Remove fov debug printing

This commit is contained in:
Adrian Hedqvist 2017-09-21 22:17:42 +02:00
parent 6122f1d31d
commit e15d225346

View file

@ -131,7 +131,6 @@ void PlayState::new_game() {
SDL_LogVerbose(SDL_LOG_CATEGORY_SYSTEM, "Calculating initial FOV...\n");
fov = new FieldOfView(tilemap);
fov->calc(hero->getPosition(), 6);
fov->seen->debug_print();
SDL_LogVerbose(SDL_LOG_CATEGORY_SYSTEM, "Done.\n");
}