, mediump>;
|
||||
template struct tvec4<int64, mediump>;
|
||||
template struct tvec4<float32, mediump>;
|
||||
template struct tvec4<float64, mediump>;
|
||||
|
||||
template struct tvec4<uint8, highp>;
|
||||
template struct tvec4<uint16, highp>;
|
||||
template struct tvec4<uint32, highp>;
|
||||
template struct tvec4<uint64, highp>;
|
||||
template struct tvec4<int8, highp>;
|
||||
template struct tvec4<int16, highp>;
|
||||
template struct tvec4<int32, highp>;
|
||||
template struct tvec4<int64, highp>;
|
||||
template struct tvec4<float32, highp>;
|
||||
template struct tvec4<float64, highp>;
|
||||
|
||||
// tmat2x2 type explicit instantiation
|
||||
template struct tmat2x2<float32, lowp>;
|
||||
template struct tmat2x2<float64, lowp>;
|
||||
|
||||
template struct tmat2x2<float32, mediump>;
|
||||
template struct tmat2x2<float64, mediump>;
|
||||
|
||||
template struct tmat2x2<float32, highp>;
|
||||
template struct tmat2x2<float64, highp>;
|
||||
|
||||
// tmat2x3 type explicit instantiation
|
||||
template struct tmat2x3<float32, lowp>;
|
||||
template struct tmat2x3<float64, lowp>;
|
||||
|
||||
template struct tmat2x3<float32, mediump>;
|
||||
template struct tmat2x3<float64, mediump>;
|
||||
|
||||
template struct tmat2x3<float32, highp>;
|
||||
template struct tmat2x3<float64, highp>;
|
||||
|
||||
// tmat2x4 type explicit instantiation
|
||||
template struct tmat2x4<float32, lowp>;
|
||||
template struct tmat2x4<float64, lowp>;
|
||||
|
||||
template struct tmat2x4<float32, mediump>;
|
||||
template struct tmat2x4<float64, mediump>;
|
||||
|
||||
template struct tmat2x4<float32, highp>;
|
||||
template struct tmat2x4<float64, highp>;
|
||||
|
||||
// tmat3x2 type explicit instantiation
|
||||
template struct tmat3x2<float32, lowp>;
|
||||
template struct tmat3x2<float64, lowp>;
|
||||
|
||||
template struct tmat3x2<float32, mediump>;
|
||||
template struct tmat3x2<float64, mediump>;
|
||||
|
||||
template struct tmat3x2<float32, highp>;
|
||||
template struct tmat3x2<float64, highp>;
|
||||
|
||||
// tmat3x3 type explicit instantiation
|
||||
template struct tmat3x3<float32, lowp>;
|
||||
template struct tmat3x3<float64, lowp>;
|
||||
|
||||
template struct tmat3x3<float32, mediump>;
|
||||
template struct tmat3x3<float64, mediump>;
|
||||
|
||||
template struct tmat3x3<float32, highp>;
|
||||
template struct tmat3x3<float64, highp>;
|
||||
|
||||
// tmat3x4 type explicit instantiation
|
||||
template struct tmat3x4<float32, lowp>;
|
||||
template struct tmat3x4<float64, lowp>;
|
||||
|
||||
template struct tmat3x4<float32, mediump>;
|
||||
template struct tmat3x4<float64, mediump>;
|
||||
|
||||
template struct tmat3x4<float32, highp>;
|
||||
template struct tmat3x4<float64, highp>;
|
||||
|
||||
// tmat4x2 type explicit instantiation
|
||||
template struct tmat4x2<float32, lowp>;
|
||||
template struct tmat4x2<float64, lowp>;
|
||||
|
||||
template struct tmat4x2<float32, mediump>;
|
||||
template struct tmat4x2<float64, mediump>;
|
||||
|
||||
template struct tmat4x2<float32, highp>;
|
||||
template struct tmat4x2<float64, highp>;
|
||||
|
||||
// tmat4x3 type explicit instantiation
|
||||
template struct tmat4x3<float32, lowp>;
|
||||
template struct tmat4x3<float64, lowp>;
|
||||
|
||||
template struct tmat4x3<float32, mediump>;
|
||||
template struct tmat4x3<float64, mediump>;
|
||||
|
||||
template struct tmat4x3<float32, highp>;
|
||||
template struct tmat4x3<float64, highp>;
|
||||
|
||||
// tmat4x4 type explicit instantiation
|
||||
template struct tmat4x4<float32, lowp>;
|
||||
template struct tmat4x4<float64, lowp>;
|
||||
|
||||
template struct tmat4x4<float32, mediump>;
|
||||
template struct tmat4x4<float64, mediump>;
|
||||
|
||||
template struct tmat4x4<float32, highp>;
|
||||
template struct tmat4x4<float64, highp>;
|
||||
|
||||
// tquat type explicit instantiation
|
||||
template struct tquat<float32, lowp>;
|
||||
template struct tquat<float64, lowp>;
|
||||
|
||||
template struct tquat<float32, mediump>;
|
||||
template struct tquat<float64, mediump>;
|
||||
|
||||
template struct tquat<float32, highp>;
|
||||
template struct tquat<float64, highp>;
|
||||
|
||||
//tdualquat type explicit instantiation
|
||||
template struct tdualquat<float32, lowp>;
|
||||
template struct tdualquat<float64, lowp>;
|
||||
|
||||
template struct tdualquat<float32, mediump>;
|
||||
template struct tdualquat<float64, mediump>;
|
||||
|
||||
template struct tdualquat<float32, highp>;
|
||||
template struct tdualquat<float64, highp>;
|
||||
|
||||
}//namespace glm
|
||||
|
|
@ -1,63 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/precision.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
enum precision
|
||||
{
|
||||
packed_highp,
|
||||
packed_mediump,
|
||||
packed_lowp,
|
||||
|
||||
# if GLM_HAS_ALIGNED_TYPE
|
||||
aligned_highp,
|
||||
aligned_mediump,
|
||||
aligned_lowp,
|
||||
aligned = aligned_highp,
|
||||
# endif
|
||||
|
||||
highp = packed_highp,
|
||||
mediump = packed_mediump,
|
||||
lowp = packed_lowp,
|
||||
packed = packed_highp,
|
||||
|
||||
# if GLM_HAS_ALIGNED_TYPE && defined(GLM_FORCE_ALIGNED)
|
||||
defaultp = aligned_highp
|
||||
# else
|
||||
defaultp = highp
|
||||
# endif
|
||||
};
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template <glm::precision P>
|
||||
struct is_aligned
|
||||
{
|
||||
static const bool value = false;
|
||||
};
|
||||
|
||||
# if GLM_HAS_ALIGNED_TYPE
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_lowp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_mediump>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_highp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
}//namespace glm
|
|
@ -1,828 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/setup.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#if (defined(GLM_FORCE_SWIZZLE) || defined(GLM_SWIZZLE)) && defined(GLM_FORCE_UNRESTRICTED_GENTYPE)
|
||||
# error "Both GLM_FORCE_SWIZZLE and GLM_FORCE_UNRESTRICTED_GENTYPE can't be defined at the same time"
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Messages
|
||||
|
||||
#ifdef GLM_MESSAGES
|
||||
# pragma message("GLM: GLM_MESSAGES is deprecated, use GLM_FORCE_MESSAGES instead")
|
||||
#endif
|
||||
|
||||
#define GLM_MESSAGES_ENABLED 1
|
||||
#define GLM_MESSAGES_DISABLE 0
|
||||
|
||||
#if defined(GLM_FORCE_MESSAGES) || defined(GLM_MESSAGES)
|
||||
# undef GLM_MESSAGES
|
||||
# define GLM_MESSAGES GLM_MESSAGES_ENABLED
|
||||
#else
|
||||
# undef GLM_MESSAGES
|
||||
# define GLM_MESSAGES GLM_MESSAGES_DISABLE
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
#include <cstddef>
|
||||
#include "../simd/platform.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Version
|
||||
|
||||
#define GLM_VERSION 98
|
||||
#define GLM_VERSION_MAJOR 0
|
||||
#define GLM_VERSION_MINOR 9
|
||||
#define GLM_VERSION_PATCH 8
|
||||
#define GLM_VERSION_REVISION 5
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_VERSION_DISPLAYED)
|
||||
# define GLM_MESSAGE_VERSION_DISPLAYED
|
||||
# pragma message ("GLM: version 0.9.8.5")
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
// Report compiler detection
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_COMPILER_DISPLAYED)
|
||||
# define GLM_MESSAGE_COMPILER_DISPLAYED
|
||||
# if GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
# pragma message("GLM: CUDA compiler detected")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma message("GLM: Visual C++ compiler detected")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma message("GLM: Clang compiler detected")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_INTEL
|
||||
# pragma message("GLM: Intel Compiler detected")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma message("GLM: GCC compiler detected")
|
||||
# else
|
||||
# pragma message("GLM: Compiler not detected")
|
||||
# endif
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Build model
|
||||
|
||||
#if defined(__arch64__) || defined(__LP64__) || defined(_M_X64) || defined(__ppc64__) || defined(__x86_64__)
|
||||
# define GLM_MODEL GLM_MODEL_64
|
||||
#elif defined(__i386__) || defined(__ppc__)
|
||||
# define GLM_MODEL GLM_MODEL_32
|
||||
#else
|
||||
# define GLM_MODEL GLM_MODEL_32
|
||||
#endif//
|
||||
|
||||
#if !defined(GLM_MODEL) && GLM_COMPILER != 0
|
||||
# error "GLM_MODEL undefined, your compiler may not be supported by GLM. Add #define GLM_MODEL 0 to ignore this message."
|
||||
#endif//GLM_MODEL
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_MODEL_DISPLAYED)
|
||||
# define GLM_MESSAGE_MODEL_DISPLAYED
|
||||
# if(GLM_MODEL == GLM_MODEL_64)
|
||||
# pragma message("GLM: 64 bits model")
|
||||
# elif(GLM_MODEL == GLM_MODEL_32)
|
||||
# pragma message("GLM: 32 bits model")
|
||||
# endif//GLM_MODEL
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_ARCH_DISPLAYED)
|
||||
# define GLM_MESSAGE_ARCH_DISPLAYED
|
||||
# if(GLM_ARCH == GLM_ARCH_PURE)
|
||||
# pragma message("GLM: Platform independent code")
|
||||
# elif(GLM_ARCH == GLM_ARCH_AVX2)
|
||||
# pragma message("GLM: AVX2 instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_AVX)
|
||||
# pragma message("GLM: AVX instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_SSE42)
|
||||
# pragma message("GLM: SSE4.2 instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_SSE41)
|
||||
# pragma message("GLM: SSE4.1 instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_SSSE3)
|
||||
# pragma message("GLM: SSSE3 instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_SSE3)
|
||||
# pragma message("GLM: SSE3 instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_SSE2)
|
||||
# pragma message("GLM: SSE2 instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_X86)
|
||||
# pragma message("GLM: x86 instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_NEON)
|
||||
# pragma message("GLM: NEON instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_ARM)
|
||||
# pragma message("GLM: ARM instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_MIPS)
|
||||
# pragma message("GLM: MIPS instruction set")
|
||||
# elif(GLM_ARCH == GLM_ARCH_PPC)
|
||||
# pragma message("GLM: PowerPC architechture")
|
||||
# endif//GLM_ARCH
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// C++ Version
|
||||
|
||||
// User defines: GLM_FORCE_CXX98, GLM_FORCE_CXX03, GLM_FORCE_CXX11, GLM_FORCE_CXX14
|
||||
|
||||
#define GLM_LANG_CXX98_FLAG (1 << 1)
|
||||
#define GLM_LANG_CXX03_FLAG (1 << 2)
|
||||
#define GLM_LANG_CXX0X_FLAG (1 << 3)
|
||||
#define GLM_LANG_CXX11_FLAG (1 << 4)
|
||||
#define GLM_LANG_CXX1Y_FLAG (1 << 5)
|
||||
#define GLM_LANG_CXX14_FLAG (1 << 6)
|
||||
#define GLM_LANG_CXX1Z_FLAG (1 << 7)
|
||||
#define GLM_LANG_CXXMS_FLAG (1 << 8)
|
||||
#define GLM_LANG_CXXGNU_FLAG (1 << 9)
|
||||
|
||||
#define GLM_LANG_CXX98 GLM_LANG_CXX98_FLAG
|
||||
#define GLM_LANG_CXX03 (GLM_LANG_CXX98 | GLM_LANG_CXX03_FLAG)
|
||||
#define GLM_LANG_CXX0X (GLM_LANG_CXX03 | GLM_LANG_CXX0X_FLAG)
|
||||
#define GLM_LANG_CXX11 (GLM_LANG_CXX0X | GLM_LANG_CXX11_FLAG)
|
||||
#define GLM_LANG_CXX1Y (GLM_LANG_CXX11 | GLM_LANG_CXX1Y_FLAG)
|
||||
#define GLM_LANG_CXX14 (GLM_LANG_CXX1Y | GLM_LANG_CXX14_FLAG)
|
||||
#define GLM_LANG_CXX1Z (GLM_LANG_CXX14 | GLM_LANG_CXX1Z_FLAG)
|
||||
#define GLM_LANG_CXXMS GLM_LANG_CXXMS_FLAG
|
||||
#define GLM_LANG_CXXGNU GLM_LANG_CXXGNU_FLAG
|
||||
|
||||
#if defined(GLM_FORCE_CXX14)
|
||||
# if((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER <= GLM_COMPILER_GCC50)) || ((GLM_COMPILER & GLM_COMPILER_CLANG) && (GLM_COMPILER <= GLM_COMPILER_CLANG34))
|
||||
# pragma message("GLM: Using GLM_FORCE_CXX14 with a compiler that doesn't fully support C++14")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma message("GLM: Using GLM_FORCE_CXX14 but there is no known version of Visual C++ compiler that fully supports C++14")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_INTEL
|
||||
# pragma message("GLM: Using GLM_FORCE_CXX14 but there is no known version of ICC compiler that fully supports C++14")
|
||||
# endif
|
||||
# define GLM_LANG GLM_LANG_CXX14
|
||||
# define GLM_LANG_STL11_FORCED
|
||||
#elif defined(GLM_FORCE_CXX11)
|
||||
# if((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER <= GLM_COMPILER_GCC48)) || ((GLM_COMPILER & GLM_COMPILER_CLANG) && (GLM_COMPILER <= GLM_COMPILER_CLANG33))
|
||||
# pragma message("GLM: Using GLM_FORCE_CXX11 with a compiler that doesn't fully support C++11")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma message("GLM: Using GLM_FORCE_CXX11 but there is no known version of Visual C++ compiler that fully supports C++11")
|
||||
# elif GLM_COMPILER & GLM_COMPILER_INTEL
|
||||
# pragma message("GLM: Using GLM_FORCE_CXX11 but there is no known version of ICC compiler that fully supports C++11")
|
||||
# endif
|
||||
# define GLM_LANG GLM_LANG_CXX11
|
||||
# define GLM_LANG_STL11_FORCED
|
||||
#elif defined(GLM_FORCE_CXX03)
|
||||
# define GLM_LANG GLM_LANG_CXX03
|
||||
#elif defined(GLM_FORCE_CXX98)
|
||||
# define GLM_LANG GLM_LANG_CXX98
|
||||
#else
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# if __cplusplus >= 201402L // GLM_COMPILER_CLANG34 + -std=c++14
|
||||
# define GLM_LANG GLM_LANG_CXX14
|
||||
# elif __has_feature(cxx_decltype_auto) && __has_feature(cxx_aggregate_nsdmi) // GLM_COMPILER_CLANG33 + -std=c++1y
|
||||
# define GLM_LANG GLM_LANG_CXX1Y
|
||||
# elif __cplusplus >= 201103L // GLM_COMPILER_CLANG33 + -std=c++11
|
||||
# define GLM_LANG GLM_LANG_CXX11
|
||||
# elif __has_feature(cxx_static_assert) // GLM_COMPILER_CLANG29 + -std=c++11
|
||||
# define GLM_LANG GLM_LANG_CXX0X
|
||||
# elif __cplusplus >= 199711L
|
||||
# define GLM_LANG GLM_LANG_CXX98
|
||||
# else
|
||||
# define GLM_LANG GLM_LANG_CXX
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# if __cplusplus >= 201402L
|
||||
# define GLM_LANG GLM_LANG_CXX14
|
||||
# elif __cplusplus >= 201103L
|
||||
# define GLM_LANG GLM_LANG_CXX11
|
||||
# elif defined(__GXX_EXPERIMENTAL_CXX0X__)
|
||||
# define GLM_LANG GLM_LANG_CXX0X
|
||||
# else
|
||||
# define GLM_LANG GLM_LANG_CXX98
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# ifdef _MSC_EXTENSIONS
|
||||
# if __cplusplus >= 201402L
|
||||
# define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
|
||||
//# elif GLM_COMPILER >= GLM_COMPILER_VC14
|
||||
//# define GLM_LANG (GLM_LANG_CXX1Y | GLM_LANG_CXXMS_FLAG)
|
||||
# elif __cplusplus >= 201103L
|
||||
# define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
|
||||
# elif GLM_COMPILER >= GLM_COMPILER_VC10
|
||||
# define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
|
||||
# elif __cplusplus >= 199711L
|
||||
# define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG)
|
||||
# else
|
||||
# define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG)
|
||||
# endif
|
||||
# else
|
||||
# if __cplusplus >= 201402L
|
||||
# define GLM_LANG GLM_LANG_CXX14
|
||||
# elif __cplusplus >= 201103L
|
||||
# define GLM_LANG GLM_LANG_CXX11
|
||||
# elif GLM_COMPILER >= GLM_COMPILER_VC10
|
||||
# define GLM_LANG GLM_LANG_CXX0X
|
||||
# elif __cplusplus >= 199711L
|
||||
# define GLM_LANG GLM_LANG_CXX98
|
||||
# else
|
||||
# define GLM_LANG GLM_LANG_CXX
|
||||
# endif
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_INTEL
|
||||
# ifdef _MSC_EXTENSIONS
|
||||
# define GLM_MSC_EXT GLM_LANG_CXXMS_FLAG
|
||||
# else
|
||||
# define GLM_MSC_EXT 0
|
||||
# endif
|
||||
# if __cplusplus >= 201402L
|
||||
# define GLM_LANG (GLM_LANG_CXX14 | GLM_MSC_EXT)
|
||||
# elif __cplusplus >= 201103L
|
||||
# define GLM_LANG (GLM_LANG_CXX11 | GLM_MSC_EXT)
|
||||
# elif __INTEL_CXX11_MODE__
|
||||
# define GLM_LANG (GLM_LANG_CXX0X | GLM_MSC_EXT)
|
||||
# elif __cplusplus >= 199711L
|
||||
# define GLM_LANG (GLM_LANG_CXX98 | GLM_MSC_EXT)
|
||||
# else
|
||||
# define GLM_LANG (GLM_LANG_CXX | GLM_MSC_EXT)
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
# ifdef _MSC_EXTENSIONS
|
||||
# define GLM_MSC_EXT GLM_LANG_CXXMS_FLAG
|
||||
# else
|
||||
# define GLM_MSC_EXT 0
|
||||
# endif
|
||||
# if GLM_COMPILER >= GLM_COMPILER_CUDA75
|
||||
# define GLM_LANG (GLM_LANG_CXX0X | GLM_MSC_EXT)
|
||||
# else
|
||||
# define GLM_LANG (GLM_LANG_CXX98 | GLM_MSC_EXT)
|
||||
# endif
|
||||
# else // Unknown compiler
|
||||
# if __cplusplus >= 201402L
|
||||
# define GLM_LANG GLM_LANG_CXX14
|
||||
# elif __cplusplus >= 201103L
|
||||
# define GLM_LANG GLM_LANG_CXX11
|
||||
# elif __cplusplus >= 199711L
|
||||
# define GLM_LANG GLM_LANG_CXX98
|
||||
# else
|
||||
# define GLM_LANG GLM_LANG_CXX // Good luck with that!
|
||||
# endif
|
||||
# ifndef GLM_FORCE_PURE
|
||||
# define GLM_FORCE_PURE
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_LANG_DISPLAYED)
|
||||
# define GLM_MESSAGE_LANG_DISPLAYED
|
||||
|
||||
# if GLM_LANG & GLM_LANG_CXX1Z_FLAG
|
||||
# pragma message("GLM: C++1z")
|
||||
# elif GLM_LANG & GLM_LANG_CXX14_FLAG
|
||||
# pragma message("GLM: C++14")
|
||||
# elif GLM_LANG & GLM_LANG_CXX1Y_FLAG
|
||||
# pragma message("GLM: C++1y")
|
||||
# elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# pragma message("GLM: C++11")
|
||||
# elif GLM_LANG & GLM_LANG_CXX0X_FLAG
|
||||
# pragma message("GLM: C++0x")
|
||||
# elif GLM_LANG & GLM_LANG_CXX03_FLAG
|
||||
# pragma message("GLM: C++03")
|
||||
# elif GLM_LANG & GLM_LANG_CXX98_FLAG
|
||||
# pragma message("GLM: C++98")
|
||||
# else
|
||||
# pragma message("GLM: C++ language undetected")
|
||||
# endif//GLM_LANG
|
||||
|
||||
# if GLM_LANG & (GLM_LANG_CXXGNU_FLAG | GLM_LANG_CXXMS_FLAG)
|
||||
# pragma message("GLM: Language extensions enabled")
|
||||
# endif//GLM_LANG
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Has of C++ features
|
||||
|
||||
// http://clang.llvm.org/cxx_status.html
|
||||
// http://gcc.gnu.org/projects/cxx0x.html
|
||||
// http://msdn.microsoft.com/en-us/library/vstudio/hh567368(v=vs.120).aspx
|
||||
|
||||
// Android has multiple STLs but C++11 STL detection doesn't always work #284 #564
|
||||
#if GLM_PLATFORM == GLM_PLATFORM_ANDROID && !defined(GLM_LANG_STL11_FORCED)
|
||||
# define GLM_HAS_CXX11_STL 0
|
||||
#elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# if (defined(_LIBCPP_VERSION) && GLM_LANG & GLM_LANG_CXX11_FLAG) || defined(GLM_LANG_STL11_FORCED)
|
||||
# define GLM_HAS_CXX11_STL 1
|
||||
# else
|
||||
# define GLM_HAS_CXX11_STL 0
|
||||
# endif
|
||||
#else
|
||||
# define GLM_HAS_CXX11_STL ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
|
||||
((GLM_PLATFORM != GLM_PLATFORM_WINDOWS) && (GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL15))))
|
||||
#endif
|
||||
|
||||
// N1720
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_STATIC_ASSERT __has_feature(cxx_static_assert)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_STATIC_ASSERT 1
|
||||
#else
|
||||
# define GLM_HAS_STATIC_ASSERT ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC))))
|
||||
#endif
|
||||
|
||||
// N1988
|
||||
#if GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_EXTENDED_INTEGER_TYPE 1
|
||||
#else
|
||||
# define GLM_HAS_EXTENDED_INTEGER_TYPE (\
|
||||
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) || \
|
||||
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_CUDA)) || \
|
||||
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC)) || \
|
||||
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_CLANG)))
|
||||
#endif
|
||||
|
||||
// N2235
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_CONSTEXPR __has_feature(cxx_constexpr)
|
||||
# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_CONSTEXPR 1
|
||||
# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
|
||||
#else
|
||||
# define GLM_HAS_CONSTEXPR ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC15)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)))) // GCC 4.6 support constexpr but there is a compiler bug causing a crash
|
||||
# define GLM_HAS_CONSTEXPR_PARTIAL (GLM_HAS_CONSTEXPR || ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14)))
|
||||
#endif
|
||||
|
||||
// N2672
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_INITIALIZER_LISTS __has_feature(cxx_generalized_initializers)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_INITIALIZER_LISTS 1
|
||||
#else
|
||||
# define GLM_HAS_INITIALIZER_LISTS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA75))))
|
||||
#endif
|
||||
|
||||
// N2544 Unrestricted unions http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_UNRESTRICTED_UNIONS __has_feature(cxx_unrestricted_unions)
|
||||
#elif GLM_LANG & (GLM_LANG_CXX11_FLAG | GLM_LANG_CXXMS_FLAG)
|
||||
# define GLM_HAS_UNRESTRICTED_UNIONS 1
|
||||
#else
|
||||
# define GLM_HAS_UNRESTRICTED_UNIONS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_LANG & GLM_LANG_CXXMS_FLAG)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA75)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)))
|
||||
#endif
|
||||
|
||||
// N2346
|
||||
#if defined(GLM_FORCE_UNRESTRICTED_GENTYPE)
|
||||
# define GLM_HAS_DEFAULTED_FUNCTIONS 0
|
||||
#elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_DEFAULTED_FUNCTIONS __has_feature(cxx_defaulted_functions)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_DEFAULTED_FUNCTIONS 1
|
||||
#else
|
||||
# define GLM_HAS_DEFAULTED_FUNCTIONS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL12)) || \
|
||||
(GLM_COMPILER & GLM_COMPILER_CUDA)))
|
||||
#endif
|
||||
|
||||
// N2118
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_RVALUE_REFERENCES __has_feature(cxx_rvalue_references)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_RVALUE_REFERENCES 1
|
||||
#else
|
||||
# define GLM_HAS_RVALUE_REFERENCES ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50))))
|
||||
#endif
|
||||
|
||||
// N2437 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS __has_feature(cxx_explicit_conversions)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS 1
|
||||
#else
|
||||
# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC45)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL14)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50))))
|
||||
#endif
|
||||
|
||||
// N2258 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_TEMPLATE_ALIASES __has_feature(cxx_alias_templates)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_TEMPLATE_ALIASES 1
|
||||
#else
|
||||
# define GLM_HAS_TEMPLATE_ALIASES ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL12_1)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC47)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50))))
|
||||
#endif
|
||||
|
||||
// N2930 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2930.html
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_RANGE_FOR __has_feature(cxx_range_for)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_RANGE_FOR 1
|
||||
#else
|
||||
# define GLM_HAS_RANGE_FOR ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL13)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50))))
|
||||
#endif
|
||||
|
||||
// N2341 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
|
||||
#if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# define GLM_HAS_ALIGNOF __has_feature(c_alignof)
|
||||
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_ALIGNOF 1
|
||||
#else
|
||||
# define GLM_HAS_ALIGNOF ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL15)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA70))))
|
||||
#endif
|
||||
|
||||
#define GLM_HAS_ONLY_XYZW ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER < GLM_COMPILER_GCC46))
|
||||
#if GLM_HAS_ONLY_XYZW
|
||||
# pragma message("GLM: GCC older than 4.6 has a bug presenting the use of rgba and stpq components")
|
||||
#endif
|
||||
|
||||
//
|
||||
#if GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_ASSIGNABLE 1
|
||||
#else
|
||||
# define GLM_HAS_ASSIGNABLE ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC15)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC49))))
|
||||
#endif
|
||||
|
||||
//
|
||||
#define GLM_HAS_TRIVIAL_QUERIES 0
|
||||
|
||||
//
|
||||
#if GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
# define GLM_HAS_MAKE_SIGNED 1
|
||||
#else
|
||||
# define GLM_HAS_MAKE_SIGNED ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50))))
|
||||
#endif
|
||||
|
||||
#if GLM_ARCH == GLM_ARCH_PURE
|
||||
# define GLM_HAS_BITSCAN_WINDOWS 0
|
||||
#else
|
||||
# define GLM_HAS_BITSCAN_WINDOWS ((GLM_PLATFORM & GLM_PLATFORM_WINDOWS) && (\
|
||||
((GLM_COMPILER & GLM_COMPILER_INTEL)) || \
|
||||
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14) && (GLM_ARCH & GLM_ARCH_X86_BIT))))
|
||||
#endif
|
||||
|
||||
// OpenMP
|
||||
#ifdef _OPENMP
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# if GLM_COMPILER >= GLM_COMPILER_GCC61
|
||||
# define GLM_HAS_OPENMP 45
|
||||
# elif GLM_COMPILER >= GLM_COMPILER_GCC49
|
||||
# define GLM_HAS_OPENMP 40
|
||||
# elif GLM_COMPILER >= GLM_COMPILER_GCC47
|
||||
# define GLM_HAS_OPENMP 31
|
||||
# elif GLM_COMPILER >= GLM_COMPILER_GCC44
|
||||
# define GLM_HAS_OPENMP 30
|
||||
# elif GLM_COMPILER >= GLM_COMPILER_GCC42
|
||||
# define GLM_HAS_OPENMP 25
|
||||
# else
|
||||
# define GLM_HAS_OPENMP 0
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# if GLM_COMPILER >= GLM_COMPILER_CLANG38
|
||||
# define GLM_HAS_OPENMP 31
|
||||
# else
|
||||
# define GLM_HAS_OPENMP 0
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# if GLM_COMPILER >= GLM_COMPILER_VC10
|
||||
# define GLM_HAS_OPENMP 20
|
||||
# else
|
||||
# define GLM_HAS_OPENMP 0
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_INTEL
|
||||
# if GLM_COMPILER >= GLM_COMPILER_INTEL16
|
||||
# define GLM_HAS_OPENMP 40
|
||||
# elif GLM_COMPILER >= GLM_COMPILER_INTEL12
|
||||
# define GLM_HAS_OPENMP 31
|
||||
# else
|
||||
# define GLM_HAS_OPENMP 0
|
||||
# endif
|
||||
# else
|
||||
# define GLM_HAS_OPENMP 0
|
||||
# endif// GLM_COMPILER & GLM_COMPILER_VC
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Static assert
|
||||
|
||||
#if GLM_HAS_STATIC_ASSERT
|
||||
# define GLM_STATIC_ASSERT(x, message) static_assert(x, message)
|
||||
#elif defined(BOOST_STATIC_ASSERT)
|
||||
# define GLM_STATIC_ASSERT(x, message) BOOST_STATIC_ASSERT(x)
|
||||
#elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# define GLM_STATIC_ASSERT(x, message) typedef char __CASSERT__##__LINE__[(x) ? 1 : -1]
|
||||
#else
|
||||
# define GLM_STATIC_ASSERT(x, message)
|
||||
# define GLM_STATIC_ASSERT_NULL
|
||||
#endif//GLM_LANG
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Qualifiers
|
||||
|
||||
#if GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
# define GLM_CUDA_FUNC_DEF __device__ __host__
|
||||
# define GLM_CUDA_FUNC_DECL __device__ __host__
|
||||
#else
|
||||
# define GLM_CUDA_FUNC_DEF
|
||||
# define GLM_CUDA_FUNC_DECL
|
||||
#endif
|
||||
|
||||
#if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# define GLM_VAR_USED __attribute__ ((unused))
|
||||
#else
|
||||
# define GLM_VAR_USED
|
||||
#endif
|
||||
|
||||
#if defined(GLM_FORCE_INLINE)
|
||||
# if GLM_COMPILER & GLM_COMPILER_VC
|
||||
# define GLM_INLINE __forceinline
|
||||
# define GLM_NEVER_INLINE __declspec((noinline))
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
|
||||
# define GLM_INLINE inline __attribute__((__always_inline__))
|
||||
# define GLM_NEVER_INLINE __attribute__((__noinline__))
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
# define GLM_INLINE __forceinline__
|
||||
# define GLM_NEVER_INLINE __noinline__
|
||||
# else
|
||||
# define GLM_INLINE inline
|
||||
# define GLM_NEVER_INLINE
|
||||
# endif//GLM_COMPILER
|
||||
#else
|
||||
# define GLM_INLINE inline
|
||||
# define GLM_NEVER_INLINE
|
||||
#endif//defined(GLM_FORCE_INLINE)
|
||||
|
||||
#define GLM_FUNC_DECL GLM_CUDA_FUNC_DECL
|
||||
#define GLM_FUNC_QUALIFIER GLM_CUDA_FUNC_DEF GLM_INLINE
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Swizzle operators
|
||||
|
||||
// User defines: GLM_FORCE_SWIZZLE
|
||||
|
||||
#ifdef GLM_SWIZZLE
|
||||
# pragma message("GLM: GLM_SWIZZLE is deprecated, use GLM_FORCE_SWIZZLE instead")
|
||||
#endif
|
||||
|
||||
#define GLM_SWIZZLE_ENABLED 1
|
||||
#define GLM_SWIZZLE_DISABLE 0
|
||||
|
||||
#if defined(GLM_FORCE_SWIZZLE) || defined(GLM_SWIZZLE)
|
||||
# undef GLM_SWIZZLE
|
||||
# define GLM_SWIZZLE GLM_SWIZZLE_ENABLED
|
||||
#else
|
||||
# undef GLM_SWIZZLE
|
||||
# define GLM_SWIZZLE GLM_SWIZZLE_DISABLE
|
||||
#endif
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_SWIZZLE_DISPLAYED)
|
||||
# define GLM_MESSAGE_SWIZZLE_DISPLAYED
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# pragma message("GLM: Swizzling operators enabled")
|
||||
# else
|
||||
# pragma message("GLM: Swizzling operators disabled, #define GLM_SWIZZLE to enable swizzle operators")
|
||||
# endif
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Allows using not basic types as genType
|
||||
|
||||
// #define GLM_FORCE_UNRESTRICTED_GENTYPE
|
||||
|
||||
#ifdef GLM_FORCE_UNRESTRICTED_GENTYPE
|
||||
# define GLM_UNRESTRICTED_GENTYPE 1
|
||||
#else
|
||||
# define GLM_UNRESTRICTED_GENTYPE 0
|
||||
#endif
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_UNRESTRICTED_GENTYPE_DISPLAYED)
|
||||
# define GLM_MESSAGE_UNRESTRICTED_GENTYPE_DISPLAYED
|
||||
# ifdef GLM_FORCE_UNRESTRICTED_GENTYPE
|
||||
# pragma message("GLM: Use unrestricted genType")
|
||||
# endif
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Clip control
|
||||
|
||||
#ifdef GLM_DEPTH_ZERO_TO_ONE // Legacy 0.9.8 development
|
||||
# error Define GLM_FORCE_DEPTH_ZERO_TO_ONE instead of GLM_DEPTH_ZERO_TO_ONE to use 0 to 1 clip space.
|
||||
#endif
|
||||
|
||||
#define GLM_DEPTH_ZERO_TO_ONE 0x00000001
|
||||
#define GLM_DEPTH_NEGATIVE_ONE_TO_ONE 0x00000002
|
||||
|
||||
#ifdef GLM_FORCE_DEPTH_ZERO_TO_ONE
|
||||
# define GLM_DEPTH_CLIP_SPACE GLM_DEPTH_ZERO_TO_ONE
|
||||
#else
|
||||
# define GLM_DEPTH_CLIP_SPACE GLM_DEPTH_NEGATIVE_ONE_TO_ONE
|
||||
#endif
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_DEPTH_DISPLAYED)
|
||||
# define GLM_MESSAGE_DEPTH_DISPLAYED
|
||||
# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE
|
||||
# pragma message("GLM: Depth clip space: Zero to one")
|
||||
# else
|
||||
# pragma message("GLM: Depth clip space: negative one to one")
|
||||
# endif
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Coordinate system, define GLM_FORCE_LEFT_HANDED before including GLM
|
||||
// to use left handed coordinate system by default.
|
||||
|
||||
#ifdef GLM_LEFT_HANDED // Legacy 0.9.8 development
|
||||
# error Define GLM_FORCE_LEFT_HANDED instead of GLM_LEFT_HANDED left handed coordinate system by default.
|
||||
#endif
|
||||
|
||||
#define GLM_LEFT_HANDED 0x00000001 // For DirectX, Metal, Vulkan
|
||||
#define GLM_RIGHT_HANDED 0x00000002 // For OpenGL, default in GLM
|
||||
|
||||
#ifdef GLM_FORCE_LEFT_HANDED
|
||||
# define GLM_COORDINATE_SYSTEM GLM_LEFT_HANDED
|
||||
#else
|
||||
# define GLM_COORDINATE_SYSTEM GLM_RIGHT_HANDED
|
||||
#endif
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_HANDED_DISPLAYED)
|
||||
# define GLM_MESSAGE_HANDED_DISPLAYED
|
||||
# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED
|
||||
# pragma message("GLM: Coordinate system: left handed")
|
||||
# else
|
||||
# pragma message("GLM: Coordinate system: right handed")
|
||||
# endif
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Qualifiers
|
||||
|
||||
#if (GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))
|
||||
# define GLM_DEPRECATED __declspec(deprecated)
|
||||
# define GLM_ALIGN(x) __declspec(align(x))
|
||||
# define GLM_ALIGNED_STRUCT(x) struct __declspec(align(x))
|
||||
# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef __declspec(align(alignment)) type name
|
||||
# define GLM_RESTRICT_FUNC __declspec(restrict)
|
||||
# define GLM_RESTRICT __restrict
|
||||
# if GLM_COMPILER >= GLM_COMPILER_VC12
|
||||
# define GLM_VECTOR_CALL __vectorcall
|
||||
# else
|
||||
# define GLM_VECTOR_CALL
|
||||
# endif
|
||||
#elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG | GLM_COMPILER_INTEL)
|
||||
# define GLM_DEPRECATED __attribute__((__deprecated__))
|
||||
# define GLM_ALIGN(x) __attribute__((aligned(x)))
|
||||
# define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x)))
|
||||
# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name __attribute__((aligned(alignment)))
|
||||
# define GLM_RESTRICT_FUNC __restrict__
|
||||
# define GLM_RESTRICT __restrict__
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# if GLM_COMPILER >= GLM_COMPILER_CLANG37
|
||||
# define GLM_VECTOR_CALL __vectorcall
|
||||
# else
|
||||
# define GLM_VECTOR_CALL
|
||||
# endif
|
||||
# else
|
||||
# define GLM_VECTOR_CALL
|
||||
# endif
|
||||
#elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
# define GLM_DEPRECATED
|
||||
# define GLM_ALIGN(x) __align__(x)
|
||||
# define GLM_ALIGNED_STRUCT(x) struct __align__(x)
|
||||
# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name __align__(x)
|
||||
# define GLM_RESTRICT_FUNC __restrict__
|
||||
# define GLM_RESTRICT __restrict__
|
||||
# define GLM_VECTOR_CALL
|
||||
#else
|
||||
# define GLM_DEPRECATED
|
||||
# define GLM_ALIGN
|
||||
# define GLM_ALIGNED_STRUCT(x) struct
|
||||
# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name
|
||||
# define GLM_RESTRICT_FUNC
|
||||
# define GLM_RESTRICT
|
||||
# define GLM_VECTOR_CALL
|
||||
#endif//GLM_COMPILER
|
||||
|
||||
#if GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
# define GLM_DEFAULT = default
|
||||
# ifdef GLM_FORCE_NO_CTOR_INIT
|
||||
# define GLM_DEFAULT_CTOR = default
|
||||
# else
|
||||
# define GLM_DEFAULT_CTOR
|
||||
# endif
|
||||
#else
|
||||
# define GLM_DEFAULT
|
||||
# define GLM_DEFAULT_CTOR
|
||||
#endif
|
||||
|
||||
#if GLM_HAS_CONSTEXPR || GLM_HAS_CONSTEXPR_PARTIAL
|
||||
# define GLM_CONSTEXPR constexpr
|
||||
# if GLM_COMPILER & GLM_COMPILER_VC // Visual C++ has a bug #594 https://github.com/g-truc/glm/issues/594
|
||||
# define GLM_CONSTEXPR_CTOR
|
||||
# else
|
||||
# define GLM_CONSTEXPR_CTOR constexpr
|
||||
# endif
|
||||
#else
|
||||
# define GLM_CONSTEXPR
|
||||
# define GLM_CONSTEXPR_CTOR
|
||||
#endif
|
||||
|
||||
#if GLM_HAS_CONSTEXPR
|
||||
# define GLM_RELAXED_CONSTEXPR constexpr
|
||||
#else
|
||||
# define GLM_RELAXED_CONSTEXPR const
|
||||
#endif
|
||||
|
||||
#if GLM_ARCH == GLM_ARCH_PURE
|
||||
# define GLM_CONSTEXPR_SIMD GLM_CONSTEXPR_CTOR
|
||||
#else
|
||||
# define GLM_CONSTEXPR_SIMD
|
||||
#endif
|
||||
|
||||
#ifdef GLM_FORCE_EXPLICIT_CTOR
|
||||
# define GLM_EXPLICIT explicit
|
||||
#else
|
||||
# define GLM_EXPLICIT
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define GLM_HAS_ALIGNED_TYPE GLM_HAS_UNRESTRICTED_UNIONS
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Length type
|
||||
|
||||
// User defines: GLM_FORCE_SIZE_T_LENGTH GLM_FORCE_SIZE_FUNC
|
||||
|
||||
namespace glm
|
||||
{
|
||||
using std::size_t;
|
||||
# if defined(GLM_FORCE_SIZE_T_LENGTH)
|
||||
typedef size_t length_t;
|
||||
# else
|
||||
typedef int length_t;
|
||||
# endif
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_FORCE_SIZE_T_LENGTH)
|
||||
# define GLM_MESSAGE_FORCE_SIZE_T_LENGTH
|
||||
# if defined GLM_FORCE_SIZE_T_LENGTH
|
||||
# pragma message("GLM: .length() returns glm::length_t, a typedef of std::size_t")
|
||||
# else
|
||||
# pragma message("GLM: .length() returns glm::length_t, a typedef of int following the GLSL specification")
|
||||
# endif
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// countof
|
||||
|
||||
#ifndef __has_feature
|
||||
# define __has_feature(x) 0 // Compatibility with non-clang compilers.
|
||||
#endif
|
||||
|
||||
#if GLM_HAS_CONSTEXPR_PARTIAL
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, std::size_t N>
|
||||
constexpr std::size_t countof(T const (&)[N])
|
||||
{
|
||||
return N;
|
||||
}
|
||||
}//namespace glm
|
||||
# define GLM_COUNTOF(arr) glm::countof(arr)
|
||||
#elif defined(_MSC_VER)
|
||||
# define GLM_COUNTOF(arr) _countof(arr)
|
||||
#else
|
||||
# define GLM_COUNTOF(arr) sizeof(arr) / sizeof(arr[0])
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
// Uninitialize constructors
|
||||
|
||||
namespace glm
|
||||
{
|
||||
enum ctor{uninitialize};
|
||||
}//namespace glm
|
|
@ -1,67 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_float.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
typedef float float32;
|
||||
typedef double float64;
|
||||
}//namespace detail
|
||||
|
||||
typedef float lowp_float_t;
|
||||
typedef float mediump_float_t;
|
||||
typedef double highp_float_t;
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// Low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef lowp_float_t lowp_float;
|
||||
|
||||
/// Medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mediump_float_t mediump_float;
|
||||
|
||||
/// High precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef highp_float_t highp_float;
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef mediump_float float_t;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef highp_float float_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef mediump_float float_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef lowp_float float_t;
|
||||
#else
|
||||
# error "GLM error: multiple default precision requested for floating-point types"
|
||||
#endif
|
||||
|
||||
typedef float float32;
|
||||
typedef double float64;
|
||||
|
||||
////////////////////
|
||||
// check type sizes
|
||||
#ifndef GLM_STATIC_ASSERT_NULL
|
||||
GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform");
|
||||
#endif//GLM_STATIC_ASSERT_NULL
|
||||
|
||||
/// @}
|
||||
|
||||
}//namespace glm
|
|
@ -1,195 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_gentype.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace glm
|
||||
{
|
||||
enum profile
|
||||
{
|
||||
nice,
|
||||
fast,
|
||||
simd
|
||||
};
|
||||
|
||||
typedef std::size_t sizeType;
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template
|
||||
<
|
||||
typename VALTYPE,
|
||||
template <typename> class TYPE
|
||||
>
|
||||
struct genType
|
||||
{
|
||||
public:
|
||||
enum ctor{null};
|
||||
|
||||
typedef VALTYPE value_type;
|
||||
typedef VALTYPE & value_reference;
|
||||
typedef VALTYPE * value_pointer;
|
||||
typedef VALTYPE const * value_const_pointer;
|
||||
typedef TYPE<bool> bool_type;
|
||||
|
||||
typedef sizeType size_type;
|
||||
static bool is_vector();
|
||||
static bool is_matrix();
|
||||
|
||||
typedef TYPE<VALTYPE> type;
|
||||
typedef TYPE<VALTYPE> * pointer;
|
||||
typedef TYPE<VALTYPE> const * const_pointer;
|
||||
typedef TYPE<VALTYPE> const * const const_pointer_const;
|
||||
typedef TYPE<VALTYPE> * const pointer_const;
|
||||
typedef TYPE<VALTYPE> & reference;
|
||||
typedef TYPE<VALTYPE> const & const_reference;
|
||||
typedef TYPE<VALTYPE> const & param_type;
|
||||
|
||||
//////////////////////////////////////
|
||||
// Address (Implementation details)
|
||||
|
||||
value_const_pointer value_address() const{return value_pointer(this);}
|
||||
value_pointer value_address(){return value_pointer(this);}
|
||||
|
||||
//protected:
|
||||
// enum kind
|
||||
// {
|
||||
// GEN_TYPE,
|
||||
// VEC_TYPE,
|
||||
// MAT_TYPE
|
||||
// };
|
||||
|
||||
// typedef typename TYPE::kind kind;
|
||||
};
|
||||
|
||||
template
|
||||
<
|
||||
typename VALTYPE,
|
||||
template <typename> class TYPE
|
||||
>
|
||||
bool genType<VALTYPE, TYPE>::is_vector()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
/*
|
||||
template <typename valTypeT, unsigned int colT, unsigned int rowT, profile proT = nice>
|
||||
class base
|
||||
{
|
||||
public:
|
||||
//////////////////////////////////////
|
||||
// Traits
|
||||
|
||||
typedef sizeType size_type;
|
||||
typedef valTypeT value_type;
|
||||
|
||||
typedef base<value_type, colT, rowT> class_type;
|
||||
|
||||
typedef base<bool, colT, rowT> bool_type;
|
||||
typedef base<value_type, rowT, 1> col_type;
|
||||
typedef base<value_type, colT, 1> row_type;
|
||||
typedef base<value_type, rowT, colT> transpose_type;
|
||||
|
||||
static size_type col_size();
|
||||
static size_type row_size();
|
||||
static size_type value_size();
|
||||
static bool is_scalar();
|
||||
static bool is_vector();
|
||||
static bool is_matrix();
|
||||
|
||||
private:
|
||||
// Data
|
||||
col_type value[colT];
|
||||
|
||||
public:
|
||||
//////////////////////////////////////
|
||||
// Constructors
|
||||
base();
|
||||
base(class_type const & m);
|
||||
|
||||
explicit base(T const & x);
|
||||
explicit base(value_type const * const x);
|
||||
explicit base(col_type const * const x);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Conversions
|
||||
template <typename vU, uint cU, uint rU, profile pU>
|
||||
explicit base(base<vU, cU, rU, pU> const & m);
|
||||
|
||||
//////////////////////////////////////
|
||||
// Accesses
|
||||
col_type& operator[](size_type i);
|
||||
col_type const & operator[](size_type i) const;
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary updatable operators
|
||||
class_type& operator= (class_type const & x);
|
||||
class_type& operator+= (T const & x);
|
||||
class_type& operator+= (class_type const & x);
|
||||
class_type& operator-= (T const & x);
|
||||
class_type& operator-= (class_type const & x);
|
||||
class_type& operator*= (T const & x);
|
||||
class_type& operator*= (class_type const & x);
|
||||
class_type& operator/= (T const & x);
|
||||
class_type& operator/= (class_type const & x);
|
||||
class_type& operator++ ();
|
||||
class_type& operator-- ();
|
||||
};
|
||||
*/
|
||||
|
||||
//template <typename T>
|
||||
//struct traits
|
||||
//{
|
||||
// static const bool is_signed = false;
|
||||
// static const bool is_float = false;
|
||||
// static const bool is_vector = false;
|
||||
// static const bool is_matrix = false;
|
||||
// static const bool is_genType = false;
|
||||
// static const bool is_genIType = false;
|
||||
// static const bool is_genUType = false;
|
||||
//};
|
||||
|
||||
//template <>
|
||||
//struct traits<half>
|
||||
//{
|
||||
// static const bool is_float = true;
|
||||
// static const bool is_genType = true;
|
||||
//};
|
||||
|
||||
//template <>
|
||||
//struct traits<float>
|
||||
//{
|
||||
// static const bool is_float = true;
|
||||
// static const bool is_genType = true;
|
||||
//};
|
||||
|
||||
//template <>
|
||||
//struct traits<double>
|
||||
//{
|
||||
// static const bool is_float = true;
|
||||
// static const bool is_genType = true;
|
||||
//};
|
||||
|
||||
//template <typename genType>
|
||||
//struct desc
|
||||
//{
|
||||
// typedef genType type;
|
||||
// typedef genType * pointer;
|
||||
// typedef genType const* const_pointer;
|
||||
// typedef genType const *const const_pointer_const;
|
||||
// typedef genType *const pointer_const;
|
||||
// typedef genType & reference;
|
||||
// typedef genType const& const_reference;
|
||||
// typedef genType const& param_type;
|
||||
|
||||
// typedef typename genType::value_type value_type;
|
||||
// typedef typename genType::size_type size_type;
|
||||
// static const typename size_type value_size;
|
||||
//};
|
||||
|
||||
//template <typename genType>
|
||||
//const typename desc<genType>::size_type desc<genType>::value_size = genType::value_size();
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
//#include "type_gentype.inl"
|
|
@ -1,341 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_gentype.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail{
|
||||
|
||||
/////////////////////////////////
|
||||
// Static functions
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::col_size()
|
||||
{
|
||||
return cT;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::row_size()
|
||||
{
|
||||
return rT;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::value_size()
|
||||
{
|
||||
return rT * cT;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
bool base<vT, cT, rT, pT>::is_scalar()
|
||||
{
|
||||
return rT == 1 && cT == 1;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
bool base<vT, cT, rT, pT>::is_vector()
|
||||
{
|
||||
return rT == 1;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
bool base<vT, cT, rT, pT>::is_matrix()
|
||||
{
|
||||
return rT != 1;
|
||||
}
|
||||
|
||||
/////////////////////////////////
|
||||
// Constructor
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base()
|
||||
{
|
||||
memset(&this->value, 0, cT * rT * sizeof(vT));
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & m
|
||||
)
|
||||
{
|
||||
for
|
||||
(
|
||||
typename genType<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i] = m[i];
|
||||
}
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
if(rT == 1) // vector
|
||||
{
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i][rT] = x;
|
||||
}
|
||||
}
|
||||
else // matrix
|
||||
{
|
||||
memset(&this->value, 0, cT * rT * sizeof(vT));
|
||||
|
||||
typename base<vT, cT, rT, pT>::size_type stop = cT < rT ? cT : rT;
|
||||
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < stop;
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i][i] = x;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::value_type const * const x
|
||||
)
|
||||
{
|
||||
memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::col_type const * const x
|
||||
)
|
||||
{
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i] = x[i];
|
||||
}
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
template <typename vU, uint cU, uint rU, profile pU>
|
||||
base<vT, cT, rT, pT>::base
|
||||
(
|
||||
base<vU, cU, rU, pU> const & m
|
||||
)
|
||||
{
|
||||
for
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0);
|
||||
i < base<vT, cT, rT, pT>::col_size();
|
||||
++i
|
||||
)
|
||||
{
|
||||
this->value[i] = base<vT, cT, rT, pT>(m[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Accesses
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::col_type& base<vT, cT, rT, pT>::operator[]
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i
|
||||
)
|
||||
{
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::col_type const & base<vT, cT, rT, pT>::operator[]
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::size_type i
|
||||
) const
|
||||
{
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
//////////////////////////////////////
|
||||
// Unary updatable operators
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
memcpy(&this->value, &x.value, cT * rT * sizeof(vT));
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] += x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] += x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] -= x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] -= x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] *= x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] *= x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::T const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] /= x;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/=
|
||||
(
|
||||
typename base<vT, cT, rT, pT>::class_type const & x
|
||||
)
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
this->value[j][i] /= x[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator++ ()
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
++this->value[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename vT, uint cT, uint rT, profile pT>
|
||||
typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-- ()
|
||||
{
|
||||
typename base<vT, cT, rT, pT>::size_type stop_col = col_size();
|
||||
typename base<vT, cT, rT, pT>::size_type stop_row = row_size();
|
||||
|
||||
for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j)
|
||||
for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i)
|
||||
--this->value[j][i];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
} //namespace detail
|
||||
} //namespace glm
|
|
@ -1,19 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_half.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
typedef short hdata;
|
||||
|
||||
GLM_FUNC_DECL float toFloat32(hdata value);
|
||||
GLM_FUNC_DECL hdata toFloat16(float const & value);
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#include "type_half.inl"
|
|
@ -1,244 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_half.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
GLM_FUNC_QUALIFIER float overflow()
|
||||
{
|
||||
volatile float f = 1e10;
|
||||
|
||||
for(int i = 0; i < 10; ++i)
|
||||
f *= f; // this will overflow before the for loop terminates
|
||||
return f;
|
||||
}
|
||||
|
||||
union uif32
|
||||
{
|
||||
GLM_FUNC_QUALIFIER uif32() :
|
||||
i(0)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER uif32(float f_) :
|
||||
f(f_)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER uif32(uint32 i_) :
|
||||
i(i_)
|
||||
{}
|
||||
|
||||
float f;
|
||||
uint32 i;
|
||||
};
|
||||
|
||||
GLM_FUNC_QUALIFIER float toFloat32(hdata value)
|
||||
{
|
||||
int s = (value >> 15) & 0x00000001;
|
||||
int e = (value >> 10) & 0x0000001f;
|
||||
int m = value & 0x000003ff;
|
||||
|
||||
if(e == 0)
|
||||
{
|
||||
if(m == 0)
|
||||
{
|
||||
//
|
||||
// Plus or minus zero
|
||||
//
|
||||
|
||||
detail::uif32 result;
|
||||
result.i = (unsigned int)(s << 31);
|
||||
return result.f;
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// Denormalized number -- renormalize it
|
||||
//
|
||||
|
||||
while(!(m & 0x00000400))
|
||||
{
|
||||
m <<= 1;
|
||||
e -= 1;
|
||||
}
|
||||
|
||||
e += 1;
|
||||
m &= ~0x00000400;
|
||||
}
|
||||
}
|
||||
else if(e == 31)
|
||||
{
|
||||
if(m == 0)
|
||||
{
|
||||
//
|
||||
// Positive or negative infinity
|
||||
//
|
||||
|
||||
uif32 result;
|
||||
result.i = (unsigned int)((s << 31) | 0x7f800000);
|
||||
return result.f;
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// Nan -- preserve sign and significand bits
|
||||
//
|
||||
|
||||
uif32 result;
|
||||
result.i = (unsigned int)((s << 31) | 0x7f800000 | (m << 13));
|
||||
return result.f;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Normalized number
|
||||
//
|
||||
|
||||
e = e + (127 - 15);
|
||||
m = m << 13;
|
||||
|
||||
//
|
||||
// Assemble s, e and m.
|
||||
//
|
||||
|
||||
uif32 Result;
|
||||
Result.i = (unsigned int)((s << 31) | (e << 23) | m);
|
||||
return Result.f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER hdata toFloat16(float const & f)
|
||||
{
|
||||
uif32 Entry;
|
||||
Entry.f = f;
|
||||
int i = (int)Entry.i;
|
||||
|
||||
//
|
||||
// Our floating point number, f, is represented by the bit
|
||||
// pattern in integer i. Disassemble that bit pattern into
|
||||
// the sign, s, the exponent, e, and the significand, m.
|
||||
// Shift s into the position where it will go in in the
|
||||
// resulting half number.
|
||||
// Adjust e, accounting for the different exponent bias
|
||||
// of float and half (127 versus 15).
|
||||
//
|
||||
|
||||
int s = (i >> 16) & 0x00008000;
|
||||
int e = ((i >> 23) & 0x000000ff) - (127 - 15);
|
||||
int m = i & 0x007fffff;
|
||||
|
||||
//
|
||||
// Now reassemble s, e and m into a half:
|
||||
//
|
||||
|
||||
if(e <= 0)
|
||||
{
|
||||
if(e < -10)
|
||||
{
|
||||
//
|
||||
// E is less than -10. The absolute value of f is
|
||||
// less than half_MIN (f may be a small normalized
|
||||
// float, a denormalized float or a zero).
|
||||
//
|
||||
// We convert f to a half zero.
|
||||
//
|
||||
|
||||
return hdata(s);
|
||||
}
|
||||
|
||||
//
|
||||
// E is between -10 and 0. F is a normalized float,
|
||||
// whose magnitude is less than __half_NRM_MIN.
|
||||
//
|
||||
// We convert f to a denormalized half.
|
||||
//
|
||||
|
||||
m = (m | 0x00800000) >> (1 - e);
|
||||
|
||||
//
|
||||
// Round to nearest, round "0.5" up.
|
||||
//
|
||||
// Rounding may cause the significand to overflow and make
|
||||
// our number normalized. Because of the way a half's bits
|
||||
// are laid out, we don't have to treat this case separately;
|
||||
// the code below will handle it correctly.
|
||||
//
|
||||
|
||||
if(m & 0x00001000)
|
||||
m += 0x00002000;
|
||||
|
||||
//
|
||||
// Assemble the half from s, e (zero) and m.
|
||||
//
|
||||
|
||||
return hdata(s | (m >> 13));
|
||||
}
|
||||
else if(e == 0xff - (127 - 15))
|
||||
{
|
||||
if(m == 0)
|
||||
{
|
||||
//
|
||||
// F is an infinity; convert f to a half
|
||||
// infinity with the same sign as f.
|
||||
//
|
||||
|
||||
return hdata(s | 0x7c00);
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// F is a NAN; we produce a half NAN that preserves
|
||||
// the sign bit and the 10 leftmost bits of the
|
||||
// significand of f, with one exception: If the 10
|
||||
// leftmost bits are all zero, the NAN would turn
|
||||
// into an infinity, so we have to set at least one
|
||||
// bit in the significand.
|
||||
//
|
||||
|
||||
m >>= 13;
|
||||
|
||||
return hdata(s | 0x7c00 | m | (m == 0));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// E is greater than zero. F is a normalized float.
|
||||
// We try to convert f to a normalized half.
|
||||
//
|
||||
|
||||
//
|
||||
// Round to nearest, round "0.5" up
|
||||
//
|
||||
|
||||
if(m & 0x00001000)
|
||||
{
|
||||
m += 0x00002000;
|
||||
|
||||
if(m & 0x00800000)
|
||||
{
|
||||
m = 0; // overflow in significand,
|
||||
e += 1; // adjust exponent
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Handle exponent overflow
|
||||
//
|
||||
|
||||
if (e > 30)
|
||||
{
|
||||
overflow(); // Cause a hardware floating point overflow;
|
||||
|
||||
return hdata(s | 0x7c00);
|
||||
// if this returns, the half becomes an
|
||||
} // infinity with the same sign as f.
|
||||
|
||||
//
|
||||
// Assemble the half from s, e and m.
|
||||
//
|
||||
|
||||
return hdata(s | (e << 10) | (m >> 13));
|
||||
}
|
||||
}
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
|
@ -1,306 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_int.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#if GLM_HAS_MAKE_SIGNED
|
||||
# include <type_traits>
|
||||
#endif
|
||||
|
||||
#if GLM_HAS_EXTENDED_INTEGER_TYPE
|
||||
# include <cstdint>
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_HAS_EXTENDED_INTEGER_TYPE
|
||||
typedef std::int8_t int8;
|
||||
typedef std::int16_t int16;
|
||||
typedef std::int32_t int32;
|
||||
typedef std::int64_t int64;
|
||||
|
||||
typedef std::uint8_t uint8;
|
||||
typedef std::uint16_t uint16;
|
||||
typedef std::uint32_t uint32;
|
||||
typedef std::uint64_t uint64;
|
||||
# else
|
||||
# if(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) // C99 detected, 64 bit types available
|
||||
typedef int64_t sint64;
|
||||
typedef uint64_t uint64;
|
||||
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
typedef signed __int64 sint64;
|
||||
typedef unsigned __int64 uint64;
|
||||
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic ignored "-Wlong-long"
|
||||
__extension__ typedef signed long long sint64;
|
||||
__extension__ typedef unsigned long long uint64;
|
||||
|
||||
# elif (GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# pragma clang diagnostic ignored "-Wc++11-long-long"
|
||||
typedef signed long long sint64;
|
||||
typedef unsigned long long uint64;
|
||||
|
||||
# else//unknown compiler
|
||||
typedef signed long long sint64;
|
||||
typedef unsigned long long uint64;
|
||||
# endif//GLM_COMPILER
|
||||
|
||||
typedef signed char int8;
|
||||
typedef signed short int16;
|
||||
typedef signed int int32;
|
||||
typedef sint64 int64;
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned short uint16;
|
||||
typedef unsigned int uint32;
|
||||
typedef uint64 uint64;
|
||||
#endif//
|
||||
|
||||
typedef signed int lowp_int_t;
|
||||
typedef signed int mediump_int_t;
|
||||
typedef signed int highp_int_t;
|
||||
|
||||
typedef unsigned int lowp_uint_t;
|
||||
typedef unsigned int mediump_uint_t;
|
||||
typedef unsigned int highp_uint_t;
|
||||
|
||||
# if GLM_HAS_MAKE_SIGNED
|
||||
using std::make_signed;
|
||||
using std::make_unsigned;
|
||||
|
||||
# else//GLM_HAS_MAKE_SIGNED
|
||||
template <typename genType>
|
||||
struct make_signed
|
||||
{};
|
||||
|
||||
template <>
|
||||
struct make_signed<char>
|
||||
{
|
||||
typedef char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<short>
|
||||
{
|
||||
typedef short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<int>
|
||||
{
|
||||
typedef int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<long>
|
||||
{
|
||||
typedef long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned char>
|
||||
{
|
||||
typedef char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned short>
|
||||
{
|
||||
typedef short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned int>
|
||||
{
|
||||
typedef int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned long>
|
||||
{
|
||||
typedef long type;
|
||||
};
|
||||
|
||||
template <typename genType>
|
||||
struct make_unsigned
|
||||
{};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<char>
|
||||
{
|
||||
typedef unsigned char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<short>
|
||||
{
|
||||
typedef unsigned short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<int>
|
||||
{
|
||||
typedef unsigned int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<long>
|
||||
{
|
||||
typedef unsigned long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned char>
|
||||
{
|
||||
typedef unsigned char type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned short>
|
||||
{
|
||||
typedef unsigned short type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned int>
|
||||
{
|
||||
typedef unsigned int type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned long>
|
||||
{
|
||||
typedef unsigned long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<long long>
|
||||
{
|
||||
typedef long long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_signed<unsigned long long>
|
||||
{
|
||||
typedef long long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<long long>
|
||||
{
|
||||
typedef unsigned long long type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct make_unsigned<unsigned long long>
|
||||
{
|
||||
typedef unsigned long long type;
|
||||
};
|
||||
# endif//GLM_HAS_MAKE_SIGNED
|
||||
}//namespace detail
|
||||
|
||||
typedef detail::int8 int8;
|
||||
typedef detail::int16 int16;
|
||||
typedef detail::int32 int32;
|
||||
typedef detail::int64 int64;
|
||||
|
||||
typedef detail::uint8 uint8;
|
||||
typedef detail::uint16 uint16;
|
||||
typedef detail::uint32 uint32;
|
||||
typedef detail::uint64 uint64;
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// Low precision signed integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::lowp_int_t lowp_int;
|
||||
|
||||
/// Medium precision signed integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::mediump_int_t mediump_int;
|
||||
|
||||
/// High precision signed integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::highp_int_t highp_int;
|
||||
|
||||
/// Low precision unsigned integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::lowp_uint_t lowp_uint;
|
||||
|
||||
/// Medium precision unsigned integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::mediump_uint_t mediump_uint;
|
||||
|
||||
/// High precision unsigned integer.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef detail::highp_uint_t highp_uint;
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef mediump_int int_t;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef highp_int int_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_INT) && defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef mediump_int int_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef lowp_int int_t;
|
||||
#else
|
||||
# error "GLM error: multiple default precision requested for signed integer types"
|
||||
#endif
|
||||
|
||||
#if(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef mediump_uint uint_t;
|
||||
#elif(defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef highp_uint uint_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_UINT) && defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef mediump_uint uint_t;
|
||||
#elif(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef lowp_uint uint_t;
|
||||
#else
|
||||
# error "GLM error: multiple default precision requested for unsigned integer types"
|
||||
#endif
|
||||
|
||||
/// Unsigned integer type.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a>
|
||||
typedef unsigned int uint;
|
||||
|
||||
/// @}
|
||||
|
||||
////////////////////
|
||||
// check type sizes
|
||||
#ifndef GLM_STATIC_ASSERT_NULL
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int8) == 1, "int8 size isn't 1 byte on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int16) == 2, "int16 size isn't 2 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int32) == 4, "int32 size isn't 4 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::int64) == 8, "int64 size isn't 8 bytes on this platform");
|
||||
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint8) == 1, "uint8 size isn't 1 byte on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint16) == 2, "uint16 size isn't 2 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint32) == 4, "uint32 size isn't 4 bytes on this platform");
|
||||
GLM_STATIC_ASSERT(sizeof(glm::uint64) == 8, "uint64 size isn't 8 bytes on this platform");
|
||||
#endif//GLM_STATIC_ASSERT_NULL
|
||||
|
||||
}//namespace glm
|
|
@ -1,767 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "precision.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, precision P, template <class, precision> class colType, template <class, precision> class rowType>
|
||||
struct outerProduct_trait{};
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P> struct tvec2;
|
||||
template <typename T, precision P> struct tvec3;
|
||||
template <typename T, precision P> struct tvec4;
|
||||
template <typename T, precision P> struct tmat2x2;
|
||||
template <typename T, precision P> struct tmat2x3;
|
||||
template <typename T, precision P> struct tmat2x4;
|
||||
template <typename T, precision P> struct tmat3x2;
|
||||
template <typename T, precision P> struct tmat3x3;
|
||||
template <typename T, precision P> struct tmat3x4;
|
||||
template <typename T, precision P> struct tmat4x2;
|
||||
template <typename T, precision P> struct tmat4x3;
|
||||
template <typename T, precision P> struct tmat4x4;
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class matType>
|
||||
GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m);
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, lowp> lowp_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, mediump> mediump_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, highp> highp_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, lowp> lowp_mat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, mediump> mediump_mat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<float, highp> highp_mat2x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<float, lowp> lowp_mat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<float, mediump> mediump_mat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<float, highp> highp_mat2x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<float, lowp> lowp_mat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<float, mediump> mediump_mat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<float, highp> highp_mat2x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<float, lowp> lowp_mat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<float, mediump> mediump_mat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<float, highp> highp_mat3x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, lowp> lowp_mat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, mediump> mediump_mat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, highp> highp_mat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, lowp> lowp_mat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, mediump> mediump_mat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, highp> highp_mat3x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<float, lowp> lowp_mat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<float, mediump> mediump_mat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<float, highp> highp_mat3x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<float, lowp> lowp_mat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<float, mediump> mediump_mat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<float, highp> highp_mat4x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, lowp> lowp_mat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, mediump> mediump_mat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<float, highp> highp_mat4x3;
|
||||
|
||||
/// @}
|
||||
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, lowp> lowp_mat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, mediump> mediump_mat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, highp> highp_mat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, lowp> lowp_mat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, mediump> mediump_mat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<float, highp> highp_mat4x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_types
|
||||
/// @{
|
||||
|
||||
//////////////////////////
|
||||
// Float definition
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef lowp_mat2x2 mat2x2;
|
||||
typedef lowp_mat2x3 mat2x3;
|
||||
typedef lowp_mat2x4 mat2x4;
|
||||
typedef lowp_mat3x2 mat3x2;
|
||||
typedef lowp_mat3x3 mat3x3;
|
||||
typedef lowp_mat3x4 mat3x4;
|
||||
typedef lowp_mat4x2 mat4x2;
|
||||
typedef lowp_mat4x3 mat4x3;
|
||||
typedef lowp_mat4x4 mat4x4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
|
||||
typedef mediump_mat2x2 mat2x2;
|
||||
typedef mediump_mat2x3 mat2x3;
|
||||
typedef mediump_mat2x4 mat2x4;
|
||||
typedef mediump_mat3x2 mat3x2;
|
||||
typedef mediump_mat3x3 mat3x3;
|
||||
typedef mediump_mat3x4 mat3x4;
|
||||
typedef mediump_mat4x2 mat4x2;
|
||||
typedef mediump_mat4x3 mat4x3;
|
||||
typedef mediump_mat4x4 mat4x4;
|
||||
#else
|
||||
//! 2 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat2x2 mat2x2;
|
||||
|
||||
//! 2 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat2x3 mat2x3;
|
||||
|
||||
//! 2 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat2x4 mat2x4;
|
||||
|
||||
//! 3 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat3x2 mat3x2;
|
||||
|
||||
//! 3 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat3x3 mat3x3;
|
||||
|
||||
//! 3 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat3x4 mat3x4;
|
||||
|
||||
//! 4 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat4x2 mat4x2;
|
||||
|
||||
//! 4 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat4x3 mat4x3;
|
||||
|
||||
//! 4 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_mat4x4 mat4x4;
|
||||
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
//! 2 columns of 2 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat2x2 mat2;
|
||||
|
||||
//! 3 columns of 3 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat3x3 mat3;
|
||||
|
||||
//! 4 columns of 4 components matrix of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat4x4 mat4;
|
||||
|
||||
//////////////////////////
|
||||
// Double definition
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, lowp> lowp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, mediump> mediump_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, highp> highp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, lowp> lowp_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, mediump> mediump_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x2<double, highp> highp_dmat2x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<double, lowp> lowp_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<double, mediump> mediump_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x3<double, highp> highp_dmat2x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<double, lowp> lowp_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<double, mediump> mediump_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat2x4<double, highp> highp_dmat2x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<double, lowp> lowp_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<double, mediump> mediump_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x2<double, highp> highp_dmat3x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<float, lowp> lowp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, mediump> mediump_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, highp> highp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, lowp> lowp_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, mediump> mediump_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x3<double, highp> highp_dmat3x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<double, lowp> lowp_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<double, mediump> mediump_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat3x4<double, highp> highp_dmat3x4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<double, lowp> lowp_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<double, mediump> mediump_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x2<double, highp> highp_dmat4x2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<double, lowp> lowp_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<double, mediump> mediump_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x3<double, highp> highp_dmat4x3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, lowp> lowp_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, mediump> mediump_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, highp> highp_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of low precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, lowp> lowp_dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of medium precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, mediump> mediump_dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of high precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tmat4x4<double, highp> highp_dmat4x4;
|
||||
|
||||
/// @}
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
typedef lowp_dmat2x2 dmat2x2;
|
||||
typedef lowp_dmat2x3 dmat2x3;
|
||||
typedef lowp_dmat2x4 dmat2x4;
|
||||
typedef lowp_dmat3x2 dmat3x2;
|
||||
typedef lowp_dmat3x3 dmat3x3;
|
||||
typedef lowp_dmat3x4 dmat3x4;
|
||||
typedef lowp_dmat4x2 dmat4x2;
|
||||
typedef lowp_dmat4x3 dmat4x3;
|
||||
typedef lowp_dmat4x4 dmat4x4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
|
||||
typedef mediump_dmat2x2 dmat2x2;
|
||||
typedef mediump_dmat2x3 dmat2x3;
|
||||
typedef mediump_dmat2x4 dmat2x4;
|
||||
typedef mediump_dmat3x2 dmat3x2;
|
||||
typedef mediump_dmat3x3 dmat3x3;
|
||||
typedef mediump_dmat3x4 dmat3x4;
|
||||
typedef mediump_dmat4x2 dmat4x2;
|
||||
typedef mediump_dmat4x3 dmat4x3;
|
||||
typedef mediump_dmat4x4 dmat4x4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
|
||||
|
||||
//! 2 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x2 dmat2;
|
||||
|
||||
//! 3 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x3 dmat3;
|
||||
|
||||
//! 4 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x4 dmat4;
|
||||
|
||||
//! 2 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x2 dmat2x2;
|
||||
|
||||
//! 2 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x3 dmat2x3;
|
||||
|
||||
//! 2 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat2x4 dmat2x4;
|
||||
|
||||
//! 3 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x2 dmat3x2;
|
||||
|
||||
/// 3 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x3 dmat3x3;
|
||||
|
||||
/// 3 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat3x4 dmat3x4;
|
||||
|
||||
/// 4 * 2 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x2 dmat4x2;
|
||||
|
||||
/// 4 * 3 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x3 dmat4x3;
|
||||
|
||||
/// 4 * 4 matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef highp_dmat4x4 dmat4x4;
|
||||
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
|
@ -1,3 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat.inl
|
||||
|
|
@ -1,183 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat2x2
|
||||
{
|
||||
typedef tvec2<T, P> col_type;
|
||||
typedef tvec2<T, P> row_type;
|
||||
typedef tmat2x2<T, P> type;
|
||||
typedef tmat2x2<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat2x2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat2x2(tmat2x2<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat2x2(tmat2x2<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x2(ctor);
|
||||
GLM_FUNC_DECL explicit tmat2x2(T scalar);
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
T const & x1, T const & y1,
|
||||
T const & x2, T const & y2);
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <typename U, typename V, typename M, typename N>
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
U const & x1, V const & y1,
|
||||
M const & x2, N const & y2);
|
||||
|
||||
template <typename U, typename V>
|
||||
GLM_FUNC_DECL tmat2x2(
|
||||
tvec2<U, P> const & v1,
|
||||
tvec2<V, P> const & v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x2<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<T, P> const & v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator+=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator-=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator*=(tmat2x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator/=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator/=(tmat2x2<U, P> const & m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat2x2<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator*(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator*(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
} //namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat2x2.inl"
|
||||
#endif
|
|
@ -1,484 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x2.inl
|
||||
|
||||
#include "func_matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x2<T, P>::tmat2x2(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(T scalar)
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2
|
||||
(
|
||||
T const & x0, T const & y0,
|
||||
T const & x1, T const & y1
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(col_type const & v0, col_type const & v1)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename X1, typename Y1, typename X2, typename Y2>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2
|
||||
(
|
||||
X1 const & x1, Y1 const & y1,
|
||||
X2 const & x2, Y2 const & y2
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tvec2<V1, P> const & v1, tvec2<V2, P> const & v2)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
}
|
||||
|
||||
// -- mat2x2 matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(U scalar)
|
||||
{
|
||||
this->value[0] += scalar;
|
||||
this->value[1] += scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(tmat2x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(U scalar)
|
||||
{
|
||||
this->value[0] -= scalar;
|
||||
this->value[1] -= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(tmat2x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(U scalar)
|
||||
{
|
||||
this->value[0] *= scalar;
|
||||
this->value[1] *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(tmat2x2<U, P> const & m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(U scalar)
|
||||
{
|
||||
this->value[0] /= scalar;
|
||||
this->value[1] /= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(tmat2x2<U, P> const & m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator++(int)
|
||||
{
|
||||
tmat2x2<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator--(int)
|
||||
{
|
||||
tmat2x2<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
scalar - m[0],
|
||||
scalar - m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator*
|
||||
(
|
||||
tmat2x2<T, P> const & m,
|
||||
typename tmat2x2<T, P>::row_type const & v
|
||||
)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator*
|
||||
(
|
||||
typename tmat2x2<T, P>::col_type const & v,
|
||||
tmat2x2<T, P> const & m
|
||||
)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m)
|
||||
{
|
||||
return tmat2x2<T, P>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
tmat2x2<T, P> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,165 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat2x3
|
||||
{
|
||||
typedef tvec3<T, P> col_type;
|
||||
typedef tvec2<T, P> row_type;
|
||||
typedef tmat2x3<T, P> type;
|
||||
typedef tmat3x2<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat2x3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat2x3(tmat2x3<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat2x3(tmat2x3<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x3(ctor);
|
||||
GLM_FUNC_DECL explicit tmat2x3(T scalar);
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1);
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
col_type const & v0,
|
||||
col_type const & v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2);
|
||||
|
||||
template <typename U, typename V>
|
||||
GLM_FUNC_DECL tmat2x3(
|
||||
tvec3<U, P> const & v1,
|
||||
tvec3<V, P> const & v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x3<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(tmat2x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(tmat2x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat2x3<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator*(tmat2x3<T, P> const & m, typename tmat2x3<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator*(typename tmat2x3<T, P>::col_type const & v, tmat2x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat2x3.inl"
|
||||
#endif
|
|
@ -1,458 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x3.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x3<T, P>::tmat2x3(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(T scalar)
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
|
||||
(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(col_type const & v0, col_type const & v1)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tvec3<V1, P> const & v1, tvec3<V2, P> const & v2)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator+=(tmat2x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(tmat2x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator++(int)
|
||||
{
|
||||
tmat2x3<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator--(int)
|
||||
{
|
||||
tmat2x3<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type operator*
|
||||
(
|
||||
tmat2x3<T, P> const & m,
|
||||
typename tmat2x3<T, P>::row_type const & v)
|
||||
{
|
||||
return typename tmat2x3<T, P>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y,
|
||||
m[0][2] * v.x + m[1][2] * v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::row_type operator*
|
||||
(
|
||||
typename tmat2x3<T, P>::col_type const & v,
|
||||
tmat2x3<T, P> const & m)
|
||||
{
|
||||
return typename tmat2x3<T, P>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
{
|
||||
T SrcA00 = m1[0][0];
|
||||
T SrcA01 = m1[0][1];
|
||||
T SrcA02 = m1[0][2];
|
||||
T SrcA10 = m1[1][0];
|
||||
T SrcA11 = m1[1][1];
|
||||
T SrcA12 = m1[1][2];
|
||||
|
||||
T SrcB00 = m2[0][0];
|
||||
T SrcB01 = m2[0][1];
|
||||
T SrcB10 = m2[1][0];
|
||||
T SrcB11 = m2[1][1];
|
||||
T SrcB20 = m2[2][0];
|
||||
T SrcB21 = m2[2][1];
|
||||
|
||||
tmat3x3<T, P> Result(uninitialize);
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1],
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,167 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat2x4
|
||||
{
|
||||
typedef tvec4<T, P> col_type;
|
||||
typedef tvec2<T, P> row_type;
|
||||
typedef tmat2x4<T, P> type;
|
||||
typedef tmat4x2<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat2x4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat2x4(tmat2x4<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat2x4(tmat2x4<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x4(ctor);
|
||||
GLM_FUNC_DECL explicit tmat2x4(T scalar);
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1);
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
col_type const & v0,
|
||||
col_type const & v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2);
|
||||
|
||||
template <typename U, typename V>
|
||||
GLM_FUNC_DECL tmat2x4(
|
||||
tvec4<U, P> const & v1,
|
||||
tvec4<V, P> const & v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x4<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(tmat2x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(tmat2x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat2x4<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat2x4.inl"
|
||||
#endif
|
|
@ -1,467 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x4.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x4<T, P>::tmat2x4(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(T scalar)
|
||||
{
|
||||
value_type const Zero(0);
|
||||
this->value[0] = col_type(scalar, Zero, Zero, Zero);
|
||||
this->value[1] = col_type(Zero, scalar, Zero, Zero);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
|
||||
(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(col_type const & v0, col_type const & v1)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tvec4<V1, P> const & v1, tvec4<V2, P> const & v2)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(tmat2x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(tmat2x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> & tmat2x4<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator++(int)
|
||||
{
|
||||
tmat2x4<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator--(int)
|
||||
{
|
||||
tmat2x4<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v)
|
||||
{
|
||||
return typename tmat2x4<T, P>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y,
|
||||
m[0][2] * v.x + m[1][2] * v.y,
|
||||
m[0][3] * v.x + m[1][3] * v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m)
|
||||
{
|
||||
return typename tmat2x4<T, P>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
{
|
||||
T SrcA00 = m1[0][0];
|
||||
T SrcA01 = m1[0][1];
|
||||
T SrcA02 = m1[0][2];
|
||||
T SrcA03 = m1[0][3];
|
||||
T SrcA10 = m1[1][0];
|
||||
T SrcA11 = m1[1][1];
|
||||
T SrcA12 = m1[1][2];
|
||||
T SrcA13 = m1[1][3];
|
||||
|
||||
T SrcB00 = m2[0][0];
|
||||
T SrcB01 = m2[0][1];
|
||||
T SrcB10 = m2[1][0];
|
||||
T SrcB11 = m2[1][1];
|
||||
T SrcB20 = m2[2][0];
|
||||
T SrcB21 = m2[2][1];
|
||||
T SrcB30 = m2[3][0];
|
||||
T SrcB31 = m2[3][1];
|
||||
|
||||
tmat4x4<T, P> Result(uninitialize);
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
|
||||
Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
|
||||
Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
|
||||
Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21;
|
||||
Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31;
|
||||
Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31;
|
||||
Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31;
|
||||
Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,173 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat3x2
|
||||
{
|
||||
typedef tvec2<T, P> col_type;
|
||||
typedef tvec3<T, P> row_type;
|
||||
typedef tmat3x2<T, P> type;
|
||||
typedef tmat2x3<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat3x2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x2(ctor);
|
||||
GLM_FUNC_DECL explicit tmat3x2(T scalar);
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2);
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3>
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3);
|
||||
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL tmat3x2(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x2<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(tmat3x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(tmat3x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat3x2<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
|
||||
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat3x2.inl"
|
||||
#endif
|
|
@ -1,492 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x2.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
this->value[2] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x2<T, P>::tmat3x2(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(T scalar)
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
this->value[2] = col_type(0, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2
|
||||
)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
(
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2
|
||||
(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(T(0));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(T(0));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(tmat3x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(tmat3x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> & tmat3x2<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator++(int)
|
||||
{
|
||||
tmat3x2<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator--(int)
|
||||
{
|
||||
tmat3x2<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v)
|
||||
{
|
||||
return typename tmat3x2<T, P>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m)
|
||||
{
|
||||
return typename tmat3x2<T, P>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1],
|
||||
v.x * m[2][0] + v.y * m[2][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
{
|
||||
const T SrcA00 = m1[0][0];
|
||||
const T SrcA01 = m1[0][1];
|
||||
const T SrcA10 = m1[1][0];
|
||||
const T SrcA11 = m1[1][1];
|
||||
const T SrcA20 = m1[2][0];
|
||||
const T SrcA21 = m1[2][1];
|
||||
|
||||
const T SrcB00 = m2[0][0];
|
||||
const T SrcB01 = m2[0][1];
|
||||
const T SrcB02 = m2[0][2];
|
||||
const T SrcB10 = m2[1][0];
|
||||
const T SrcB11 = m2[1][1];
|
||||
const T SrcB12 = m2[1][2];
|
||||
|
||||
tmat2x2<T, P> Result(uninitialize);
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,190 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat3x3
|
||||
{
|
||||
typedef tvec3<T, P> col_type;
|
||||
typedef tvec3<T, P> row_type;
|
||||
typedef tmat3x3<T, P> type;
|
||||
typedef tmat3x3<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat3x3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat3x3(tmat3x3<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat3x3(tmat3x3<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x3(ctor);
|
||||
GLM_FUNC_DECL explicit tmat3x3(T scalar);
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1,
|
||||
T x2, T y2, T z2);
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2,
|
||||
X3 x3, Y3 y3, Z3 z3);
|
||||
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL tmat3x3(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x3<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(tmat3x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(tmat3x3<U, P> const & m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat3x3<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat3x3.inl"
|
||||
#endif
|
|
@ -1,561 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x3.inl
|
||||
|
||||
#include "func_matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x3<T, P>::tmat3x3(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(T scalar)
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0);
|
||||
this->value[2] = col_type(0, 0, scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1,
|
||||
T x2, T y2, T z2
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2
|
||||
)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2,
|
||||
X3 x3, Y3 y3, Z3 z3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3
|
||||
(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(tmat3x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(tmat3x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(tmat3x3<U, P> const & m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(tmat3x3<U, P> const & m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator++(int)
|
||||
{
|
||||
tmat3x3<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator--(int)
|
||||
{
|
||||
tmat3x3<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
scalar - m[0],
|
||||
scalar - m[1],
|
||||
scalar - m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v)
|
||||
{
|
||||
return typename tmat3x3<T, P>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m)
|
||||
{
|
||||
return typename tmat3x3<T, P>::row_type(
|
||||
m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z,
|
||||
m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z,
|
||||
m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
T const SrcA02 = m1[0][2];
|
||||
T const SrcA10 = m1[1][0];
|
||||
T const SrcA11 = m1[1][1];
|
||||
T const SrcA12 = m1[1][2];
|
||||
T const SrcA20 = m1[2][0];
|
||||
T const SrcA21 = m1[2][1];
|
||||
T const SrcA22 = m1[2][2];
|
||||
|
||||
T const SrcB00 = m2[0][0];
|
||||
T const SrcB01 = m2[0][1];
|
||||
T const SrcB02 = m2[0][2];
|
||||
T const SrcB10 = m2[1][0];
|
||||
T const SrcB11 = m2[1][1];
|
||||
T const SrcB12 = m2[1][2];
|
||||
T const SrcB20 = m2[2][0];
|
||||
T const SrcB21 = m2[2][1];
|
||||
T const SrcB22 = m2[2][2];
|
||||
|
||||
tmat3x3<T, P> Result(uninitialize);
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2],
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m)
|
||||
{
|
||||
return tmat3x3<T, P>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
tmat3x3<T, P> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,172 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat3x4
|
||||
{
|
||||
typedef tvec4<T, P> col_type;
|
||||
typedef tvec3<T, P> row_type;
|
||||
typedef tmat3x4<T, P> type;
|
||||
typedef tmat4x3<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat3x4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat3x4(tmat3x4<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x4(ctor);
|
||||
GLM_FUNC_DECL explicit tmat3x4(T scalar);
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1,
|
||||
T x2, T y2, T z2, T w2);
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3>
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2,
|
||||
X3 x3, Y3 y3, Z3 z3, W3 w3);
|
||||
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_DECL tmat3x4(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x4<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator+=(tmat3x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator-=(tmat3x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat3x4<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x4<T, P>::col_type operator*(tmat3x4<T, P> const & m, typename tmat3x4<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat3x4<T, P>::row_type operator*(typename tmat3x4<T, P>::col_type const & v, tmat3x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat3x4.inl"
|
||||
#endif
|
|
@ -1,532 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x4.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x4<T, P>::tmat3x4(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(T scalar)
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0, 0);
|
||||
this->value[2] = col_type(0, 0, scalar, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1,
|
||||
T x2, T y2, T z2, T w2
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2
|
||||
)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2,
|
||||
X3 x3, Y3 y3, Z3 z3, W3 w3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4
|
||||
(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(tmat3x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(tmat3x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> & tmat3x4<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator++(int)
|
||||
{
|
||||
tmat3x4<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator--(int)
|
||||
{
|
||||
tmat3x4<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type operator*
|
||||
(
|
||||
tmat3x4<T, P> const & m,
|
||||
typename tmat3x4<T, P>::row_type const & v
|
||||
)
|
||||
{
|
||||
return typename tmat3x4<T, P>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z,
|
||||
m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::row_type operator*
|
||||
(
|
||||
typename tmat3x4<T, P>::col_type const & v,
|
||||
tmat3x4<T, P> const & m
|
||||
)
|
||||
{
|
||||
return typename tmat3x4<T, P>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3],
|
||||
v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
{
|
||||
const T SrcA00 = m1[0][0];
|
||||
const T SrcA01 = m1[0][1];
|
||||
const T SrcA02 = m1[0][2];
|
||||
const T SrcA03 = m1[0][3];
|
||||
const T SrcA10 = m1[1][0];
|
||||
const T SrcA11 = m1[1][1];
|
||||
const T SrcA12 = m1[1][2];
|
||||
const T SrcA13 = m1[1][3];
|
||||
const T SrcA20 = m1[2][0];
|
||||
const T SrcA21 = m1[2][1];
|
||||
const T SrcA22 = m1[2][2];
|
||||
const T SrcA23 = m1[2][3];
|
||||
|
||||
const T SrcB00 = m2[0][0];
|
||||
const T SrcB01 = m2[0][1];
|
||||
const T SrcB02 = m2[0][2];
|
||||
const T SrcB10 = m2[1][0];
|
||||
const T SrcB11 = m2[1][1];
|
||||
const T SrcB12 = m2[1][2];
|
||||
const T SrcB20 = m2[2][0];
|
||||
const T SrcB21 = m2[2][1];
|
||||
const T SrcB22 = m2[2][2];
|
||||
const T SrcB30 = m2[3][0];
|
||||
const T SrcB31 = m2[3][1];
|
||||
const T SrcB32 = m2[3][2];
|
||||
|
||||
tmat4x4<T, P> Result(uninitialize);
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
|
||||
Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01 + SrcA23 * SrcB02;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
|
||||
Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11 + SrcA23 * SrcB12;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
|
||||
Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21 + SrcA23 * SrcB22;
|
||||
Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31 + SrcA20 * SrcB32;
|
||||
Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31 + SrcA21 * SrcB32;
|
||||
Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31 + SrcA22 * SrcB32;
|
||||
Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31 + SrcA23 * SrcB32;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,177 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat4x2
|
||||
{
|
||||
typedef tvec2<T, P> col_type;
|
||||
typedef tvec4<T, P> row_type;
|
||||
typedef tmat4x2<T, P> type;
|
||||
typedef tmat2x4<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat4x2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat4x2(tmat4x2<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat4x2(tmat4x2<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x2(ctor);
|
||||
GLM_FUNC_DECL explicit tmat4x2(T scalar);
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2,
|
||||
T x3, T y3);
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3,
|
||||
typename X4, typename Y4>
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3,
|
||||
X4 x4, Y4 y4);
|
||||
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL tmat4x2(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3,
|
||||
tvec2<V4, P> const & v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x2<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x4<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(tmat4x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(tmat4x2<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator++ ();
|
||||
GLM_FUNC_DECL tmat4x2<T, P> & operator-- ();
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat4x2.inl"
|
||||
#endif
|
|
@ -1,545 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x2.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
# ifdef GLM_STATIC_CONST_MEMBERS
|
||||
template<typename T, precision P>
|
||||
const tmat4x2<T, P> tmat4x2<T, P>::ZERO(static_cast<T>(0));
|
||||
|
||||
template<typename T, precision P>
|
||||
const tmat4x2<T, P> tmat4x2<T, P>::IDENTITY(static_cast<T>(1));
|
||||
# endif
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
this->value[2] = col_type(0, 0);
|
||||
this->value[3] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x2<T, P>::tmat4x2(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(T scalar)
|
||||
{
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
this->value[2] = col_type(0, 0);
|
||||
this->value[3] = col_type(0, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2,
|
||||
T x3, T y3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
this->value[3] = col_type(x3, y3);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3
|
||||
)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3,
|
||||
typename X4, typename Y4>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
(
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3,
|
||||
X4 x4, Y4 y4
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3));
|
||||
this->value[3] = col_type(static_cast<T>(x4), value_type(y4));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2
|
||||
(
|
||||
tvec2<V1, P> const & v1,
|
||||
tvec2<V2, P> const & v2,
|
||||
tvec2<V3, P> const & v3,
|
||||
tvec2<V4, P> const & v4
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
}
|
||||
|
||||
// -- Conversion --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
this->value[3] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(tmat4x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
this->value[3] += m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
this->value[3] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(tmat4x2<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
this->value[3] -= m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
this->value[3] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
this->value[3] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
++this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
--this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator++(int)
|
||||
{
|
||||
tmat4x2<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator--(int)
|
||||
{
|
||||
tmat4x2<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
-m[3]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar,
|
||||
m[3] + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar,
|
||||
m[3] - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v)
|
||||
{
|
||||
return typename tmat4x2<T, P>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m)
|
||||
{
|
||||
return typename tmat4x2<T, P>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1],
|
||||
v.x * m[2][0] + v.y * m[2][1],
|
||||
v.x * m[3][0] + v.y * m[3][1]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
T const SrcA10 = m1[1][0];
|
||||
T const SrcA11 = m1[1][1];
|
||||
T const SrcA20 = m1[2][0];
|
||||
T const SrcA21 = m1[2][1];
|
||||
T const SrcA30 = m1[3][0];
|
||||
T const SrcA31 = m1[3][1];
|
||||
|
||||
T const SrcB00 = m2[0][0];
|
||||
T const SrcB01 = m2[0][1];
|
||||
T const SrcB02 = m2[0][2];
|
||||
T const SrcB03 = m2[0][3];
|
||||
T const SrcB10 = m2[1][0];
|
||||
T const SrcB11 = m2[1][1];
|
||||
T const SrcB12 = m2[1][2];
|
||||
T const SrcB13 = m2[1][3];
|
||||
|
||||
tmat2x2<T, P> Result(uninitialize);
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
{
|
||||
return tmat3x2<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar,
|
||||
m[3] / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m)
|
||||
{
|
||||
return tmat4x2<T, P>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2],
|
||||
scalar / m[3]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,177 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat4x3
|
||||
{
|
||||
typedef tvec3<T, P> col_type;
|
||||
typedef tvec4<T, P> row_type;
|
||||
typedef tmat4x3<T, P> type;
|
||||
typedef tmat3x4<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat4x3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat4x3(tmat4x3<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat4x3(tmat4x3<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x3(ctor);
|
||||
GLM_FUNC_DECL explicit tmat4x3(T const & x);
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
T const & x0, T const & y0, T const & z0,
|
||||
T const & x1, T const & y1, T const & z1,
|
||||
T const & x2, T const & y2, T const & z2,
|
||||
T const & x3, T const & y3, T const & z3);
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3,
|
||||
typename X4, typename Y4, typename Z4>
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4);
|
||||
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL tmat4x3(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3,
|
||||
tvec3<V4, P> const & v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x3<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x4<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator+=(tmat4x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator-=(tmat4x3<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat4x3<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x3<T, P>::col_type operator*(tmat4x3<T, P> const & m, typename tmat4x3<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x3<T, P>::row_type operator*(typename tmat4x3<T, P>::col_type const & v, tmat4x3<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat4x3.inl"
|
||||
#endif //GLM_EXTERNAL_TEMPLATE
|
|
@ -1,562 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x3.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0, 0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
this->value[2] = m.value[2];
|
||||
this->value[3] = m.value[3];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x3<T, P>::tmat4x3(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(T const & s)
|
||||
{
|
||||
this->value[0] = col_type(s, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0);
|
||||
this->value[2] = col_type(0, 0, s);
|
||||
this->value[3] = col_type(0, 0, 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
(
|
||||
T const & x0, T const & y0, T const & z0,
|
||||
T const & x1, T const & y1, T const & z1,
|
||||
T const & x2, T const & y2, T const & z2,
|
||||
T const & x3, T const & y3, T const & z3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
this->value[3] = col_type(x3, y3, z3);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3
|
||||
)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3,
|
||||
typename X4, typename Y4, typename Z4>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3));
|
||||
this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3
|
||||
(
|
||||
tvec3<V1, P> const & v1,
|
||||
tvec3<V2, P> const & v2,
|
||||
tvec3<V3, P> const & v3,
|
||||
tvec3<V4, P> const & v4
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<U, Q> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(m[3], 0);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
this->value[3] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(tmat4x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
this->value[3] += m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
this->value[3] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(tmat4x3<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
this->value[3] -= m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
this->value[3] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
this->value[3] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
++this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
--this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator++(int)
|
||||
{
|
||||
tmat4x3<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator--(int)
|
||||
{
|
||||
tmat4x3<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
-m[3]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m[0] - s,
|
||||
m[1] - s,
|
||||
m[2] - s,
|
||||
m[3] - s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type operator*
|
||||
(
|
||||
tmat4x3<T, P> const & m,
|
||||
typename tmat4x3<T, P>::row_type const & v)
|
||||
{
|
||||
return typename tmat4x3<T, P>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::row_type operator*
|
||||
(
|
||||
typename tmat4x3<T, P>::col_type const & v,
|
||||
tmat4x3<T, P> const & m)
|
||||
{
|
||||
return typename tmat4x3<T, P>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2],
|
||||
v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2],
|
||||
v.x * m[3][0] + v.y * m[3][1] + v.z * m[3][2]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
{
|
||||
return tmat2x3<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
T const SrcA02 = m1[0][2];
|
||||
T const SrcA10 = m1[1][0];
|
||||
T const SrcA11 = m1[1][1];
|
||||
T const SrcA12 = m1[1][2];
|
||||
T const SrcA20 = m1[2][0];
|
||||
T const SrcA21 = m1[2][1];
|
||||
T const SrcA22 = m1[2][2];
|
||||
T const SrcA30 = m1[3][0];
|
||||
T const SrcA31 = m1[3][1];
|
||||
T const SrcA32 = m1[3][2];
|
||||
|
||||
T const SrcB00 = m2[0][0];
|
||||
T const SrcB01 = m2[0][1];
|
||||
T const SrcB02 = m2[0][2];
|
||||
T const SrcB03 = m2[0][3];
|
||||
T const SrcB10 = m2[1][0];
|
||||
T const SrcB11 = m2[1][1];
|
||||
T const SrcB12 = m2[1][2];
|
||||
T const SrcB13 = m2[1][3];
|
||||
T const SrcB20 = m2[2][0];
|
||||
T const SrcB21 = m2[2][1];
|
||||
T const SrcB22 = m2[2][2];
|
||||
T const SrcB23 = m2[2][3];
|
||||
|
||||
tmat3x3<T, P> Result(uninitialize);
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02 + SrcA32 * SrcB03;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12 + SrcA32 * SrcB13;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22 + SrcA30 * SrcB23;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22 + SrcA31 * SrcB23;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22 + SrcA32 * SrcB23;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3],
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2] + m1[3][2] * m2[3][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
m[0] / s,
|
||||
m[1] / s,
|
||||
m[2] / s,
|
||||
m[3] / s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m)
|
||||
{
|
||||
return tmat4x3<T, P>(
|
||||
s / m[0],
|
||||
s / m[1],
|
||||
s / m[2],
|
||||
s / m[3]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
} //namespace glm
|
|
@ -1,195 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_mat.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tmat4x4
|
||||
{
|
||||
typedef tvec4<T, P> col_type;
|
||||
typedef tvec4<T, P> row_type;
|
||||
typedef tmat4x4<T, P> type;
|
||||
typedef tmat4x4<T, P> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Constructors --
|
||||
|
||||
GLM_FUNC_DECL tmat4x4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL tmat4x4(tmat4x4<T, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL explicit tmat4x4(ctor);
|
||||
GLM_FUNC_DECL explicit tmat4x4(T const & x);
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
T const & x0, T const & y0, T const & z0, T const & w0,
|
||||
T const & x1, T const & y1, T const & z1, T const & w1,
|
||||
T const & x2, T const & y2, T const & z2, T const & w2,
|
||||
T const & x3, T const & y3, T const & z3, T const & w3);
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3,
|
||||
typename X4, typename Y4, typename Z4, typename W4>
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4);
|
||||
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_DECL tmat4x4(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3,
|
||||
tvec4<V4, P> const & v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x4<U, Q> const & m);
|
||||
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x3<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x2<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x4<T, P> const & x);
|
||||
GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x3<T, P> const & x);
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL col_type & operator[](length_type i);
|
||||
GLM_FUNC_DECL col_type const & operator[](length_type i) const;
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator+=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator+=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator-=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator-=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator*=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator*=(tmat4x4<U, P> const & m);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator/=(U s);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator/=(tmat4x4<U, P> const & m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator++();
|
||||
GLM_FUNC_DECL tmat4x4<T, P> & operator--();
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator*(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator*(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat4x4.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
|
@ -1,671 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x4.inl
|
||||
|
||||
#include "func_matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4()
|
||||
{
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, Q> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(T const & s)
|
||||
{
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
this->value[2] = col_type(0, 0, s, 0);
|
||||
this->value[3] = col_type(0, 0, 0, s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
T const & x0, T const & y0, T const & z0, T const & w0,
|
||||
T const & x1, T const & y1, T const & z1, T const & w1,
|
||||
T const & x2, T const & y2, T const & z2, T const & w2,
|
||||
T const & x3, T const & y3, T const & z3, T const & w3
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
this->value[3] = col_type(x3, y3, z3, w3);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
col_type const & v0,
|
||||
col_type const & v1,
|
||||
col_type const & v2,
|
||||
col_type const & v3
|
||||
)
|
||||
{
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
tmat4x4<U, Q> const & m
|
||||
)
|
||||
{
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
}
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3,
|
||||
typename X4, typename Y4, typename Z4, typename W4>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1,
|
||||
X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2,
|
||||
X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3,
|
||||
X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
|
||||
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2));
|
||||
this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3));
|
||||
this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4), value_type(w4));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4
|
||||
(
|
||||
tvec4<V1, P> const & v1,
|
||||
tvec4<V2, P> const & v2,
|
||||
tvec4<V3, P> const & v3,
|
||||
tvec4<V4, P> const & v4
|
||||
)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x2<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x4<T, P> const & m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x3<T, P> const & m)
|
||||
{
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(m[3], 1);
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i)
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) const
|
||||
{
|
||||
assert(i < this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<T, P> const & m)
|
||||
{
|
||||
//memcpy could be faster
|
||||
//memcpy(&this->value, &m.value, 16 * sizeof(valType));
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<U, P> const & m)
|
||||
{
|
||||
//memcpy could be faster
|
||||
//memcpy(&this->value, &m.value, 16 * sizeof(valType));
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
this->value[3] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(tmat4x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
this->value[3] += m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
this->value[3] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(tmat4x4<U, P> const & m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
this->value[3] -= m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
this->value[3] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(tmat4x4<U, P> const & m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
this->value[3] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(tmat4x4<U, P> const & m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
++this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
--this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator++(int)
|
||||
{
|
||||
tmat4x4<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator--(int)
|
||||
{
|
||||
tmat4x4<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary constant operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
-m[3]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m[0] + s,
|
||||
m[1] + s,
|
||||
m[2] + s,
|
||||
m[3] + s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m[0] - s,
|
||||
m[1] - s,
|
||||
m[2] - s,
|
||||
m[3] - s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
s - m[0],
|
||||
s - m[1],
|
||||
s - m[2],
|
||||
s - m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m[0] * s,
|
||||
m[1] * s,
|
||||
m[2] * s,
|
||||
m[3] * s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator*
|
||||
(
|
||||
tmat4x4<T, P> const & m,
|
||||
typename tmat4x4<T, P>::row_type const & v
|
||||
)
|
||||
{
|
||||
/*
|
||||
__m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
__m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1));
|
||||
__m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2));
|
||||
__m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
|
||||
__m128 m0 = _mm_mul_ps(m[0].data, v0);
|
||||
__m128 m1 = _mm_mul_ps(m[1].data, v1);
|
||||
__m128 a0 = _mm_add_ps(m0, m1);
|
||||
|
||||
__m128 m2 = _mm_mul_ps(m[2].data, v2);
|
||||
__m128 m3 = _mm_mul_ps(m[3].data, v3);
|
||||
__m128 a1 = _mm_add_ps(m2, m3);
|
||||
|
||||
__m128 a2 = _mm_add_ps(a0, a1);
|
||||
|
||||
return typename tmat4x4<T, P>::col_type(a2);
|
||||
*/
|
||||
|
||||
typename tmat4x4<T, P>::col_type const Mov0(v[0]);
|
||||
typename tmat4x4<T, P>::col_type const Mov1(v[1]);
|
||||
typename tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0;
|
||||
typename tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1;
|
||||
typename tmat4x4<T, P>::col_type const Add0 = Mul0 + Mul1;
|
||||
typename tmat4x4<T, P>::col_type const Mov2(v[2]);
|
||||
typename tmat4x4<T, P>::col_type const Mov3(v[3]);
|
||||
typename tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2;
|
||||
typename tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3;
|
||||
typename tmat4x4<T, P>::col_type const Add1 = Mul2 + Mul3;
|
||||
typename tmat4x4<T, P>::col_type const Add2 = Add0 + Add1;
|
||||
return Add2;
|
||||
|
||||
/*
|
||||
return typename tmat4x4<T, P>::col_type(
|
||||
m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3],
|
||||
m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3],
|
||||
m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3],
|
||||
m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]);
|
||||
*/
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator*
|
||||
(
|
||||
typename tmat4x4<T, P>::col_type const & v,
|
||||
tmat4x4<T, P> const & m
|
||||
)
|
||||
{
|
||||
return typename tmat4x4<T, P>::row_type(
|
||||
m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3],
|
||||
m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3],
|
||||
m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3],
|
||||
m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2)
|
||||
{
|
||||
return tmat2x4<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2)
|
||||
{
|
||||
return tmat3x4<T, P>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
typename tmat4x4<T, P>::col_type const SrcA0 = m1[0];
|
||||
typename tmat4x4<T, P>::col_type const SrcA1 = m1[1];
|
||||
typename tmat4x4<T, P>::col_type const SrcA2 = m1[2];
|
||||
typename tmat4x4<T, P>::col_type const SrcA3 = m1[3];
|
||||
|
||||
typename tmat4x4<T, P>::col_type const SrcB0 = m2[0];
|
||||
typename tmat4x4<T, P>::col_type const SrcB1 = m2[1];
|
||||
typename tmat4x4<T, P>::col_type const SrcB2 = m2[2];
|
||||
typename tmat4x4<T, P>::col_type const SrcB3 = m2[3];
|
||||
|
||||
tmat4x4<T, P> Result(uninitialize);
|
||||
Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3];
|
||||
Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3];
|
||||
Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3];
|
||||
Result[3] = SrcA0 * SrcB3[0] + SrcA1 * SrcB3[1] + SrcA2 * SrcB3[2] + SrcA3 * SrcB3[3];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
m[0] / s,
|
||||
m[1] / s,
|
||||
m[2] / s,
|
||||
m[3] / s);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m)
|
||||
{
|
||||
return tmat4x4<T, P>(
|
||||
s / m[0],
|
||||
s / m[1],
|
||||
s / m[2],
|
||||
s / m[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
tmat4x4<T, P> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE
|
||||
# include "type_mat4x4_simd.inl"
|
||||
#endif
|
|
@ -1,7 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x4_sse2.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
||||
}//namespace glm
|
|
@ -1,576 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_vec.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "precision.hpp"
|
||||
#include "type_int.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, std::size_t size, bool aligned>
|
||||
struct storage
|
||||
{
|
||||
typedef struct type {
|
||||
uint8 data[size];
|
||||
} type;
|
||||
};
|
||||
|
||||
#define GLM_ALIGNED_STORAGE_TYPE_STRUCT(x) \
|
||||
template <typename T> \
|
||||
struct storage<T, x, true> { \
|
||||
GLM_ALIGNED_STRUCT(x) type { \
|
||||
uint8 data[x]; \
|
||||
}; \
|
||||
};
|
||||
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(1)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(2)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(4)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(8)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(16)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(32)
|
||||
GLM_ALIGNED_STORAGE_TYPE_STRUCT(64)
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
template <>
|
||||
struct storage<float, 16, true>
|
||||
{
|
||||
typedef glm_vec4 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<int, 16, true>
|
||||
{
|
||||
typedef glm_ivec4 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<unsigned int, 16, true>
|
||||
{
|
||||
typedef glm_uvec4 type;
|
||||
};
|
||||
/*
|
||||
# else
|
||||
typedef union __declspec(align(16)) glm_128
|
||||
{
|
||||
unsigned __int8 data[16];
|
||||
} glm_128;
|
||||
|
||||
template <>
|
||||
struct storage<float, 16, true>
|
||||
{
|
||||
typedef glm_128 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<int, 16, true>
|
||||
{
|
||||
typedef glm_128 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<unsigned int, 16, true>
|
||||
{
|
||||
typedef glm_128 type;
|
||||
};
|
||||
*/
|
||||
# endif
|
||||
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX_BIT)
|
||||
template <>
|
||||
struct storage<double, 32, true>
|
||||
{
|
||||
typedef glm_dvec4 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX2_BIT)
|
||||
template <>
|
||||
struct storage<int64, 32, true>
|
||||
{
|
||||
typedef glm_i64vec4 type;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct storage<uint64, 32, true>
|
||||
{
|
||||
typedef glm_u64vec4 type;
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P> struct tvec1;
|
||||
template <typename T, precision P> struct tvec2;
|
||||
template <typename T, precision P> struct tvec3;
|
||||
template <typename T, precision P> struct tvec4;
|
||||
|
||||
typedef tvec1<float, highp> highp_vec1_t;
|
||||
typedef tvec1<float, mediump> mediump_vec1_t;
|
||||
typedef tvec1<float, lowp> lowp_vec1_t;
|
||||
typedef tvec1<double, highp> highp_dvec1_t;
|
||||
typedef tvec1<double, mediump> mediump_dvec1_t;
|
||||
typedef tvec1<double, lowp> lowp_dvec1_t;
|
||||
typedef tvec1<int, highp> highp_ivec1_t;
|
||||
typedef tvec1<int, mediump> mediump_ivec1_t;
|
||||
typedef tvec1<int, lowp> lowp_ivec1_t;
|
||||
typedef tvec1<uint, highp> highp_uvec1_t;
|
||||
typedef tvec1<uint, mediump> mediump_uvec1_t;
|
||||
typedef tvec1<uint, lowp> lowp_uvec1_t;
|
||||
typedef tvec1<bool, highp> highp_bvec1_t;
|
||||
typedef tvec1<bool, mediump> mediump_bvec1_t;
|
||||
typedef tvec1<bool, lowp> lowp_bvec1_t;
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 2 components vector of high single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<float, highp> highp_vec2;
|
||||
|
||||
/// 2 components vector of medium single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<float, mediump> mediump_vec2;
|
||||
|
||||
/// 2 components vector of low single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<float, lowp> lowp_vec2;
|
||||
|
||||
/// 2 components vector of high double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<double, highp> highp_dvec2;
|
||||
|
||||
/// 2 components vector of medium double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<double, mediump> mediump_dvec2;
|
||||
|
||||
/// 2 components vector of low double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<double, lowp> lowp_dvec2;
|
||||
|
||||
/// 2 components vector of high precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<int, highp> highp_ivec2;
|
||||
|
||||
/// 2 components vector of medium precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<int, mediump> mediump_ivec2;
|
||||
|
||||
/// 2 components vector of low precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<int, lowp> lowp_ivec2;
|
||||
|
||||
/// 2 components vector of high precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<uint, highp> highp_uvec2;
|
||||
|
||||
/// 2 components vector of medium precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<uint, mediump> mediump_uvec2;
|
||||
|
||||
/// 2 components vector of low precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<uint, lowp> lowp_uvec2;
|
||||
|
||||
/// 2 components vector of high precision bool numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<bool, highp> highp_bvec2;
|
||||
|
||||
/// 2 components vector of medium precision bool numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<bool, mediump> mediump_bvec2;
|
||||
|
||||
/// 2 components vector of low precision bool numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec2<bool, lowp> lowp_bvec2;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 3 components vector of high single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<float, highp> highp_vec3;
|
||||
|
||||
/// 3 components vector of medium single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<float, mediump> mediump_vec3;
|
||||
|
||||
/// 3 components vector of low single-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<float, lowp> lowp_vec3;
|
||||
|
||||
/// 3 components vector of high double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<double, highp> highp_dvec3;
|
||||
|
||||
/// 3 components vector of medium double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<double, mediump> mediump_dvec3;
|
||||
|
||||
/// 3 components vector of low double-precision floating-point numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<double, lowp> lowp_dvec3;
|
||||
|
||||
/// 3 components vector of high precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<int, highp> highp_ivec3;
|
||||
|
||||
/// 3 components vector of medium precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<int, mediump> mediump_ivec3;
|
||||
|
||||
/// 3 components vector of low precision signed integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<int, lowp> lowp_ivec3;
|
||||
|
||||
/// 3 components vector of high precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<uint, highp> highp_uvec3;
|
||||
|
||||
/// 3 components vector of medium precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<uint, mediump> mediump_uvec3;
|
||||
|
||||
/// 3 components vector of low precision unsigned integer numbers.
|
||||
/// There is no guarantee on the actual precision.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<uint, lowp> lowp_uvec3;
|
||||
|
||||
/// 3 components vector of high precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<bool, highp> highp_bvec3;
|
||||
|
||||
/// 3 components vector of medium precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<bool, mediump> mediump_bvec3;
|
||||
|
||||
/// 3 components vector of low precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec3<bool, lowp> lowp_bvec3;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_precision
|
||||
/// @{
|
||||
|
||||
/// 4 components vector of high single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<float, highp> highp_vec4;
|
||||
|
||||
/// 4 components vector of medium single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<float, mediump> mediump_vec4;
|
||||
|
||||
/// 4 components vector of low single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<float, lowp> lowp_vec4;
|
||||
|
||||
/// 4 components vector of high double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<double, highp> highp_dvec4;
|
||||
|
||||
/// 4 components vector of medium double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<double, mediump> mediump_dvec4;
|
||||
|
||||
/// 4 components vector of low double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<double, lowp> lowp_dvec4;
|
||||
|
||||
/// 4 components vector of high precision signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<int, highp> highp_ivec4;
|
||||
|
||||
/// 4 components vector of medium precision signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<int, mediump> mediump_ivec4;
|
||||
|
||||
/// 4 components vector of low precision signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<int, lowp> lowp_ivec4;
|
||||
|
||||
/// 4 components vector of high precision unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<uint, highp> highp_uvec4;
|
||||
|
||||
/// 4 components vector of medium precision unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<uint, mediump> mediump_uvec4;
|
||||
|
||||
/// 4 components vector of low precision unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<uint, lowp> lowp_uvec4;
|
||||
|
||||
/// 4 components vector of high precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<bool, highp> highp_bvec4;
|
||||
|
||||
/// 4 components vector of medium precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<bool, mediump> mediump_bvec4;
|
||||
|
||||
/// 4 components vector of low precision bool numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef tvec4<bool, lowp> lowp_bvec4;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @addtogroup core_types
|
||||
/// @{
|
||||
|
||||
// -- Default float definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_FLOAT))
|
||||
typedef lowp_vec2 vec2;
|
||||
typedef lowp_vec3 vec3;
|
||||
typedef lowp_vec4 vec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
|
||||
typedef mediump_vec2 vec2;
|
||||
typedef mediump_vec3 vec3;
|
||||
typedef mediump_vec4 vec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_FLOAT)
|
||||
/// 2 components vector of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_vec2 vec2;
|
||||
|
||||
//! 3 components vector of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_vec3 vec3;
|
||||
|
||||
//! 4 components vector of floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_vec4 vec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Default double definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_DOUBLE))
|
||||
typedef lowp_dvec2 dvec2;
|
||||
typedef lowp_dvec3 dvec3;
|
||||
typedef lowp_dvec4 dvec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
|
||||
typedef mediump_dvec2 dvec2;
|
||||
typedef mediump_dvec3 dvec3;
|
||||
typedef mediump_dvec4 dvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_DOUBLE)
|
||||
/// 2 components vector of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_dvec2 dvec2;
|
||||
|
||||
//! 3 components vector of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_dvec3 dvec3;
|
||||
|
||||
//! 4 components vector of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_dvec4 dvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Signed integer definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_INT))
|
||||
typedef lowp_ivec2 ivec2;
|
||||
typedef lowp_ivec3 ivec3;
|
||||
typedef lowp_ivec4 ivec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_INT))
|
||||
typedef mediump_ivec2 ivec2;
|
||||
typedef mediump_ivec3 ivec3;
|
||||
typedef mediump_ivec4 ivec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_INT)
|
||||
/// 2 components vector of signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_ivec2 ivec2;
|
||||
|
||||
/// 3 components vector of signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_ivec3 ivec3;
|
||||
|
||||
/// 4 components vector of signed integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_ivec4 ivec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Unsigned integer definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_UINT))
|
||||
typedef lowp_uvec2 uvec2;
|
||||
typedef lowp_uvec3 uvec3;
|
||||
typedef lowp_uvec4 uvec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
|
||||
typedef mediump_uvec2 uvec2;
|
||||
typedef mediump_uvec3 uvec3;
|
||||
typedef mediump_uvec4 uvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_UINT)
|
||||
/// 2 components vector of unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_uvec2 uvec2;
|
||||
|
||||
/// 3 components vector of unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_uvec3 uvec3;
|
||||
|
||||
/// 4 components vector of unsigned integer numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_uvec4 uvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
// -- Boolean definition --
|
||||
|
||||
#if(defined(GLM_PRECISION_LOWP_BOOL))
|
||||
typedef lowp_bvec2 bvec2;
|
||||
typedef lowp_bvec3 bvec3;
|
||||
typedef lowp_bvec4 bvec4;
|
||||
#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
|
||||
typedef mediump_bvec2 bvec2;
|
||||
typedef mediump_bvec3 bvec3;
|
||||
typedef mediump_bvec4 bvec4;
|
||||
#else //defined(GLM_PRECISION_HIGHP_BOOL)
|
||||
/// 2 components vector of boolean.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_bvec2 bvec2;
|
||||
|
||||
/// 3 components vector of boolean.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_bvec3 bvec3;
|
||||
|
||||
/// 4 components vector of boolean.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
|
||||
typedef highp_bvec4 bvec4;
|
||||
#endif//GLM_PRECISION
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
|
@ -1,2 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_vec.inl
|
|
@ -1,302 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_vec1.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../fwd.hpp"
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec1
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec1<T, P> type;
|
||||
typedef tvec1<bool, P> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
T x;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
union
|
||||
{
|
||||
T x;
|
||||
T r;
|
||||
T s;
|
||||
/*
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, x)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, r)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, s)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, x)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, r)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, s)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, x)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, r)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, s)
|
||||
# endif//GLM_SWIZZLE*/
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union {T x, r, s;};
|
||||
/*
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE*/
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 1;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, P> const & v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, Q> const & v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(T scalar);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec2<U, Q> const & v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec3<U, Q> const & v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec4<U, Q> const & v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec1<U, Q> const & v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
/*
|
||||
# if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
|
||||
template <int E0>
|
||||
GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1, E0, -1,-2,-3> const & that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
# endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
|
||||
*/
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<T, P> const & v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator*=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator/=(tvec1<U, P> const & v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec1<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec1<T, P> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec1<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator- (tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec1<T, P> operator~(tvec1<T, P> const & v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec1.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
|
@ -1,558 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_vec1.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: x(0)
|
||||
# endif
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, P> const & v)
|
||||
: x(v.x)
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, Q> const & v)
|
||||
: x(v.x)
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(T scalar)
|
||||
: x(scalar)
|
||||
{}
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<U, Q> const & v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec2<U, Q> const & v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec3<U, Q> const & v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec4<U, Q> const & v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i)
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i) const
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<T, P> const & v)
|
||||
{
|
||||
this->x = v.x;
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x = static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(U scalar)
|
||||
{
|
||||
this->x += static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x += static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(U scalar)
|
||||
{
|
||||
this->x -= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x -= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(U scalar)
|
||||
{
|
||||
this->x *= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x *= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(U scalar)
|
||||
{
|
||||
this->x /= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x /= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator++()
|
||||
{
|
||||
++this->x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator--()
|
||||
{
|
||||
--this->x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator++(int)
|
||||
{
|
||||
tvec1<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator--(int)
|
||||
{
|
||||
tvec1<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(U scalar)
|
||||
{
|
||||
this->x %= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x %= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(U scalar)
|
||||
{
|
||||
this->x &= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x &= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(U scalar)
|
||||
{
|
||||
this->x |= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x |= U(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(U scalar)
|
||||
{
|
||||
this->x ^= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x ^= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(U scalar)
|
||||
{
|
||||
this->x <<= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x <<= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(U scalar)
|
||||
{
|
||||
this->x >>= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x >>= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Unary constant operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
-v.x);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar + v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x + v2.x);
|
||||
}
|
||||
|
||||
//operator-
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar - v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x - v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar * v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x * v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar / v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x / v2.x);
|
||||
}
|
||||
|
||||
// -- Binary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x % scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar % v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x % v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x & scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar & v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x & v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x | scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar | v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x | v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x ^ scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar ^ v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x ^ v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x << scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar << v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x << v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v.x >> scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
scalar >> v.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
v1.x >> v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> operator~(tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
~v.x);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return (v1.x == v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return (v1.x != v2.x);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2)
|
||||
{
|
||||
return tvec1<bool, P>(v1.x && v2.x);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2)
|
||||
{
|
||||
return tvec1<bool, P>(v1.x || v2.x);
|
||||
}
|
||||
}//namespace glm
|
|
@ -1,388 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_vec2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec2
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec2<T, P> type;
|
||||
typedef tvec2<bool, P> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
T x, y;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
union
|
||||
{
|
||||
struct{ T x, y; };
|
||||
struct{ T r, g; };
|
||||
struct{ T s, t; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, x, y)
|
||||
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, r, g)
|
||||
_GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, s, t)
|
||||
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, x, y)
|
||||
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, r, g)
|
||||
_GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, s, t)
|
||||
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, x, y)
|
||||
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, r, g)
|
||||
_GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, s, t)
|
||||
# endif//GLM_SWIZZLE
|
||||
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union {T x, r, s;};
|
||||
union {T y, g, t;};
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P, tvec2, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 2;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, P> const& v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, Q> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(T s1, T s2);
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(A x, B y);
|
||||
template <typename A, typename B>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec1<A, P> const & v1, tvec1<B, P> const & v2);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec3<U, Q> const & v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec4<U, Q> const & v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec2<U, Q> const & v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec2(detail::_swizzle<2, T, P, glm::tvec2, E0, E1,-1,-2> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<T, P> const & v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec2<U, P> const & v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec2<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec2<T, P> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec2<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec2<U, P> const & v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(T scalar, tvec2<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec2<T, P> operator~(tvec2<T, P> const & v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec2<bool, P> operator&&(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec2<bool, P> operator||(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec2.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
|
@ -1,894 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/core/type_tvec2.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
# ifdef GLM_STATIC_CONST_MEMBERS
|
||||
template <typename T, precision P>
|
||||
const tvec2<T, P> tvec2<T, P>::ZERO(static_cast<T>(0), static_cast<T>(0));
|
||||
|
||||
template <typename T, precision P>
|
||||
const tvec2<T, P> tvec2<T, P>::X(static_cast<T>(1), static_cast<T>(0));
|
||||
|
||||
template <typename T, precision P>
|
||||
const tvec2<T, P> tvec2<T, P>::Y(static_cast<T>(0), static_cast<T>(1));
|
||||
|
||||
template <typename T, precision P>
|
||||
const tvec2<T, P> tvec2<T, P>::XY(static_cast<T>(1), static_cast<T>(1));
|
||||
# endif
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: x(0), y(0)
|
||||
# endif
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<T, P> const & v)
|
||||
: x(v.x), y(v.y)
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<T, Q> const & v)
|
||||
: x(v.x), y(v.y)
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(T scalar)
|
||||
: x(scalar), y(scalar)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(T s1, T s2)
|
||||
: x(s1), y(s2)
|
||||
{}
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(A a, B b)
|
||||
: x(static_cast<T>(a))
|
||||
, y(static_cast<T>(b))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec1<A, P> const & a, tvec1<B, P> const & b)
|
||||
: x(static_cast<T>(a.x))
|
||||
, y(static_cast<T>(b.x))
|
||||
{}
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<U, Q> const & v)
|
||||
: x(static_cast<T>(v.x))
|
||||
, y(static_cast<T>(v.y))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec3<U, Q> const & v)
|
||||
: x(static_cast<T>(v.x))
|
||||
, y(static_cast<T>(v.y))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec4<U, Q> const & v)
|
||||
: x(static_cast<T>(v.x))
|
||||
, y(static_cast<T>(v.y))
|
||||
{}
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i)
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i) const
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<T, P> const & v)
|
||||
{
|
||||
this->x = v.x;
|
||||
this->y = v.y;
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x = static_cast<T>(v.x);
|
||||
this->y = static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(U scalar)
|
||||
{
|
||||
this->x += static_cast<T>(scalar);
|
||||
this->y += static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x += static_cast<T>(v.x);
|
||||
this->y += static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x += static_cast<T>(v.x);
|
||||
this->y += static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(U scalar)
|
||||
{
|
||||
this->x -= static_cast<T>(scalar);
|
||||
this->y -= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x -= static_cast<T>(v.x);
|
||||
this->y -= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x -= static_cast<T>(v.x);
|
||||
this->y -= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(U scalar)
|
||||
{
|
||||
this->x *= static_cast<T>(scalar);
|
||||
this->y *= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x *= static_cast<T>(v.x);
|
||||
this->y *= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x *= static_cast<T>(v.x);
|
||||
this->y *= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(U scalar)
|
||||
{
|
||||
this->x /= static_cast<T>(scalar);
|
||||
this->y /= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x /= static_cast<T>(v.x);
|
||||
this->y /= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x /= static_cast<T>(v.x);
|
||||
this->y /= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator++()
|
||||
{
|
||||
++this->x;
|
||||
++this->y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator--()
|
||||
{
|
||||
--this->x;
|
||||
--this->y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> tvec2<T, P>::operator++(int)
|
||||
{
|
||||
tvec2<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> tvec2<T, P>::operator--(int)
|
||||
{
|
||||
tvec2<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(U scalar)
|
||||
{
|
||||
this->x %= static_cast<T>(scalar);
|
||||
this->y %= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x %= static_cast<T>(v.x);
|
||||
this->y %= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x %= static_cast<T>(v.x);
|
||||
this->y %= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(U scalar)
|
||||
{
|
||||
this->x &= static_cast<T>(scalar);
|
||||
this->y &= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x &= static_cast<T>(v.x);
|
||||
this->y &= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x &= static_cast<T>(v.x);
|
||||
this->y &= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(U scalar)
|
||||
{
|
||||
this->x |= static_cast<T>(scalar);
|
||||
this->y |= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x |= static_cast<T>(v.x);
|
||||
this->y |= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x |= static_cast<T>(v.x);
|
||||
this->y |= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(U scalar)
|
||||
{
|
||||
this->x ^= static_cast<T>(scalar);
|
||||
this->y ^= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x ^= static_cast<T>(v.x);
|
||||
this->y ^= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x ^= static_cast<T>(v.x);
|
||||
this->y ^= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(U scalar)
|
||||
{
|
||||
this->x <<= static_cast<T>(scalar);
|
||||
this->y <<= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x <<= static_cast<T>(v.x);
|
||||
this->y <<= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x <<= static_cast<T>(v.x);
|
||||
this->y <<= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(U scalar)
|
||||
{
|
||||
this->x >>= static_cast<T>(scalar);
|
||||
this->y >>= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(tvec1<U, P> const & v)
|
||||
{
|
||||
this->x >>= static_cast<T>(v.x);
|
||||
this->y >>= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(tvec2<U, P> const & v)
|
||||
{
|
||||
this->x >>= static_cast<T>(v.x);
|
||||
this->y >>= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
-v.x,
|
||||
-v.y);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x + scalar,
|
||||
v.y + scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x + v2.x,
|
||||
v1.y + v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar + v.x,
|
||||
scalar + v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x + v2.x,
|
||||
v1.x + v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x + v2.x,
|
||||
v1.y + v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x - scalar,
|
||||
v.y - scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x - v2.x,
|
||||
v1.y - v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar - v.x,
|
||||
scalar - v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x - v2.x,
|
||||
v1.x - v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x - v2.x,
|
||||
v1.y - v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x * scalar,
|
||||
v.y * scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x * v2.x,
|
||||
v1.y * v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar * v.x,
|
||||
scalar * v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x * v2.x,
|
||||
v1.x * v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x * v2.x,
|
||||
v1.y * v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x / scalar,
|
||||
v.y / scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x / v2.x,
|
||||
v1.y / v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar / v.x,
|
||||
scalar / v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x / v2.x,
|
||||
v1.x / v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x / v2.x,
|
||||
v1.y / v2.y);
|
||||
}
|
||||
|
||||
// -- Binary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x % scalar,
|
||||
v.y % scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x % v2.x,
|
||||
v1.y % v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar % v.x,
|
||||
scalar % v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x % v2.x,
|
||||
v1.x % v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x % v2.x,
|
||||
v1.y % v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x & scalar,
|
||||
v.y & scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x & v2.x,
|
||||
v1.y & v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar & v.x,
|
||||
scalar & v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x & v2.x,
|
||||
v1.x & v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x & v2.x,
|
||||
v1.y & v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x | scalar,
|
||||
v.y | scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x | v2.x,
|
||||
v1.y | v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar | v.x,
|
||||
scalar | v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x | v2.x,
|
||||
v1.x | v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x | v2.x,
|
||||
v1.y | v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x ^ scalar,
|
||||
v.y ^ scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x ^ v2.x,
|
||||
v1.y ^ v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar ^ v.x,
|
||||
scalar ^ v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x ^ v2.x,
|
||||
v1.x ^ v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x ^ v2.x,
|
||||
v1.y ^ v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x << scalar,
|
||||
v.y << scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x << v2.x,
|
||||
v1.y << v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar << v.x,
|
||||
scalar << v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x << v2.x,
|
||||
v1.x << v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x << v2.x,
|
||||
v1.y << v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v.x >> scalar,
|
||||
v.y >> scalar);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x >> v2.x,
|
||||
v1.y >> v2.x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(T scalar, tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
scalar >> v.x,
|
||||
scalar >> v.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x >> v2.x,
|
||||
v1.x >> v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
v1.x >> v2.x,
|
||||
v1.y >> v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> operator~(tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
~v.x,
|
||||
~v.y);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return (v1.x == v2.x) && (v1.y == v2.y);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2)
|
||||
{
|
||||
return (v1.x != v2.x) || (v1.y != v2.y);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<bool, P> operator&&(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2)
|
||||
{
|
||||
return tvec2<bool, P>(v1.x && v2.x, v1.y && v2.y);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<bool, P> operator||(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2)
|
||||
{
|
||||
return tvec2<bool, P>(v1.x || v2.x, v1.y || v2.y);
|
||||
}
|
||||
}//namespace glm
|
|
@ -1,409 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_vec3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec3
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec3<T, P> type;
|
||||
typedef tvec3<bool, P> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
T x, y, z;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
union
|
||||
{
|
||||
struct{ T x, y, z; };
|
||||
struct{ T r, g, b; };
|
||||
struct{ T s, t, p; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, x, y, z)
|
||||
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, r, g, b)
|
||||
_GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, s, t, p)
|
||||
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, x, y, z)
|
||||
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, r, g, b)
|
||||
_GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, s, t, p)
|
||||
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, x, y, z)
|
||||
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, r, g, b)
|
||||
_GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, s, t, p)
|
||||
# endif//GLM_SWIZZLE
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union { T x, r, s; };
|
||||
union { T y, g, t; };
|
||||
union { T z, b, p; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P, tvec3, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE
|
||||
# endif//GLM_LANG
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, P> const & v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, Q> const & v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(T a, T b, T c);
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, B b, C c);
|
||||
template <typename A, typename B, typename C>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, B b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, tvec2<B, Q> const & b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec4<U, Q> const & v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec3<U, Q> const & v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
template <int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL tvec3(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec3(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & scalar)
|
||||
{
|
||||
*this = tvec3<T, P>(v(), scalar);
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec3(T const & scalar, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v)
|
||||
{
|
||||
*this = tvec3<T, P>(scalar, v());
|
||||
}
|
||||
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec3<U, P> const & v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec3<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec3<T, P> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec3<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec3<U, P> const & v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(T const & scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(T scalar, tvec3<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec1<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> operator~(tvec3<T, P> const & v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec3<bool, P> operator&&(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec3<bool, P> operator||(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec3.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
File diff suppressed because it is too large
Load diff
|
@ -1,454 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_vec4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec.hpp"
|
||||
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS
|
||||
# include "_swizzle.hpp"
|
||||
# else
|
||||
# include "_swizzle_func.hpp"
|
||||
# endif
|
||||
#endif //GLM_SWIZZLE
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec4
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef tvec4<T, P> type;
|
||||
typedef tvec4<bool, P> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_HAS_ONLY_XYZW
|
||||
T x, y, z, w;
|
||||
|
||||
# elif GLM_HAS_ALIGNED_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# endif
|
||||
|
||||
union
|
||||
{
|
||||
struct { T x, y, z, w;};
|
||||
struct { T r, g, b, a; };
|
||||
struct { T s, t, p, q; };
|
||||
|
||||
typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<P>::value>::type data;
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, x, y, z, w)
|
||||
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, r, g, b, a)
|
||||
_GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, s, t, p, q)
|
||||
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, x, y, z, w)
|
||||
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, r, g, b, a)
|
||||
_GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, s, t, p, q)
|
||||
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, x, y, z, w)
|
||||
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, r, g, b, a)
|
||||
_GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, s, t, p, q)
|
||||
# endif//GLM_SWIZZLE
|
||||
};
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# else
|
||||
union { T x, r, s; };
|
||||
union { T y, g, t; };
|
||||
union { T z, b, p; };
|
||||
union { T w, a, q; };
|
||||
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P, tvec4, tvec2, tvec3, tvec4)
|
||||
# endif//GLM_SWIZZLE
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL T & operator[](length_type i);
|
||||
GLM_FUNC_DECL T const & operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4() GLM_DEFAULT_CTOR;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, P> const& v) GLM_DEFAULT;
|
||||
template <precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, Q> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(ctor);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(T scalar);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(T a, T b, T c, T d);
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, typename D>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(A a, B b, C c, D d);
|
||||
template <typename A, typename B, typename C, typename D>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, P> const& a, tvec1<B, P> const& b, tvec1<C, P> const& c, tvec1<D, P> const& d);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, B b, C c);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec2<B, Q> const & b, C c);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, B b, tvec2<C, Q> const & c);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, B b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec3<B, Q> const & b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec4(tvec4<U, Q> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
template <int E0, int E1, int E2, int E3>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<4, T, P, glm::tvec4, E0, E1, E2, E3> const & that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
|
||||
template <int E0, int E1, int F0, int F1>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, detail::_swizzle<2, T, P, glm::tvec2, F0, F1, -1, -2> const & u)
|
||||
{
|
||||
*this = tvec4<T, P>(v(), u());
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec4(T const & x, T const & y, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v)
|
||||
{
|
||||
*this = tvec4<T, P>(x, y, v());
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & w)
|
||||
{
|
||||
*this = tvec4<T, P>(x, v(), w);
|
||||
}
|
||||
|
||||
template <int E0, int E1>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & z, T const & w)
|
||||
{
|
||||
*this = tvec4<T, P>(v(), z, w);
|
||||
}
|
||||
|
||||
template <int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL tvec4(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v, T const & w)
|
||||
{
|
||||
*this = tvec4<T, P>(v(), w);
|
||||
}
|
||||
|
||||
template <int E0, int E1, int E2>
|
||||
GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v)
|
||||
{
|
||||
*this = tvec4<T, P>(x, v());
|
||||
}
|
||||
# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<T, P> const & v) GLM_DEFAULT;
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator+=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator-=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator*=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec1<U, P> const& v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec4<U, P> const& v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator/=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec4<U, P> const & v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator++();
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator--();
|
||||
GLM_FUNC_DECL tvec4<T, P> operator++(int);
|
||||
GLM_FUNC_DECL tvec4<T, P> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator%=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator&=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator|=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator^=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator<<=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec4<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator>>=(U scalar);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec1<U, P> const & v);
|
||||
template <typename U>
|
||||
GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec4<U, P> const & v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, tvec1<T, P> const & scalar);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec1<T, P> const & scalar, tvec4<T, P> const & v);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec4<T, P> operator~(tvec4<T, P> const & v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2);
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_DECL tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec4.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
|
@ -1,969 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_tvec4.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
struct is_int
|
||||
{
|
||||
enum test {value = 0};
|
||||
};
|
||||
|
||||
template <>
|
||||
struct is_int<uint32>
|
||||
{
|
||||
enum test {value = ~0};
|
||||
};
|
||||
|
||||
template <>
|
||||
struct is_int<int32>
|
||||
{
|
||||
enum test {value = ~0};
|
||||
};
|
||||
|
||||
template <>
|
||||
struct is_int<uint64>
|
||||
{
|
||||
enum test {value = ~0};
|
||||
};
|
||||
|
||||
template <>
|
||||
struct is_int<int64>
|
||||
{
|
||||
enum test {value = ~0};
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_vec4_add
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_vec4_sub
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_vec4_mul
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_vec4_div
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, bool Aligned>
|
||||
struct compute_vec4_mod
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_and
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_or
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_xor
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_shift_left
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_shift_right
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_equal
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z) && (v1.w == v2.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_nequal
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z) || (v1.w != v2.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
|
||||
struct compute_vec4_bitwise_not
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(~v.x, ~v.y, ~v.z, ~v.w);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: x(0), y(0), z(0), w(0)
|
||||
# endif
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, P> const & v)
|
||||
: x(v.x), y(v.y), z(v.z), w(v.w)
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, Q> const & v)
|
||||
: x(v.x), y(v.y), z(v.z), w(v.w)
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(ctor)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T scalar)
|
||||
: x(scalar), y(scalar), z(scalar), w(scalar)
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T a, T b, T c, T d)
|
||||
: x(a), y(b), z(c), w(d)
|
||||
{}
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, typename D>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(A a, B b, C c, D d) :
|
||||
x(static_cast<T>(a)),
|
||||
y(static_cast<T>(b)),
|
||||
z(static_cast<T>(c)),
|
||||
w(static_cast<T>(d))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, typename D>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c, tvec1<D, P> const & d) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(b.x)),
|
||||
z(static_cast<T>(c.x)),
|
||||
w(static_cast<T>(d.x))
|
||||
{}
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, B b, C c) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(a.y)),
|
||||
z(static_cast<T>(b)),
|
||||
w(static_cast<T>(c))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(a.y)),
|
||||
z(static_cast<T>(b.x)),
|
||||
w(static_cast<T>(c.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, tvec2<B, Q> const & v, C s2) :
|
||||
x(static_cast<T>(s1)),
|
||||
y(static_cast<T>(v.x)),
|
||||
z(static_cast<T>(v.y)),
|
||||
w(static_cast<T>(s2))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(b.x)),
|
||||
z(static_cast<T>(b.y)),
|
||||
w(static_cast<T>(c.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, B s2, tvec2<C, Q> const & v) :
|
||||
x(static_cast<T>(s1)),
|
||||
y(static_cast<T>(s2)),
|
||||
z(static_cast<T>(v.x)),
|
||||
w(static_cast<T>(v.y))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, typename C, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(b.x)),
|
||||
z(static_cast<T>(c.x)),
|
||||
w(static_cast<T>(c.y))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, B b) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(a.y)),
|
||||
z(static_cast<T>(a.z)),
|
||||
w(static_cast<T>(b))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(a.y)),
|
||||
z(static_cast<T>(a.z)),
|
||||
w(static_cast<T>(b.x))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A a, tvec3<B, Q> const & b) :
|
||||
x(static_cast<T>(a)),
|
||||
y(static_cast<T>(b.x)),
|
||||
z(static_cast<T>(b.y)),
|
||||
w(static_cast<T>(b.z))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(b.x)),
|
||||
z(static_cast<T>(b.y)),
|
||||
w(static_cast<T>(b.z))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename A, typename B, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b) :
|
||||
x(static_cast<T>(a.x)),
|
||||
y(static_cast<T>(a.y)),
|
||||
z(static_cast<T>(b.x)),
|
||||
w(static_cast<T>(b.y))
|
||||
{}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U, precision Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec4<U, Q> const & v) :
|
||||
x(static_cast<T>(v.x)),
|
||||
y(static_cast<T>(v.y)),
|
||||
z(static_cast<T>(v.z)),
|
||||
w(static_cast<T>(v.w))
|
||||
{}
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i)
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER T const & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i) const
|
||||
{
|
||||
assert(i >= 0 && i < this->length());
|
||||
return (&x)[i];
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<T, P> const & v)
|
||||
{
|
||||
this->x = v.x;
|
||||
this->y = v.y;
|
||||
this->z = v.z;
|
||||
this->w = v.w;
|
||||
return *this;
|
||||
}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<U, P> const & v)
|
||||
{
|
||||
this->x = static_cast<T>(v.x);
|
||||
this->y = static_cast<T>(v.y);
|
||||
this->z = static_cast<T>(v.z);
|
||||
this->w = static_cast<T>(v.w);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator++()
|
||||
{
|
||||
++this->x;
|
||||
++this->y;
|
||||
++this->z;
|
||||
++this->w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator--()
|
||||
{
|
||||
--this->x;
|
||||
--this->y;
|
||||
--this->z;
|
||||
--this->w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator++(int)
|
||||
{
|
||||
tvec4<T, P> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator--(int)
|
||||
{
|
||||
tvec4<T, P> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec1<U, P> const& v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec4<U, P> const& v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(U scalar)
|
||||
{
|
||||
return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec1<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename U>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec4<U, P> const & v)
|
||||
{
|
||||
return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
|
||||
}
|
||||
|
||||
// -- Unary constant operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(0) -= v;
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) += scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) += v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(v) += scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v2) += v1;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) += v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) -= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) -= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) -= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1.x) -= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) -= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) *= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) *= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(v) *= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v2) *= v1;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) *= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) /= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) /= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) /= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1.x) /= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) /= v2;
|
||||
}
|
||||
|
||||
// -- Binary bit operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) %= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) %= v2.x;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) %= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar.x) %= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) %= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) &= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) &= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) &= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1.x) &= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) &= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) |= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) |= v2.x;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) |= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1.x) |= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) |= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) ^= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) ^= v2.x;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) ^= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1.x) ^= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) ^= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) <<= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) <<= v2.x;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) <<= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1.x) <<= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) <<= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar)
|
||||
{
|
||||
return tvec4<T, P>(v) >>= scalar;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) >>= v2.x;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<T, P>(scalar) >>= v;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1.x) >>= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return tvec4<T, P>(v1) >>= v2;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> operator~(tvec4<T, P> const & v)
|
||||
{
|
||||
return detail::compute_vec4_bitwise_not<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return detail::compute_vec4_equal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
|
||||
{
|
||||
return detail::compute_vec4_nequal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2)
|
||||
{
|
||||
return tvec4<bool, P>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w);
|
||||
}
|
||||
|
||||
template <precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2)
|
||||
{
|
||||
return tvec4<bool, P>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_ALIGNED_TYPE
|
||||
# include "type_vec4_simd.inl"
|
||||
#endif
|
|
@ -1,481 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/detail/type_tvec4_simd.inl
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
template <precision P, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, float, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<float, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER tvec4<float, P> operator ()() const
|
||||
{
|
||||
__m128 data = *reinterpret_cast<__m128 const*>(&this->_buffer);
|
||||
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
Result.data = _mm_permute_ps(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
# else
|
||||
Result.data = _mm_shuffle_ps(data, data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
# endif
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, int32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<int32, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER tvec4<int32, P> operator ()() const
|
||||
{
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
tvec4<int32, P> Result(uninitialize);
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, uint32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<uint32, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER tvec4<uint32, P> operator ()() const
|
||||
{
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
tvec4<uint32, P> Result(uninitialize);
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif// GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_add<float, P, true>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
Result.data = _mm_add_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_add<double, P, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
Result.data = _mm256_add_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_sub<float, P, true>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
Result.data = _mm_sub_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_sub<double, P, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
Result.data = _mm256_sub_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_mul<float, P, true>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
Result.data = _mm_mul_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_mul<double, P, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
Result.data = _mm256_mul_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_div<float, P, true>
|
||||
{
|
||||
static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b)
|
||||
{
|
||||
tvec4<float, P> Result(uninitialize);
|
||||
Result.data = _mm_div_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <precision P>
|
||||
struct compute_vec4_div<double, P, true>
|
||||
{
|
||||
static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b)
|
||||
{
|
||||
tvec4<double, P> Result(uninitialize);
|
||||
Result.data = _mm256_div_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <>
|
||||
struct compute_vec4_div<float, aligned_lowp, true>
|
||||
{
|
||||
static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & a, tvec4<float, aligned_lowp> const & b)
|
||||
{
|
||||
tvec4<float, aligned_lowp> Result(uninitialize);
|
||||
Result.data = _mm_mul_ps(a.data, _mm_rcp_ps(b.data));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_and<T, P, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm_and_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_and<T, P, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm256_and_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_or<T, P, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm_or_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_or<T, P, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm256_or_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_xor<T, P, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm_xor_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_xor<T, P, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm256_xor_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_left<T, P, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm_sll_epi32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_left<T, P, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm256_sll_epi64(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_right<T, P, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm_srl_epi32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_shift_right<T, P, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm256_srl_epi64(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_bitwise_not<T, P, true, 32, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const & v)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm_xor_si128(v.data, _mm_set1_epi32(-1));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <typename T, precision P>
|
||||
struct compute_vec4_bitwise_not<T, P, true, 64, true>
|
||||
{
|
||||
static tvec4<T, P> call(tvec4<T, P> const & v)
|
||||
{
|
||||
tvec4<T, P> Result(uninitialize);
|
||||
Result.data = _mm256_xor_si256(v.data, _mm_set1_epi32(-1));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_equal<float, P, false, 32, true>
|
||||
{
|
||||
static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
{
|
||||
return _mm_movemask_ps(_mm_cmpeq_ps(v1.data, v2.data)) != 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_equal<int32, P, true, 32, true>
|
||||
{
|
||||
static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
{
|
||||
return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_nequal<float, P, false, 32, true>
|
||||
{
|
||||
static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
|
||||
{
|
||||
return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) != 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <precision P>
|
||||
struct compute_vec4_nequal<int32, P, true, 32, true>
|
||||
{
|
||||
static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
|
||||
{
|
||||
return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
# if !GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: data(_mm_setzero_ps())
|
||||
# endif
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: data(_mm_setzero_ps())
|
||||
# endif
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4()
|
||||
# ifndef GLM_FORCE_NO_CTOR_INIT
|
||||
: data(_mm_setzero_ps())
|
||||
# endif
|
||||
{}
|
||||
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float s) :
|
||||
data(_mm_set1_ps(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float s) :
|
||||
data(_mm_set1_ps(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float s) :
|
||||
data(_mm_set1_ps(s))
|
||||
{}
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_lowp>::tvec4(double s) :
|
||||
data(_mm256_set1_pd(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_mediump>::tvec4(double s) :
|
||||
data(_mm256_set1_pd(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_highp>::tvec4(double s) :
|
||||
data(_mm256_set1_pd(s))
|
||||
{}
|
||||
# endif
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 s) :
|
||||
data(_mm_set1_epi32(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 s) :
|
||||
data(_mm_set1_epi32(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 s) :
|
||||
data(_mm_set1_epi32(s))
|
||||
{}
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_lowp>::tvec4(int64 s) :
|
||||
data(_mm256_set1_epi64x(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_mediump>::tvec4(int64 s) :
|
||||
data(_mm256_set1_epi64x(s))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_highp>::tvec4(int64 s) :
|
||||
data(_mm256_set1_epi64x(s))
|
||||
{}
|
||||
# endif
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float a, float b, float c, float d) :
|
||||
data(_mm_set_ps(d, c, b, a))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float a, float b, float c, float d) :
|
||||
data(_mm_set_ps(d, c, b, a))
|
||||
{}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float a, float b, float c, float d) :
|
||||
data(_mm_set_ps(d, c, b, a))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_set_epi32(d, c, b, a))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_set_epi32(d, c, b, a))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_set_epi32(d, c, b, a))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
|
||||
{}
|
||||
|
||||
template <>
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) :
|
||||
data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a)))
|
||||
{}
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
|
@ -1,6 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/exponential.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/func_exponential.hpp"
|
|
@ -1,119 +0,0 @@
|
|||
/// @file glm/ext.hpp
|
||||
///
|
||||
/// @ref core (Dependence)
|
||||
///
|
||||
/// @defgroup gtc GTC Extensions (Stable)
|
||||
///
|
||||
/// @brief Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program.
|
||||
///
|
||||
/// GTC extensions aim to be stable.
|
||||
///
|
||||
/// Even if it's highly unrecommended, it's possible to include all the extensions at once by
|
||||
/// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.
|
||||
///
|
||||
/// @defgroup gtx GTX Extensions (Experimental)
|
||||
///
|
||||
/// @brief Functions and types that the GLSL specification doesn't define, but
|
||||
/// useful to have for a C++ program.
|
||||
///
|
||||
/// Experimental extensions are useful functions and types, but the development of
|
||||
/// their API and functionality is not necessarily stable. They can change
|
||||
/// substantially between versions. Backwards compatibility is not much of an issue
|
||||
/// for them.
|
||||
///
|
||||
/// Even if it's highly unrecommended, it's possible to include all the extensions
|
||||
/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be
|
||||
/// included a specific file.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "glm.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
|
||||
# define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
|
||||
# pragma message("GLM: All extensions included (not recommanded)")
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
#include "./gtc/bitfield.hpp"
|
||||
#include "./gtc/color_space.hpp"
|
||||
#include "./gtc/constants.hpp"
|
||||
#include "./gtc/epsilon.hpp"
|
||||
#include "./gtc/functions.hpp"
|
||||
#include "./gtc/integer.hpp"
|
||||
#include "./gtc/matrix_access.hpp"
|
||||
#include "./gtc/matrix_integer.hpp"
|
||||
#include "./gtc/matrix_inverse.hpp"
|
||||
#include "./gtc/matrix_transform.hpp"
|
||||
#include "./gtc/noise.hpp"
|
||||
#include "./gtc/packing.hpp"
|
||||
#include "./gtc/quaternion.hpp"
|
||||
#include "./gtc/random.hpp"
|
||||
#include "./gtc/reciprocal.hpp"
|
||||
#include "./gtc/round.hpp"
|
||||
//#include "./gtc/type_aligned.hpp"
|
||||
#include "./gtc/type_precision.hpp"
|
||||
#include "./gtc/type_ptr.hpp"
|
||||
#include "./gtc/ulp.hpp"
|
||||
#include "./gtc/vec1.hpp"
|
||||
#if GLM_HAS_ALIGNED_TYPE
|
||||
# include "./gtc/type_aligned.hpp"
|
||||
#endif
|
||||
|
||||
#include "./gtx/associated_min_max.hpp"
|
||||
#include "./gtx/bit.hpp"
|
||||
#include "./gtx/closest_point.hpp"
|
||||
#include "./gtx/color_space.hpp"
|
||||
#include "./gtx/color_space_YCoCg.hpp"
|
||||
#include "./gtx/compatibility.hpp"
|
||||
#include "./gtx/component_wise.hpp"
|
||||
#include "./gtx/dual_quaternion.hpp"
|
||||
#include "./gtx/euler_angles.hpp"
|
||||
#include "./gtx/extend.hpp"
|
||||
#include "./gtx/extended_min_max.hpp"
|
||||
#include "./gtx/fast_exponential.hpp"
|
||||
#include "./gtx/fast_square_root.hpp"
|
||||
#include "./gtx/fast_trigonometry.hpp"
|
||||
#include "./gtx/gradient_paint.hpp"
|
||||
#include "./gtx/handed_coordinate_space.hpp"
|
||||
#include "./gtx/integer.hpp"
|
||||
#include "./gtx/intersect.hpp"
|
||||
#include "./gtx/log_base.hpp"
|
||||
#include "./gtx/matrix_cross_product.hpp"
|
||||
#include "./gtx/matrix_interpolation.hpp"
|
||||
#include "./gtx/matrix_major_storage.hpp"
|
||||
#include "./gtx/matrix_operation.hpp"
|
||||
#include "./gtx/matrix_query.hpp"
|
||||
#include "./gtx/mixed_product.hpp"
|
||||
#include "./gtx/norm.hpp"
|
||||
#include "./gtx/normal.hpp"
|
||||
#include "./gtx/normalize_dot.hpp"
|
||||
#include "./gtx/number_precision.hpp"
|
||||
#include "./gtx/optimum_pow.hpp"
|
||||
#include "./gtx/orthonormalize.hpp"
|
||||
#include "./gtx/perpendicular.hpp"
|
||||
#include "./gtx/polar_coordinates.hpp"
|
||||
#include "./gtx/projection.hpp"
|
||||
#include "./gtx/quaternion.hpp"
|
||||
#include "./gtx/raw_data.hpp"
|
||||
#include "./gtx/rotate_vector.hpp"
|
||||
|
||||
#include "./gtx/spline.hpp"
|
||||
#include "./gtx/std_based_type.hpp"
|
||||
|
||||
#if !(GLM_COMPILER & GLM_COMPILER_CUDA)
|
||||
# include "./gtx/string_cast.hpp"
|
||||
#endif
|
||||
|
||||
#include "./gtx/transform.hpp"
|
||||
#include "./gtx/transform2.hpp"
|
||||
#include "./gtx/vector_angle.hpp"
|
||||
#include "./gtx/vector_query.hpp"
|
||||
#include "./gtx/wrap.hpp"
|
||||
|
||||
#if GLM_HAS_TEMPLATE_ALIASES
|
||||
# include "./gtx/scalar_multiplication.hpp"
|
||||
#endif
|
||||
|
||||
#if GLM_HAS_RANGE_FOR
|
||||
# include "./gtx/range.hpp"
|
||||
#endif
|
2570
libs/glm/glm/fwd.hpp
2570
libs/glm/glm/fwd.hpp
File diff suppressed because it is too large
Load diff
|
@ -1,6 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/geometric.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/func_geometric.hpp"
|
|
@ -1,88 +0,0 @@
|
|||
/// @ref core
|
||||
/// @file glm/glm.hpp
|
||||
///
|
||||
/// @defgroup core GLM Core
|
||||
///
|
||||
/// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible.
|
||||
///
|
||||
/// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and
|
||||
/// C++ functions that mirror the GLSL functions. It also includes
|
||||
/// @ref core_precision "a set of precision-based types" that can be used in the appropriate
|
||||
/// functions. The C++ types are all based on a basic set of @ref core_template "template types".
|
||||
///
|
||||
/// The best documentation for GLM Core is the current GLSL specification,
|
||||
/// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2
|
||||
/// (pdf file)</a>.
|
||||
///
|
||||
/// GLM core functionnalities require <glm/glm.hpp> to be included to be used.
|
||||
///
|
||||
/// @defgroup core_types Types
|
||||
///
|
||||
/// @brief The standard types defined by the specification.
|
||||
///
|
||||
/// These types are all typedefs of more generalized, template types. To see the definition
|
||||
/// of these template types, go to @ref core_template.
|
||||
///
|
||||
/// @ingroup core
|
||||
///
|
||||
/// @defgroup core_precision Precision types
|
||||
///
|
||||
/// @brief Non-GLSL types that are used to define precision-based types.
|
||||
///
|
||||
/// The GLSL language allows the user to define the precision of a particular variable.
|
||||
/// In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility
|
||||
/// with OpenGL ES's precision qualifiers, where they @em do have an effect.
|
||||
///
|
||||
/// C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing:
|
||||
/// a number of typedefs of the @ref core_template that use a particular precision.
|
||||
///
|
||||
/// None of these types make any guarantees about the actual precision used.
|
||||
///
|
||||
/// @ingroup core
|
||||
///
|
||||
/// @defgroup core_template Template types
|
||||
///
|
||||
/// @brief The generic template types used as the basis for the core types.
|
||||
///
|
||||
/// These types are all templates used to define the actual @ref core_types.
|
||||
/// These templetes are implementation details of GLM types and should not be used explicitly.
|
||||
///
|
||||
/// @ingroup core
|
||||
|
||||
#include "detail/_fixes.hpp"
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
#include <climits>
|
||||
#include <cfloat>
|
||||
#include <limits>
|
||||
#include <cassert>
|
||||
#include "fwd.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED)
|
||||
# define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED
|
||||
# pragma message("GLM: Core library included")
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
#include "vec2.hpp"
|
||||
#include "vec3.hpp"
|
||||
#include "vec4.hpp"
|
||||
#include "mat2x2.hpp"
|
||||
#include "mat2x3.hpp"
|
||||
#include "mat2x4.hpp"
|
||||
#include "mat3x2.hpp"
|
||||
#include "mat3x3.hpp"
|
||||
#include "mat3x4.hpp"
|
||||
#include "mat4x2.hpp"
|
||||
#include "mat4x3.hpp"
|
||||
#include "mat4x4.hpp"
|
||||
|
||||
#include "trigonometric.hpp"
|
||||
#include "exponential.hpp"
|
||||
#include "common.hpp"
|
||||
#include "packing.hpp"
|
||||
#include "geometric.hpp"
|
||||
#include "matrix.hpp"
|
||||
#include "vector_relational.hpp"
|
||||
#include "integer.hpp"
|
|
@ -1,207 +0,0 @@
|
|||
/// @ref gtc_bitfield
|
||||
/// @file glm/gtc/bitfield.hpp
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_bitfield (dependence)
|
||||
///
|
||||
/// @defgroup gtc_bitfield GLM_GTC_bitfield
|
||||
/// @ingroup gtc
|
||||
///
|
||||
/// @brief Allow to perform bit operations on integer values
|
||||
///
|
||||
/// <glm/gtc/bitfield.hpp> need to be included to use these functionalities.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/setup.hpp"
|
||||
#include "../detail/precision.hpp"
|
||||
#include "../detail/type_int.hpp"
|
||||
#include "../detail/_vectorize.hpp"
|
||||
#include <limits>
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_GTC_bitfield extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtc_bitfield
|
||||
/// @{
|
||||
|
||||
/// Build a mask of 'count' bits
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType mask(genIUType Bits);
|
||||
|
||||
/// Build a mask of 'count' bits
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename T, precision P, template <typename, precision> class vecIUType>
|
||||
GLM_FUNC_DECL vecIUType<T, P> mask(vecIUType<T, P> const & v);
|
||||
|
||||
/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift);
|
||||
|
||||
/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift);
|
||||
|
||||
/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift);
|
||||
|
||||
/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift);
|
||||
|
||||
/// Set to 1 a range of bits.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount);
|
||||
|
||||
/// Set to 1 a range of bits.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount);
|
||||
|
||||
/// Set to 0 a range of bits.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount);
|
||||
|
||||
/// Set to 0 a range of bits.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y);
|
||||
|
||||
/// Interleaves the bits of x and y.
|
||||
/// The first bit is the first bit of x followed by the first bit of y.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z);
|
||||
|
||||
/// Interleaves the bits of x, y and z.
|
||||
/// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w);
|
||||
|
||||
/// Interleaves the bits of x, y, z and w.
|
||||
/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
|
||||
/// The other bits are interleaved following the previous sequence.
|
||||
///
|
||||
/// @see gtc_bitfield
|
||||
GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
|
||||
|
||||
/// @}
|
||||
} //namespace glm
|
||||
|
||||
#include "bitfield.inl"
|
|
@ -1,515 +0,0 @@
|
|||
/// @ref gtc_bitfield
|
||||
/// @file glm/gtc/bitfield.inl
|
||||
|
||||
#include "../simd/integer.h"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename PARAM, typename RET>
|
||||
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y);
|
||||
|
||||
template <typename PARAM, typename RET>
|
||||
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z);
|
||||
|
||||
template <typename PARAM, typename RET>
|
||||
GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w);
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y)
|
||||
{
|
||||
glm::uint16 REG1(x);
|
||||
glm::uint16 REG2(y);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333);
|
||||
|
||||
REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555);
|
||||
REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555);
|
||||
|
||||
return REG1 | (REG2 << 1);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y)
|
||||
{
|
||||
glm::uint32 REG1(x);
|
||||
glm::uint32 REG2(y);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint32(0x00FF00FF);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint32(0x00FF00FF);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x0F0F0F0F);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x0F0F0F0F);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x33333333);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x33333333);
|
||||
|
||||
REG1 = ((REG1 << 1) | REG1) & glm::uint32(0x55555555);
|
||||
REG2 = ((REG2 << 1) | REG2) & glm::uint32(0x55555555);
|
||||
|
||||
return REG1 | (REG2 << 1);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFFull);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFFull);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FFull);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FFull);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0Full);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0Full);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333ull);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333ull);
|
||||
|
||||
REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555ull);
|
||||
REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555ull);
|
||||
|
||||
return REG1 | (REG2 << 1);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z)
|
||||
{
|
||||
glm::uint32 REG1(x);
|
||||
glm::uint32 REG2(y);
|
||||
glm::uint32 REG3(z);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF);
|
||||
REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint32(0xF00F00F00F00F00F);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint32(0xF00F00F00F00F00F);
|
||||
REG3 = ((REG3 << 8) | REG3) & glm::uint32(0xF00F00F00F00F00F);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x30C30C30C30C30C3);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x30C30C30C30C30C3);
|
||||
REG3 = ((REG3 << 4) | REG3) & glm::uint32(0x30C30C30C30C30C3);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x9249249249249249);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x9249249249249249);
|
||||
REG3 = ((REG3 << 2) | REG3) & glm::uint32(0x9249249249249249);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
glm::uint64 REG3(z);
|
||||
|
||||
REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull);
|
||||
REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull);
|
||||
REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull);
|
||||
REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full);
|
||||
REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull);
|
||||
REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull);
|
||||
REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
glm::uint64 REG3(z);
|
||||
|
||||
REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull);
|
||||
REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull);
|
||||
REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull);
|
||||
|
||||
REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull);
|
||||
REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull);
|
||||
REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull);
|
||||
|
||||
REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full);
|
||||
REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full);
|
||||
REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full);
|
||||
|
||||
REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull);
|
||||
REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull);
|
||||
REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull);
|
||||
|
||||
REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull);
|
||||
REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull);
|
||||
REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w)
|
||||
{
|
||||
glm::uint32 REG1(x);
|
||||
glm::uint32 REG2(y);
|
||||
glm::uint32 REG3(z);
|
||||
glm::uint32 REG4(w);
|
||||
|
||||
REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F);
|
||||
REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F);
|
||||
REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F);
|
||||
REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F);
|
||||
|
||||
REG1 = ((REG1 << 6) | REG1) & glm::uint32(0x0303030303030303);
|
||||
REG2 = ((REG2 << 6) | REG2) & glm::uint32(0x0303030303030303);
|
||||
REG3 = ((REG3 << 6) | REG3) & glm::uint32(0x0303030303030303);
|
||||
REG4 = ((REG4 << 6) | REG4) & glm::uint32(0x0303030303030303);
|
||||
|
||||
REG1 = ((REG1 << 3) | REG1) & glm::uint32(0x1111111111111111);
|
||||
REG2 = ((REG2 << 3) | REG2) & glm::uint32(0x1111111111111111);
|
||||
REG3 = ((REG3 << 3) | REG3) & glm::uint32(0x1111111111111111);
|
||||
REG4 = ((REG4 << 3) | REG4) & glm::uint32(0x1111111111111111);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
|
||||
}
|
||||
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w)
|
||||
{
|
||||
glm::uint64 REG1(x);
|
||||
glm::uint64 REG2(y);
|
||||
glm::uint64 REG3(z);
|
||||
glm::uint64 REG4(w);
|
||||
|
||||
REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FFull);
|
||||
REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FFull);
|
||||
REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FFull);
|
||||
REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FFull);
|
||||
|
||||
REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000Full);
|
||||
REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000Full);
|
||||
REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000Full);
|
||||
REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000Full);
|
||||
|
||||
REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303ull);
|
||||
REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303ull);
|
||||
REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303ull);
|
||||
REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303ull);
|
||||
|
||||
REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111ull);
|
||||
REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111ull);
|
||||
REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111ull);
|
||||
REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111ull);
|
||||
|
||||
return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3);
|
||||
}
|
||||
}//namespace detail
|
||||
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values");
|
||||
|
||||
return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecIUType>
|
||||
GLM_FUNC_QUALIFIER vecIUType<T, P> mask(vecIUType<T, P> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values");
|
||||
|
||||
return detail::functor1<T, T, P, vecIUType>::call(mask, v);
|
||||
}
|
||||
|
||||
template <typename genIType>
|
||||
GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values");
|
||||
|
||||
int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
|
||||
return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values");
|
||||
|
||||
int const BitSize = static_cast<int>(sizeof(T) * 8);
|
||||
return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift));
|
||||
}
|
||||
|
||||
template <typename genIType>
|
||||
GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
|
||||
|
||||
int const BitSize = static_cast<genIType>(sizeof(genIType) * 8);
|
||||
return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateLeft(vecType<T, P> const& In, int Shift)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values");
|
||||
|
||||
int const BitSize = static_cast<int>(sizeof(T) * 8);
|
||||
return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift));
|
||||
}
|
||||
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount)
|
||||
{
|
||||
return Value | static_cast<genIUType>(mask(BitCount) << FirstBit);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillOne(vecType<T, P> const& Value, int FirstBit, int BitCount)
|
||||
{
|
||||
return Value | static_cast<T>(mask(BitCount) << FirstBit);
|
||||
}
|
||||
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount)
|
||||
{
|
||||
return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillZero(vecType<T, P> const& Value, int FirstBit, int BitCount)
|
||||
{
|
||||
return Value & static_cast<T>(~(mask(BitCount) << FirstBit));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y)
|
||||
{
|
||||
union sign8
|
||||
{
|
||||
int8 i;
|
||||
uint8 u;
|
||||
} sign_x, sign_y;
|
||||
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint8, uint16>(x, y);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} sign_x, sign_y;
|
||||
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint16, uint32>(x, y);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y)
|
||||
{
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} sign_x, sign_y;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint32, uint64>(x, y);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z)
|
||||
{
|
||||
union sign8
|
||||
{
|
||||
int8 i;
|
||||
uint8 u;
|
||||
} sign_x, sign_y, sign_z;
|
||||
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint8, uint32>(x, y, z);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} sign_x, sign_y, sign_z;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} sign_x, sign_y, sign_z;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint32, uint64>(x, y, z);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w)
|
||||
{
|
||||
union sign8
|
||||
{
|
||||
int8 i;
|
||||
uint8 u;
|
||||
} sign_x, sign_y, sign_z, sign_w;
|
||||
|
||||
union sign32
|
||||
{
|
||||
int32 i;
|
||||
uint32 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
sign_w.i = w;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w)
|
||||
{
|
||||
union sign16
|
||||
{
|
||||
int16 i;
|
||||
uint16 u;
|
||||
} sign_x, sign_y, sign_z, sign_w;
|
||||
|
||||
union sign64
|
||||
{
|
||||
int64 i;
|
||||
uint64 u;
|
||||
} result;
|
||||
|
||||
sign_x.i = x;
|
||||
sign_y.i = y;
|
||||
sign_z.i = z;
|
||||
sign_w.i = w;
|
||||
result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u);
|
||||
|
||||
return result.i;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w)
|
||||
{
|
||||
return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w);
|
||||
}
|
||||
}//namespace glm
|
|
@ -1,65 +0,0 @@
|
|||
/// @ref gtc_color_encoding
|
||||
/// @file glm/gtc/color_encoding.inl
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> convertLinearSRGBToD65XYZ(tvec3<T, P> const& ColorLinearSRGB)
|
||||
{
|
||||
tvec3<T, P> const M(0.490f, 0.17697f, 0.2f);
|
||||
tvec3<T, P> const N(0.31f, 0.8124f, 0.01063f);
|
||||
tvec3<T, P> const O(0.490f, 0.01f, 0.99f);
|
||||
|
||||
return (M * ColorLinearSRGB + N * ColorLinearSRGB + O * ColorLinearSRGB) * static_cast<T>(5.650675255693055f);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> convertD65XYZToLinearSRGB(tvec3<T, P> const& ColorD65XYZ)
|
||||
{
|
||||
tvec3<T, P> const M(0.41847f, -0.091169f, 0.0009209f);
|
||||
tvec3<T, P> const N(-0.15866f, 0.25243f, 0.015708f);
|
||||
tvec3<T, P> const O(0.0009209f, -0.0025498f, 0.1786f);
|
||||
|
||||
return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> convertLinearSRGBToD50XYZ(tvec3<T, P> const& ColorLinearSRGB)
|
||||
{
|
||||
tvec3<T, P> const M(0.436030342570117f, 0.222438466210245f, 0.013897440074263f);
|
||||
tvec3<T, P> const N(0.385101860087134f, 0.716942745571917f, 0.097076381494207f);
|
||||
tvec3<T, P> const O(0.143067806654203f, 0.060618777416563f, 0.713926257896652f);
|
||||
|
||||
return M * ColorLinearSRGB + N * ColorLinearSRGB + O * ColorLinearSRGB;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> convertD50XYZToLinearSRGB(tvec3<T, P> const& ColorD50XYZ)
|
||||
{
|
||||
tvec3<T, P> const M();
|
||||
tvec3<T, P> const N();
|
||||
tvec3<T, P> const O();
|
||||
|
||||
return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> convertD65XYZToD50XYZ(tvec3<T, P> const& ColorD65XYZ)
|
||||
{
|
||||
tvec3<T, P> const M(+1.047844353856414f, +0.029549007606644f, -0.009250984365223f);
|
||||
tvec3<T, P> const N(+0.022898981050086f, +0.990508028941971f, +0.015072338237051f);
|
||||
tvec3<T, P> const O(-0.050206647741605f, -0.017074711360960f, +0.751717835079977f);
|
||||
|
||||
return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> convertD50XYZToD65XYZ(tvec3<T, P> const& ColorD50XYZ)
|
||||
{
|
||||
tvec3<T, P> const M();
|
||||
tvec3<T, P> const N();
|
||||
tvec3<T, P> const O();
|
||||
|
||||
return M * ColorD50XYZ + N * ColorD50XYZ + O * ColorD50XYZ;
|
||||
}
|
||||
}//namespace glm
|
|
@ -1,56 +0,0 @@
|
|||
/// @ref gtc_color_space
|
||||
/// @file glm/gtc/color_space.hpp
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_color_space (dependence)
|
||||
///
|
||||
/// @defgroup gtc_color_space GLM_GTC_color_space
|
||||
/// @ingroup gtc
|
||||
///
|
||||
/// @brief Allow to perform bit operations on integer values
|
||||
///
|
||||
/// <glm/gtc/color.hpp> need to be included to use these functionalities.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependencies
|
||||
#include "../detail/setup.hpp"
|
||||
#include "../detail/precision.hpp"
|
||||
#include "../exponential.hpp"
|
||||
#include "../vec3.hpp"
|
||||
#include "../vec4.hpp"
|
||||
#include <limits>
|
||||
|
||||
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_GTC_color_space extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtc_color_space
|
||||
/// @{
|
||||
|
||||
/// Convert a linear color to sRGB color using a standard gamma correction.
|
||||
/// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear);
|
||||
|
||||
/// Convert a linear color to sRGB color using a custom gamma correction.
|
||||
/// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear, T Gamma);
|
||||
|
||||
/// Convert a sRGB color to linear color using a standard gamma correction.
|
||||
/// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB);
|
||||
|
||||
/// Convert a sRGB color to linear color using a custom gamma correction.
|
||||
// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB, T Gamma);
|
||||
|
||||
/// @}
|
||||
} //namespace glm
|
||||
|
||||
#include "color_space.inl"
|
|
@ -1,75 +0,0 @@
|
|||
/// @ref gtc_color_space
|
||||
/// @file glm/gtc/color_space.inl
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
struct compute_rgbToSrgb
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const& ColorRGB, T GammaCorrection)
|
||||
{
|
||||
vecType<T, P> const ClampedColor(clamp(ColorRGB, static_cast<T>(0), static_cast<T>(1)));
|
||||
|
||||
return mix(
|
||||
pow(ClampedColor, vecType<T, P>(GammaCorrection)) * static_cast<T>(1.055) - static_cast<T>(0.055),
|
||||
ClampedColor * static_cast<T>(12.92),
|
||||
lessThan(ClampedColor, vecType<T, P>(static_cast<T>(0.0031308))));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_rgbToSrgb<T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const& ColorRGB, T GammaCorrection)
|
||||
{
|
||||
return tvec4<T, P>(compute_rgbToSrgb<T, P, tvec3>::call(tvec3<T, P>(ColorRGB), GammaCorrection), ColorRGB.w);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
struct compute_srgbToRgb
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const& ColorSRGB, T Gamma)
|
||||
{
|
||||
return mix(
|
||||
pow((ColorSRGB + static_cast<T>(0.055)) * static_cast<T>(0.94786729857819905213270142180095), vecType<T, P>(Gamma)),
|
||||
ColorSRGB * static_cast<T>(0.07739938080495356037151702786378),
|
||||
lessThanEqual(ColorSRGB, vecType<T, P>(static_cast<T>(0.04045))));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_srgbToRgb<T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const& ColorSRGB, T Gamma)
|
||||
{
|
||||
return tvec4<T, P>(compute_srgbToRgb<T, P, tvec3>::call(tvec3<T, P>(ColorSRGB), Gamma), ColorSRGB.w);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> convertLinearToSRGB(vecType<T, P> const& ColorLinear)
|
||||
{
|
||||
return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorLinear, static_cast<T>(0.41666));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> convertLinearToSRGB(vecType<T, P> const& ColorLinear, T Gamma)
|
||||
{
|
||||
return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorLinear, static_cast<T>(1) / Gamma);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> convertSRGBToLinear(vecType<T, P> const& ColorSRGB)
|
||||
{
|
||||
return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, static_cast<T>(2.4));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> convertSRGBToLinear(vecType<T, P> const& ColorSRGB, T Gamma)
|
||||
{
|
||||
return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, Gamma);
|
||||
}
|
||||
}//namespace glm
|
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