Commit graph

14 commits

Author SHA1 Message Date
Adrian Hedqvist 71794eb68e Fix some things 2017-12-27 22:53:48 +01:00
Adrian Hedqvist 09730c4101 Switched from GLEW to glbinding, vcpkg is fucking amazing, cmake works on windows again 2017-12-27 21:54:11 +01:00
Adrian Hedqvist 79ff797cfd mapgen wip 2017-12-27 12:43:38 +01:00
Adrian Hedqvist ec131d8bda Too much stuff
* Implemented lua using kaguya, only for config files for now
* Moved color struct to its own header
* statically link glew instead of including the source in the project
* Other stuff that I don't remember
2017-10-18 12:25:25 +02:00
Adrian Hedqvist d32d448f31 Bunch of stuff, preparing for items 2017-09-26 15:49:11 +02:00
Adrian Hedqvist 97189fc442 Add strength to actor debug ui 2017-09-24 22:29:54 +02:00
Adrian Hedqvist 7ccb4422b8 Plenty of minor stuff 2017-09-24 00:15:28 +02:00
Adrian Hedqvist a2e3b4efda Optimizations for AI and map rendering 2017-09-23 22:06:36 +02:00
Adrian Hedqvist abc1c8fbce Make the hero controllable 2017-09-23 18:55:41 +02:00
Adrian Hedqvist d0b4c74690 Rename a bunch of functions 2017-09-21 22:44:05 +02:00
Adrian Hedqvist e15d225346 Remove fov debug printing 2017-09-21 22:17:42 +02:00
Adrian Hedqvist 6122f1d31d Moved fov to its own class, removed it from Actor 2017-09-21 22:17:06 +02:00
Adrian Hedqvist 35a5a74c97 Centered the map to the window, view follows hero 2017-09-21 19:20:09 +02:00
Adrian Hedqvist 2e299dbcfa Big refactor, FSM for game state, input event callbacks 2017-09-21 18:57:12 +02:00