71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/// @ref gtc_integer
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/// @file glm/gtc/integer.inl
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namespace glm{
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namespace detail
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{
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template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
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struct compute_log2<T, P, vecType, false, Aligned>
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{
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
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{
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//Equivalent to return findMSB(vec); but save one function call in ASM with VC
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//return findMSB(vec);
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return vecType<T, P>(detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(vec));
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}
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};
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# if GLM_HAS_BITSCAN_WINDOWS
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template <precision P, bool Aligned>
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struct compute_log2<int, P, tvec4, false, Aligned>
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{
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GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & vec)
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{
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tvec4<int, P> Result(glm::uninitialize);
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_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.x), vec.x);
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_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.y), vec.y);
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_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.z), vec.z);
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_BitScanReverse(reinterpret_cast<unsigned long*>(&Result.w), vec.w);
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return Result;
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}
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};
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# endif//GLM_HAS_BITSCAN_WINDOWS
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}//namespace detail
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template <typename genType>
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GLM_FUNC_QUALIFIER int iround(genType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'iround' only accept floating-point inputs");
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assert(static_cast<genType>(0.0) <= x);
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return static_cast<int>(x + static_cast<genType>(0.5));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<int, P> iround(vecType<T, P> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'iround' only accept floating-point inputs");
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assert(all(lessThanEqual(vecType<T, P>(0), x)));
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return vecType<int, P>(x + static_cast<T>(0.5));
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER uint uround(genType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'uround' only accept floating-point inputs");
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assert(static_cast<genType>(0.0) <= x);
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return static_cast<uint>(x + static_cast<genType>(0.5));
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<uint, P> uround(vecType<T, P> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'uround' only accept floating-point inputs");
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assert(all(lessThanEqual(vecType<T, P>(0), x)));
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return vecType<uint, P>(x + static_cast<T>(0.5));
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}
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}//namespace glm
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