Adrian Hedqvist
71794eb68e
Fix some things
2017-12-27 22:53:48 +01:00
Adrian Hedqvist
09730c4101
Switched from GLEW to glbinding, vcpkg is fucking amazing, cmake works on windows again
2017-12-27 21:54:11 +01:00
Adrian Hedqvist
79ff797cfd
mapgen wip
2017-12-27 12:43:38 +01:00
Adrian Hedqvist
ec131d8bda
Too much stuff
...
* Implemented lua using kaguya, only for config files for now
* Moved color struct to its own header
* statically link glew instead of including the source in the project
* Other stuff that I don't remember
2017-10-18 12:25:25 +02:00
Adrian Hedqvist
d32d448f31
Bunch of stuff, preparing for items
2017-09-26 15:49:11 +02:00
Adrian Hedqvist
97189fc442
Add strength to actor debug ui
2017-09-24 22:29:54 +02:00
Adrian Hedqvist
7ccb4422b8
Plenty of minor stuff
2017-09-24 00:15:28 +02:00
Adrian Hedqvist
a2e3b4efda
Optimizations for AI and map rendering
2017-09-23 22:06:36 +02:00
Adrian Hedqvist
abc1c8fbce
Make the hero controllable
2017-09-23 18:55:41 +02:00
Adrian Hedqvist
d0b4c74690
Rename a bunch of functions
2017-09-21 22:44:05 +02:00
Adrian Hedqvist
e15d225346
Remove fov debug printing
2017-09-21 22:17:42 +02:00
Adrian Hedqvist
6122f1d31d
Moved fov to its own class, removed it from Actor
2017-09-21 22:17:06 +02:00
Adrian Hedqvist
35a5a74c97
Centered the map to the window, view follows hero
2017-09-21 19:20:09 +02:00
Adrian Hedqvist
2e299dbcfa
Big refactor, FSM for game state, input event callbacks
2017-09-21 18:57:12 +02:00