dungeon/src/IfNotSeeEnemyNode.h
2017-09-17 14:45:57 +02:00

10 lines
235 B
C++

#pragma once
#include "BehaviourTreeNode.h"
class IfNotSeeEnemyNode :
public BehaviourTreeNode {
public:
IfNotSeeEnemyNode(BehaviourTreeNode* parent);
~IfNotSeeEnemyNode();
BehaviourTreeStatus tick(BTTick* tick);
};