dungeon/libs/glm/gtx/perpendicular.hpp
2017-09-17 14:45:57 +02:00

39 lines
933 B
C++

/// @ref gtx_perpendicular
/// @file glm/gtx/perpendicular.hpp
///
/// @see core (dependence)
/// @see gtx_projection (dependence)
///
/// @defgroup gtx_perpendicular GLM_GTX_perpendicular
/// @ingroup gtx
///
/// @brief Perpendicular of a vector from other one
///
/// <glm/gtx/perpendicular.hpp> need to be included to use these functionalities.
#pragma once
// Dependency:
#include "../glm.hpp"
#include "../gtx/projection.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_perpendicular extension included")
#endif
namespace glm
{
/// @addtogroup gtx_perpendicular
/// @{
//! Projects x a perpendicular axis of Normal.
//! From GLM_GTX_perpendicular extension.
template <typename vecType>
GLM_FUNC_DECL vecType perp(
vecType const & x,
vecType const & Normal);
/// @}
}//namespace glm
#include "perpendicular.inl"