12 lines
157 B
GLSL
12 lines
157 B
GLSL
#version 330 core
|
|
|
|
uniform vec4 colortint;
|
|
uniform sampler2D textureSampler;
|
|
|
|
in vec2 UV;
|
|
|
|
out vec4 color;
|
|
|
|
void main() {
|
|
color = colortint;
|
|
}
|