15 lines
339 B
C++
15 lines
339 B
C++
#pragma once
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#include <string>
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#include <kaguya/kaguya.hpp>
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#include "TileSet.h"
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class LuaHandler {
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public:
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LuaHandler();
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~LuaHandler();
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void load_module(std::string name, TileSet* tileset);
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static void LuaHandler::add_tile(TileSet* tileset, std::string name, kaguya::LuaTable act);
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private:
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kaguya::State lua;
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};
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