dungeon/src/IfSeeEnemyNode.h

10 lines
224 B
C
Raw Permalink Normal View History

2017-09-17 13:43:13 +02:00
#pragma once
#include "BehaviourTreeNode.h"
class IfSeeEnemyNode :
public BehaviourTreeNode {
public:
IfSeeEnemyNode(BehaviourTreeNode* parent);
~IfSeeEnemyNode();
BehaviourTreeStatus tick(BTTick* tick);
};