dungeon/libs/glm/glm/detail/func_exponential_simd.inl

36 lines
827 B
C++

/// @ref core
/// @file glm/detail/func_exponential_simd.inl
#include "../simd/exponential.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template <precision P>
struct compute_sqrt<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_sqrt_ps(v.data);
return result;
}
};
template <>
struct compute_sqrt<tvec4, float, aligned_lowp, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & v)
{
tvec4<float, aligned_lowp> result(uninitialize);
result.data = glm_vec4_sqrt_lowp(v.data);
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT