dungeon/libs/glm/gtx/gradient_paint.hpp
2017-09-17 14:45:57 +02:00

48 lines
1.3 KiB
C++

/// @ref gtx_gradient_paint
/// @file glm/gtx/gradient_paint.hpp
///
/// @see core (dependence)
/// @see gtx_optimum_pow (dependence)
///
/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint
/// @ingroup gtx
///
/// @brief Functions that return the color of procedural gradient for specific coordinates.
/// <glm/gtx/gradient_paint.hpp> need to be included to use these functionalities.
#pragma once
// Dependency:
#include "../glm.hpp"
#include "../gtx/optimum_pow.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_gradient_paint extension included")
#endif
namespace glm
{
/// @addtogroup gtx_gradient_paint
/// @{
/// Return a color from a radial gradient.
/// @see - gtx_gradient_paint
template <typename T, precision P>
GLM_FUNC_DECL T radialGradient(
tvec2<T, P> const & Center,
T const & Radius,
tvec2<T, P> const & Focal,
tvec2<T, P> const & Position);
/// Return a color from a linear gradient.
/// @see - gtx_gradient_paint
template <typename T, precision P>
GLM_FUNC_DECL T linearGradient(
tvec2<T, P> const & Point0,
tvec2<T, P> const & Point1,
tvec2<T, P> const & Position);
/// @}
}// namespace glm
#include "gradient_paint.inl"