Adrian Hedqvist
ec131d8bda
* Implemented lua using kaguya, only for config files for now * Moved color struct to its own header * statically link glew instead of including the source in the project * Other stuff that I don't remember
232 lines
6.3 KiB
C++
232 lines
6.3 KiB
C++
// Copyright satoren
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#pragma once
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#include <iostream>
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#if KAGUYA_USE_CXX_ABI_DEMANGLE
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#include <cxxabi.h>
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#endif
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#include "kaguya/config.hpp"
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#include "kaguya/compatibility.hpp"
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#include "kaguya/traits.hpp"
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#include "kaguya/preprocess.hpp"
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#include "kaguya/exception.hpp"
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#if KAGUYA_USE_CPP11
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#include "kaguya/utility_cxx11.hpp"
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#else
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#include "kaguya/utility_cxx03.hpp"
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#endif
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namespace kaguya {
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namespace util {
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/// @brief save stack count and restore on destructor
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class ScopedSavedStack {
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lua_State *state_;
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int saved_top_index_;
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public:
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/// @brief save stack count
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/// @param state
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explicit ScopedSavedStack(lua_State *state)
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: state_(state), saved_top_index_(state_ ? lua_gettop(state_) : 0) {}
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/// @brief save stack count
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/// @param state
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/// @param count stack count
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explicit ScopedSavedStack(lua_State *state, int count)
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: state_(state), saved_top_index_(count) {}
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/// @brief restore stack count
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~ScopedSavedStack() {
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if (state_) {
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lua_settop(state_, saved_top_index_);
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}
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}
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private:
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ScopedSavedStack(ScopedSavedStack const &);
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ScopedSavedStack &operator=(ScopedSavedStack const &);
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};
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inline void traceBack(lua_State *state, const char *message, int level = 0) {
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#if LUA_VERSION_NUM >= 502
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luaL_traceback(state, state, message, level);
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#else
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KAGUYA_UNUSED(level);
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lua_pushstring(state, message);
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#endif
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}
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inline void stackDump(lua_State *L) {
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int i;
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int top = lua_gettop(L);
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for (i = 1; i <= top; i++) { /* repeat for each level */
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int t = lua_type(L, i);
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switch (t) {
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case LUA_TSTRING: /* strings */
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printf("`%s'", lua_tostring(L, i));
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break;
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case LUA_TBOOLEAN: /* booleans */
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printf(lua_toboolean(L, i) ? "true" : "false");
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break;
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case LUA_TNUMBER: /* numbers */
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printf("%g", lua_tonumber(L, i));
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break;
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case LUA_TUSERDATA:
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if (luaL_getmetafield(L, i, "__name") == LUA_TSTRING) {
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printf("userdata:%s", lua_tostring(L, -1));
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lua_pop(L, 1);
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break;
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}
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default: /* other values */
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printf("%s", lua_typename(L, t));
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break;
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}
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printf(" "); /* put a separator */
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}
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printf("\n"); /* end the listing */
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}
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inline void stackValueDump(std::ostream &os, lua_State *state, int stackIndex,
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int max_recursive = 2) {
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stackIndex = lua_absindex(state, stackIndex);
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util::ScopedSavedStack save(state);
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int type = lua_type(state, stackIndex);
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switch (type) {
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case LUA_TNONE:
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os << "none";
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break;
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case LUA_TNIL:
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os << "nil";
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break;
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case LUA_TBOOLEAN:
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os << ((lua_toboolean(state, stackIndex) != 0) ? "true" : "false");
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break;
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case LUA_TNUMBER:
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os << lua_tonumber(state, stackIndex);
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break;
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case LUA_TSTRING:
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os << "'" << lua_tostring(state, stackIndex) << "'";
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break;
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case LUA_TTABLE: {
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os << "{";
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if (max_recursive <= 1) {
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os << "...";
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} else {
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lua_pushnil(state);
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if ((lua_next(state, stackIndex) != 0)) {
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stackValueDump(os, state, -2, max_recursive - 1);
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os << "=";
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stackValueDump(os, state, -1, max_recursive - 1);
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lua_pop(state, 1); // pop value
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while (lua_next(state, stackIndex) != 0) {
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os << ",";
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stackValueDump(os, state, -2, max_recursive - 1);
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os << "=";
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stackValueDump(os, state, -1, max_recursive - 1);
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lua_pop(state, 1); // pop value
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}
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}
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}
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os << "}";
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} break;
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case LUA_TUSERDATA:
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case LUA_TLIGHTUSERDATA:
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case LUA_TTHREAD:
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os << lua_typename(state, type) << "(" << lua_topointer(state, stackIndex)
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<< ")";
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break;
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case LUA_TFUNCTION:
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os << lua_typename(state, type);
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break;
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default:
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os << "unknown type value";
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break;
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}
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}
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inline lua_State *toMainThread(lua_State *state) {
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#if LUA_VERSION_NUM >= 502
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if (state) {
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lua_rawgeti(state, LUA_REGISTRYINDEX, LUA_RIDX_MAINTHREAD);
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lua_State *mainthread = lua_tothread(state, -1);
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lua_pop(state, 1);
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if (mainthread) {
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return mainthread;
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}
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}
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#endif
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return state;
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}
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#if KAGUYA_USE_CPP11
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inline int push_args(lua_State *) { return 0; }
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template <class Arg, class... Args>
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inline int push_args(lua_State *l, Arg &&arg, Args &&... args) {
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int c = lua_type_traits<typename traits::decay<Arg>::type>::push(
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l, std::forward<Arg>(arg));
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return c + push_args(l, std::forward<Args>(args)...);
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}
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template <class Arg, class... Args>
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inline int push_args(lua_State *l, const Arg &arg, Args &&... args) {
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int c = lua_type_traits<Arg>::push(l, arg);
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return c + push_args(l, std::forward<Args>(args)...);
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}
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#else
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inline int push_args(lua_State *) { return 0; }
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#define KAGUYA_PUSH_DEF(N) \
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c += lua_type_traits<KAGUYA_PP_CAT(A, N)>::push(l, KAGUYA_PP_CAT(a, N));
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#define KAGUYA_PUSH_ARG_DEF(N) \
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template <KAGUYA_PP_TEMPLATE_DEF_REPEAT(N)> \
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inline int push_args(lua_State *l, KAGUYA_PP_ARG_CR_DEF_REPEAT(N)) { \
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int c = 0; \
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KAGUYA_PP_REPEAT(N, KAGUYA_PUSH_DEF) \
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return c; \
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}
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KAGUYA_PP_REPEAT_DEF(KAGUYA_FUNCTION_MAX_ARGS, KAGUYA_PUSH_ARG_DEF)
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#undef KAGUYA_PUSH_DEF
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#undef KAGUYA_PUSH_ARG_DEF
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#endif
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#if KAGUYA_USE_CPP11
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template <typename T> inline bool one_push(lua_State *state, T &&v) {
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int count = util::push_args(state, std::forward<T>(v));
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if (count > 1) {
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lua_pop(state, count - 1);
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}
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return count != 0;
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}
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#else
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template <typename T> inline bool one_push(lua_State *state, const T &v) {
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int count = util::push_args(state, v);
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if (count > 1) {
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lua_pop(state, count - 1);
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}
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return count != 0;
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}
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#endif
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inline std::string pretty_name(const std::type_info &t) {
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#if KAGUYA_USE_CXX_ABI_DEMANGLE
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int status = 0;
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char *demangle_name = abi::__cxa_demangle(t.name(), 0, 0, &status);
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struct deleter {
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char *data;
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deleter(char *d) : data(d) {}
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~deleter() { std::free(data); }
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} d(demangle_name);
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return demangle_name;
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#else
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return t.name();
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#endif
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}
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}
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}
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