dungeon/libs/kaguya-1.3.2/include/kaguya/lua_ref_function.hpp
Adrian Hedqvist ec131d8bda Too much stuff
* Implemented lua using kaguya, only for config files for now
* Moved color struct to its own header
* statically link glew instead of including the source in the project
* Other stuff that I don't remember
2017-10-18 12:25:25 +02:00

408 lines
14 KiB
C++

// Copyright satoren
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#pragma once
#include <vector>
#include <map>
#include <cassert>
#include "kaguya/config.hpp"
#include "kaguya/lua_ref.hpp"
#include "kaguya/exception.hpp"
#include "kaguya/type.hpp"
#include "kaguya/utility.hpp"
#include "kaguya/detail/lua_function_def.hpp"
#include "kaguya/detail/lua_variant_def.hpp"
namespace kaguya {
/// @brief function result value proxy class.
/// don't direct use.
class FunctionResults : public Ref::StackRef,
public detail::LuaVariantImpl<FunctionResults> {
FunctionResults(lua_State *state, int return_status, int startIndex)
: Ref::StackRef(state, startIndex, true), state_(state),
resultStatus_(return_status),
resultCount_(lua_gettop(state) + 1 - startIndex) {}
FunctionResults(lua_State *state, int return_status, int startIndex,
int endIndex)
: Ref::StackRef(state, startIndex, true), state_(state),
resultStatus_(return_status), resultCount_(endIndex - startIndex) {}
friend class detail::FunctionResultProxy;
public:
FunctionResults()
: Ref::StackRef(), state_(0), resultStatus_(0), resultCount_(0) {}
FunctionResults(lua_State *state)
: Ref::StackRef(state, 0, true), state_(state), resultStatus_(0),
resultCount_(0) {}
#if KAGUYA_USE_CPP11
FunctionResults(FunctionResults &&src)
: Ref::StackRef(std::move(src)), state_(src.state_),
resultStatus_(src.resultStatus_), resultCount_(src.resultCount_) {
src.state_ = 0;
}
#else
FunctionResults(const FunctionResults &src)
: Ref::StackRef(src), state_(src.state_),
resultStatus_(src.resultStatus_), resultCount_(src.resultCount_) {
src.state_ = 0;
}
#endif
~FunctionResults() {}
struct reference : public Ref::StackRef,
public detail::LuaVariantImpl<reference> {
reference(lua_State *s, int index) : Ref::StackRef(s, index, false) {}
reference *operator->() { return this; }
const reference *operator->() const { return this; }
};
template <typename T> struct iterator_base {
iterator_base(lua_State *s, int i) : state(s), stack_index(i) {}
template <typename U>
iterator_base(const iterator_base<U> &other)
: state(other.state), stack_index(other.stack_index) {}
T operator*() const { return reference(state, stack_index); }
T operator->() const { return reference(state, stack_index); }
const iterator_base &operator++() {
stack_index++;
return *this;
}
iterator_base operator++(int) {
return iterator_base(state, stack_index++);
}
iterator_base operator+=(int n) {
stack_index += n;
return iterator_base(state, stack_index);
}
/**
* @name relational operators
* @brief
*/
//@{
bool operator==(const iterator_base &other) const {
return state == other.state && stack_index == other.stack_index;
}
bool operator!=(const iterator_base &other) const {
return !(*this == other);
}
//@}
int index() const { return stack_index; }
private:
template <typename U> friend struct iterator_base;
lua_State *state;
int stack_index;
};
typedef iterator_base<reference> iterator;
typedef iterator_base<const reference> const_iterator;
typedef reference const_reference;
iterator begin() { return iterator(state_, stack_index_); }
iterator end() { return iterator(state_, stack_index_ + resultCount_); }
const_iterator begin() const { return const_iterator(state_, stack_index_); }
const_iterator end() const {
return const_iterator(state_, stack_index_ + resultCount_);
}
const_iterator cbegin() const { return const_iterator(state_, stack_index_); }
const_iterator cend() const {
return const_iterator(state_, stack_index_ + resultCount_);
}
template <class Result>
Result get_result(types::typetag<Result> = types::typetag<Result>()) const {
return util::get_result<Result>(state_, stack_index_);
}
LuaStackRef get_result(types::typetag<LuaStackRef>) const {
pop_ = 0;
return LuaStackRef(state_, stack_index_, true);
}
lua_State *state() const { return state_; }
template <typename T>
typename lua_type_traits<T>::get_type result_at(size_t index) const {
if (index >= result_size()) {
throw std::out_of_range("function result out of range");
}
return lua_type_traits<T>::get(state_,
stack_index_ + static_cast<int>(index));
}
reference result_at(size_t index) const {
if (index >= result_size()) {
throw std::out_of_range("function result out of range");
}
return reference(state_, stack_index_ + static_cast<int>(index));
}
size_t result_size() const { return resultCount_; }
size_t resultStatus() const { return resultStatus_; }
operator LuaStackRef() {
pop_ = 0;
return LuaStackRef(state_, stack_index_, true);
}
private:
mutable lua_State *state_;
int resultStatus_;
int resultCount_;
};
namespace detail {
template <typename RetType>
inline RetType FunctionResultProxy::ReturnValue(lua_State *state,
int return_status, int retindex,
types::typetag<RetType>) {
return FunctionResults(state, return_status, retindex)
.get_result(types::typetag<RetType>());
}
inline FunctionResults
FunctionResultProxy::ReturnValue(lua_State *state, int return_status,
int retindex,
types::typetag<FunctionResults>) {
return FunctionResults(state, return_status, retindex);
}
inline void FunctionResultProxy::ReturnValue(lua_State *state,
int return_status, int retindex,
types::typetag<void>) {
KAGUYA_UNUSED(return_status);
lua_settop(state, retindex - 1);
}
#if KAGUYA_USE_CPP11
template <typename Derived>
template <class... Args>
FunctionResults LuaFunctionImpl<Derived>::operator()(Args &&... args) {
return this->template call<FunctionResults>(std::forward<Args>(args)...);
}
template <typename Derived>
template <class... Args>
FunctionResults LuaThreadImpl<Derived>::operator()(Args &&... args) {
return this->template resume<FunctionResults>(std::forward<Args>(args)...);
}
template <typename Derived>
template <class... Args>
FunctionResults LuaVariantImpl<Derived>::operator()(Args &&... args) {
int t = type();
if (t == LUA_TTHREAD) {
return this->template resume<FunctionResults>(std::forward<Args>(args)...);
} else if (t == LUA_TFUNCTION) {
return this->template call<FunctionResults>(std::forward<Args>(args)...);
} else {
except::typeMismatchError(state_(), " is not function or thread");
return FunctionResults(state_());
}
}
#else
#define KAGUYA_TEMPLATE_PARAMETER(N) template <typename Derived>
#define KAGUYA_FUNCTION_ARGS_DEF(N)
#define KAGUYA_CALL_ARGS(N)
#define KAGUYA_OP_FN_DEF(N) \
KAGUYA_TEMPLATE_PARAMETER(N) \
inline FunctionResults LuaFunctionImpl<Derived>::operator()( \
KAGUYA_FUNCTION_ARGS_DEF(N)) { \
return this->template call<FunctionResults>(KAGUYA_CALL_ARGS(N)); \
} \
KAGUYA_TEMPLATE_PARAMETER(N) \
inline FunctionResults LuaThreadImpl<Derived>::operator()( \
KAGUYA_FUNCTION_ARGS_DEF(N)) { \
return this->template resume<FunctionResults>(KAGUYA_CALL_ARGS(N)); \
} \
KAGUYA_TEMPLATE_PARAMETER(N) \
inline FunctionResults LuaVariantImpl<Derived>::operator()( \
KAGUYA_FUNCTION_ARGS_DEF(N)) { \
int t = type(); \
if (t == LUA_TTHREAD) { \
return this->template resume<FunctionResults>(KAGUYA_CALL_ARGS(N)); \
} else if (t == LUA_TFUNCTION) { \
return this->template call<FunctionResults>(KAGUYA_CALL_ARGS(N)); \
} else { \
except::typeMismatchError(state_(), " is not function or thread"); \
return FunctionResults(state_()); \
} \
}
KAGUYA_OP_FN_DEF(0)
#undef KAGUYA_TEMPLATE_PARAMETER
#undef KAGUYA_FUNCTION_ARGS_DEF
#undef KAGUYA_CALL_ARGS
#define KAGUYA_TEMPLATE_PARAMETER(N) \
template <typename Derived> template <KAGUYA_PP_TEMPLATE_DEF_REPEAT(N)>
#define KAGUYA_FUNCTION_ARGS_DEF(N) KAGUYA_PP_ARG_CR_DEF_REPEAT(N)
#define KAGUYA_CALL_ARGS(N) KAGUYA_PP_ARG_REPEAT(N)
KAGUYA_PP_REPEAT_DEF(KAGUYA_FUNCTION_MAX_ARGS, KAGUYA_OP_FN_DEF)
#undef KAGUYA_OP_FN_DEF
#undef KAGUYA_TEMPLATE_PARAMETER
#undef KAGUYA_CALL_ARGS
#undef KAGUYA_FUNCTION_ARGS_DEF
#undef KAGUYA_CALL_DEF
#undef KAGUYA_OP_FN_DEF
#endif
}
inline std::ostream &operator<<(std::ostream &os, const FunctionResults &res) {
for (FunctionResults::const_iterator it = res.begin(); it != res.end();
++it) {
if (it != res.begin()) {
os << ",";
}
util::stackValueDump(os, res.state(), it.index());
}
return os;
}
/// @ingroup lua_type_traits
/// @brief lua_type_traits for FunctionResults
template <> struct lua_type_traits<FunctionResults> {
static int push(lua_State *l, const FunctionResults &ref) {
int size = 0;
for (FunctionResults::const_iterator it = ref.cbegin(); it != ref.cend();
++it) {
size += it->push(l);
}
return size;
}
};
/// @ingroup lua_type_traits
/// @brief lua_type_traits for FunctionResults::reference
template <> struct lua_type_traits<FunctionResults::reference> {
static int push(lua_State *l, const FunctionResults::reference &ref) {
return ref.push(l);
}
};
template <unsigned int I>
FunctionResults::reference get(const FunctionResults &res) {
return res.result_at(I);
}
/// @ingroup lua_type_traits
/// @brief lua_type_traits for LuaFunction
template <> struct lua_type_traits<LuaFunction> {
typedef LuaFunction get_type;
typedef LuaFunction push_type;
static bool strictCheckType(lua_State *l, int index) {
return lua_isfunction(l, index);
}
static bool checkType(lua_State *l, int index) {
return lua_isfunction(l, index) || lua_isnil(l, index);
}
static LuaFunction get(lua_State *l, int index) {
lua_pushvalue(l, index);
return LuaFunction(l, StackTop());
}
static int push(lua_State *l, const LuaFunction &ref) { return ref.push(l); }
};
/// @ingroup lua_type_traits
/// @brief lua_type_traits for LuaFunction
template <>
struct lua_type_traits<const LuaFunction &> : lua_type_traits<LuaFunction> {};
/// @ingroup lua_type_traits
/// @brief lua_type_traits for LuaThread
template <> struct lua_type_traits<LuaThread> {
typedef LuaThread get_type;
typedef LuaThread push_type;
static bool strictCheckType(lua_State *l, int index) {
return lua_isthread(l, index);
}
static bool checkType(lua_State *l, int index) {
return lua_isthread(l, index) || lua_isnil(l, index);
}
static LuaThread get(lua_State *l, int index) {
lua_pushvalue(l, index);
return LuaThread(l, StackTop());
}
static int push(lua_State *l, const LuaThread &ref) { return ref.push(l); }
};
/// @ingroup lua_type_traits
/// @brief lua_type_traits for LuaThread
template <>
struct lua_type_traits<const LuaThread &> : lua_type_traits<LuaThread> {};
/**
* @brief table and function binder.
* state["table"]->*"fun"() is table:fun() in Lua
* @param arg... function args
*/
class MemberFunctionBinder {
public:
template <class T>
MemberFunctionBinder(LuaRef self, T key)
: self_(self), fun_(self_.getField(key)) {}
#define KAGUYA_DELEGATE_LUAREF fun_
#define KAGUYA_DELEGATE_FIRST_ARG self_
#define KAGUYA_DELEGATE_FIRST_ARG_C KAGUYA_DELEGATE_FIRST_ARG,
#if KAGUYA_USE_CPP11
template <class... Args> FunctionResults operator()(Args &&... args) {
return KAGUYA_DELEGATE_LUAREF(
KAGUYA_DELEGATE_FIRST_ARG_C std::forward<Args>(args)...);
}
template <class Result, class... Args> Result call(Args &&... args) {
return KAGUYA_DELEGATE_LUAREF.call<Result>(
KAGUYA_DELEGATE_FIRST_ARG_C std::forward<Args>(args)...);
}
#else
#define KAGUYA_OP_FN_DEF(N) \
template <KAGUYA_PP_TEMPLATE_DEF_REPEAT(N)> \
FunctionResults operator()(KAGUYA_PP_ARG_CR_DEF_REPEAT(N)) { \
return KAGUYA_DELEGATE_LUAREF( \
KAGUYA_DELEGATE_FIRST_ARG_C KAGUYA_PP_ARG_REPEAT(N)); \
}
/**
* @brief If type is function, call lua function.
* If type is lua thread,start or resume lua thread.
* Otherwise send error message to error handler
*/
FunctionResults operator()() {
return KAGUYA_DELEGATE_LUAREF(KAGUYA_DELEGATE_FIRST_ARG);
}
KAGUYA_PP_REPEAT_DEF(KAGUYA_FUNCTION_MAX_ARGS, KAGUYA_OP_FN_DEF)
#undef KAGUYA_OP_FN_DEF
#define KAGUYA_CALL_DEF(N) \
template <class Result, KAGUYA_PP_TEMPLATE_DEF_REPEAT(N)> \
Result call(KAGUYA_PP_ARG_CR_DEF_REPEAT(N)) { \
return KAGUYA_DELEGATE_LUAREF.call<Result>( \
KAGUYA_DELEGATE_FIRST_ARG_C KAGUYA_PP_ARG_REPEAT(N)); \
}
template <class Result> Result call() {
return KAGUYA_DELEGATE_LUAREF.call<Result>(KAGUYA_DELEGATE_FIRST_ARG);
}
KAGUYA_PP_REPEAT_DEF(KAGUYA_FUNCTION_MAX_ARGS, KAGUYA_CALL_DEF)
#undef KAGUYA_CALL_DEF
#endif
#undef KAGUYA_DELEGATE_FIRST_ARG_C
#undef KAGUYA_DELEGATE_FIRST_ARG
#undef KAGUYA_DELEGATE_LUAREF
private:
LuaRef self_; // Table or Userdata
LuaFunction fun_;
};
typedef MemberFunctionBinder mem_fun_binder; // for backward conpatible
}