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f10fea3b43
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Started on dual-contouring, nice progress
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2021-05-30 23:20:55 +02:00 |
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ad6106b581
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Port to wgpu 8.0, broken because of spirv-stuff
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2021-05-11 22:37:31 +02:00 |
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05ce6e42c3
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Minor cleanup
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2021-04-05 22:16:03 +02:00 |
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89a35db491
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Terrain mesh optimization
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2021-04-05 14:48:39 +02:00 |
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df694989c9
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cargo fmt
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2021-04-05 10:32:51 +02:00 |
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bcce2c1625
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Update libs, start on terrain
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2021-04-04 23:40:07 +02:00 |
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1e2b1ba81e
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Parralelize buildtime shader loading
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2020-11-28 15:20:19 +01:00 |
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10a19247f7
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tutorial 12 a better camera
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2020-11-26 21:01:35 +01:00 |
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7a8b9a973c
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Add imgui
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2020-11-26 17:17:41 +01:00 |
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ab9d965630
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Rotating cubes + deltatime
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2020-11-25 20:14:08 +01:00 |
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51e8263503
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steal some stuff from sotrh/learn-wgpu/tree/cleanup-nov2020
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2020-11-24 00:50:14 +01:00 |
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003338b828
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Fix compiler and clippy warnings
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2020-10-10 11:52:38 +02:00 |
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129619bb3d
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tutorial11-normals
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2020-10-10 11:35:33 +02:00 |
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0137cd6e22
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Update readme
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2020-10-09 23:34:46 +02:00 |
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e7e251d29d
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tutorial10-lighting
Also switch back to cgmath from nalgebra-glm
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2020-10-09 23:32:31 +02:00 |
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56bb19f3c3
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update readme
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2020-10-09 00:16:08 +02:00 |
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d441747c9a
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tutorial-9-models
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2020-10-09 00:10:58 +02:00 |
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9e2877b657
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tutorial8-depth
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2020-09-20 23:26:11 +02:00 |
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9e10a99aed
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update readme
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2020-09-13 23:14:43 +02:00 |
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e9ae142a90
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tutorial6-uniforms
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2020-09-13 21:30:10 +02:00 |
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176317f511
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add readme
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2020-09-12 23:54:00 +02:00 |
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fad62b21e7
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tutorial5-textures done
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2020-09-12 23:50:58 +02:00 |
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edb71eb9aa
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tutorial5
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2020-09-12 22:43:42 +02:00 |
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