dungeon/src/LuaHandler.h
2018-03-26 22:16:10 +02:00

15 lines
339 B
C++

#pragma once
#include <string>
#include <kaguya/kaguya.hpp>
#include "TileSet.h"
class LuaHandler {
public:
LuaHandler();
~LuaHandler();
void load_module(std::string name, TileSet* tileset);
static void LuaHandler::add_tile(TileSet* tileset, std::string name, kaguya::LuaTable act);
private:
kaguya::State lua;
};