Commit graph

9 commits

Author SHA1 Message Date
Adrian Hedqvist bb40711f84 Too big of a commit again
* Add and started using a proper state machine class
  * Uses a "StateResult" struct to handle state switches
* Add timers
* Move imgui to its own folder
* Add logger (not used yet)
2018-04-02 22:24:54 +02:00
Adrian Hedqvist 8ffe61ba5f I have returned! 2018-03-26 22:16:10 +02:00
Adrian Hedqvist 05e8f3d0a3 Too much stuff once again 2018-01-09 21:59:05 +01:00
Adrian Hedqvist 1cf3ec5fc0 Rename Tileset to SpriteAtlas 2017-12-31 21:51:57 +01:00
Adrian Hedqvist a12e3b53f2 Cleanup 2017-12-30 23:02:21 +01:00
Adrian Hedqvist 1ace1cf300 Refactorings, only update a single actor per turn, support multiple player-controlled actors 2017-12-30 20:15:39 +01:00
Adrian Hedqvist a83a60de0c Add Rng class, lots of progress on mapgen 2017-12-30 00:08:09 +01:00
Adrian Hedqvist 71794eb68e Fix some things 2017-12-27 22:53:48 +01:00
Adrian Hedqvist 09730c4101 Switched from GLEW to glbinding, vcpkg is fucking amazing, cmake works on windows again 2017-12-27 21:54:11 +01:00