11 lines
235 B
C
11 lines
235 B
C
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#pragma once
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#include "BehaviourTreeNode.h"
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class IfNotSeeEnemyNode :
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public BehaviourTreeNode {
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public:
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IfNotSeeEnemyNode(BehaviourTreeNode* parent);
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~IfNotSeeEnemyNode();
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BehaviourTreeStatus tick(BTTick* tick);
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};
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