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1505a13c99
Merge branch 'master' of github.com:tollyx/dungeon
master
Adrian Hedqvist
2018-04-03 08:18:44 +0200
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bb40711f84
Too big of a commit again
Adrian Hedqvist
2018-04-02 22:24:54 +0200
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6a6ea6dd64
Merge branch 'master' of github.com:tollyx/dungeon
Adrian Hedqvist
2018-03-29 10:38:12 +0200
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d437c2c571
Merge branch 'master' of github.com:tollyx/dungeon
Adrian Hedqvist
2018-03-26 22:25:50 +0200
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8ffe61ba5f
I have returned!
Adrian Hedqvist
2018-03-26 22:16:10 +0200
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edb5cece7f
Use the shader class
Adrian Hedqvist
2018-01-18 21:27:49 +0100
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e0d1bcad3a
Minor tweaks
Adrian Hedqvist
2018-01-17 10:17:07 +0100
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68d85c5eae
fixes
Adrian Hedqvist
2018-01-10 10:10:43 +0100
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d5f2a52731
Merge branch 'master' of github.com:tollyx/dungeon
Adrian Hedqvist
2018-01-10 09:57:46 +0100
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6bbca15092
blargh
Adrian Hedqvist
2018-01-10 09:53:40 +0100
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9557a88ed4
Update README.md
Adrian Hedqvist
2018-01-09 22:15:19 +0100
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2938a17831
Update README.md
Adrian Hedqvist
2018-01-09 22:13:52 +0100
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007fbd6587
Merge pull request #1 from tollyx/mapgen
Adrian Hedqvist
2018-01-09 22:09:53 +0100
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05e8f3d0a3
Too much stuff once again
Adrian Hedqvist
2018-01-09 21:59:05 +0100
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d5861948d2
Update todo in readme
Adrian Hedqvist
2018-01-01 19:18:01 +0100
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1cf3ec5fc0
Rename Tileset to SpriteAtlas
Adrian Hedqvist
2017-12-31 21:51:57 +0100
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a12e3b53f2
Cleanup
Adrian Hedqvist
2017-12-30 23:02:21 +0100
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2a1ccfe3a8
Add wip shader class
Adrian Hedqvist
2017-12-30 20:16:00 +0100
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1ace1cf300
Refactorings, only update a single actor per turn, support multiple player-controlled actors
Adrian Hedqvist
2017-12-30 20:15:39 +0100
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39ad8c3b34
Add background color uniform, remove current color state
Adrian Hedqvist
2017-12-30 13:40:09 +0100
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6dab039298
Fixed maze cleanup, improved door placement
Adrian Hedqvist
2017-12-30 13:39:11 +0100
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a83a60de0c
Add Rng class, lots of progress on mapgen
Adrian Hedqvist
2017-12-30 00:08:09 +0100
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469dccfd48
Fix cmake things... Works on linux again.
Adrian Hedqvist
2017-12-28 10:01:38 +0100
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71794eb68e
Fix some things
Adrian Hedqvist
2017-12-27 22:53:48 +0100
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c7fad496c7
Update README.md
Adrian Hedqvist
2017-12-27 21:57:36 +0100
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09730c4101
Switched from GLEW to glbinding, vcpkg is fucking amazing, cmake works on windows again
Adrian Hedqvist
2017-12-27 21:54:11 +0100
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999ea5bd71
Cleanup
Adrian Hedqvist
2017-12-27 17:50:44 +0100
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231833fb26
Remove some usage of raw pointers, fixes some segfaults
Adrian Hedqvist
2017-12-27 14:35:45 +0100
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79ff797cfd
mapgen wip
Adrian Hedqvist
2017-12-27 12:43:38 +0100
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70feced202
Fix building with sdl2main.lib on windows
Adrian Hedqvist
2017-11-16 21:07:34 +0100
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6052c41376
Add git version/tag/commit to window title
Adrian Hedqvist
2017-11-16 20:52:32 +0100
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1809dafb73
Fix healcounter
Adrian Hedqvist
2017-11-16 20:18:13 +0100
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817da7bd60
Update readme and better config defaults
Adrian Hedqvist
2017-10-18 14:37:32 +0200
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ff799185fb
Fixed build on linux
Adrian Hedqvist
2017-10-18 14:05:14 +0200
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baa6fc0c8a
Update CMakeLists.txt
Adrian Hedqvist
2017-10-18 12:39:20 +0200
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432ba7deb3
Update README.md
Adrian Hedqvist
2017-10-18 12:31:35 +0200
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ec131d8bda
Too much stuff
Adrian Hedqvist
2017-10-18 12:22:28 +0200
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2acbef3893
Create README.md
Adrian Hedqvist
2017-10-04 18:11:34 +0200
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d32d448f31
Bunch of stuff, preparing for items
Adrian Hedqvist
2017-09-26 15:49:11 +0200
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97189fc442
Add strength to actor debug ui
Adrian Hedqvist
2017-09-24 22:29:54 +0200
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7ccb4422b8
Plenty of minor stuff
Adrian Hedqvist
2017-09-24 00:15:28 +0200
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a2e3b4efda
Optimizations for AI and map rendering
Adrian Hedqvist
2017-09-23 22:06:36 +0200
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abc1c8fbce
Make the hero controllable
Adrian Hedqvist
2017-09-23 18:55:41 +0200
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574391857d
Merge branch 'master' of github.com:tollyx/dungeon
Adrian Hedqvist
2017-09-21 22:44:21 +0200
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d0b4c74690
Rename a bunch of functions
Adrian Hedqvist
2017-09-21 22:44:05 +0200
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5b2024cd89
Delete .gitattributes
Adrian Hedqvist
2017-09-21 22:19:05 +0200
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e15d225346
Remove fov debug printing
Adrian Hedqvist
2017-09-21 22:17:42 +0200
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6122f1d31d
Moved fov to its own class, removed it from Actor
Adrian Hedqvist
2017-09-21 22:17:06 +0200
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35a5a74c97
Centered the map to the window, view follows hero
Adrian Hedqvist
2017-09-21 19:19:29 +0200
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2e299dbcfa
Big refactor, FSM for game state, input event callbacks
Adrian Hedqvist
2017-09-21 18:57:12 +0200
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328fd40a55
New bmp fixed it???
Adrian Hedqvist
2017-09-18 18:18:04 +0200
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b6fb433457
Merge branch 'master' of github.com:tollyx/dungeon
Adrian Hedqvist
2017-09-18 18:07:01 +0200
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2b11af11b3
Let's try reexporting that texture again
Adrian Hedqvist
2017-09-18 18:06:33 +0200
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2a6c7c31e8
More debugging ;_;
Adrian Hedqvist
2017-09-18 14:20:00 +0200
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a2e68da071
LOGGING!?
Adrian Hedqvist
2017-09-18 10:39:23 +0200
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96c4d4bc04
Failure
Adrian Hedqvist
2017-09-18 10:37:03 +0200
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53e564ecbe
Segfault fix test...
Adrian Hedqvist
2017-09-17 22:31:48 +0200
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b9a26bfe5a
Fixed a bad log
Adrian Hedqvist
2017-09-17 22:16:23 +0200
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4d7754ac77
More logging
Adrian Hedqvist
2017-09-17 22:14:12 +0200
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cb7f0263d8
Bunch of logging
Adrian Hedqvist
2017-09-17 22:09:14 +0200
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c43a4a01c0
Re-exported tileset
Adrian Hedqvist
2017-09-17 21:15:06 +0200
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ec3be3c285
Print SDL error when texture load fails
Adrian Hedqvist
2017-09-17 21:14:24 +0200
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c4997823ed
Now compiles with CLion+MinGW
Adrian Hedqvist
2017-09-17 20:07:38 +0200
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6a31952257
Builds but opengl linking errors on windows
Adrian Hedqvist
2017-09-17 15:59:32 +0200
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60fe53ff06
Initial commit
Adrian Hedqvist
2017-09-17 13:43:13 +0200