dungeon/src/World.h
2017-09-17 14:45:57 +02:00

18 lines
349 B
C++

#pragma once
#include "Tilemap.h"
#include <vector>
class World {
public:
World();
World(unsigned int seed);
void Init();
Tilemap* GetMap(unsigned int level); // returns null if invalid level or if not initialized
~World();
private:
int worldseed;
std::vector<unsigned int> seeds;
std::vector<Tilemap*> maps;
};