dungeon/libs/glm/gtx/orthonormalize.hpp
2017-09-17 14:45:57 +02:00

45 lines
1.1 KiB
C++

/// @ref gtx_orthonormalize
/// @file glm/gtx/orthonormalize.hpp
///
/// @see core (dependence)
/// @see gtx_extented_min_max (dependence)
///
/// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize
/// @ingroup gtx
///
/// @brief Orthonormalize matrices.
///
/// <glm/gtx/orthonormalize.hpp> need to be included to use these functionalities.
#pragma once
// Dependency:
#include "../vec3.hpp"
#include "../mat3x3.hpp"
#include "../geometric.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_orthonormalize extension included")
#endif
namespace glm
{
/// @addtogroup gtx_orthonormalize
/// @{
/// Returns the orthonormalized matrix of m.
///
/// @see gtx_orthonormalize
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m);
/// Orthonormalizes x according y.
///
/// @see gtx_orthonormalize
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y);
/// @}
}//namespace glm
#include "orthonormalize.inl"