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d0b4c74690
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Rename a bunch of functions
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2017-09-21 22:44:05 +02:00 |
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e15d225346
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Remove fov debug printing
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2017-09-21 22:17:42 +02:00 |
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6122f1d31d
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Moved fov to its own class, removed it from Actor
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2017-09-21 22:17:06 +02:00 |
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35a5a74c97
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Centered the map to the window, view follows hero
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2017-09-21 19:20:09 +02:00 |
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2e299dbcfa
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Big refactor, FSM for game state, input event callbacks
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2017-09-21 18:57:12 +02:00 |
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328fd40a55
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New bmp fixed it???
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2017-09-18 18:18:04 +02:00 |
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b6fb433457
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Merge branch 'master' of github.com:tollyx/dungeon
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2017-09-18 18:07:01 +02:00 |
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2b11af11b3
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Let's try reexporting that texture again
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2017-09-18 18:06:33 +02:00 |
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2a6c7c31e8
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More debugging ;_;
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2017-09-18 14:20:00 +02:00 |
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a2e68da071
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LOGGING!?
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2017-09-18 10:39:23 +02:00 |
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96c4d4bc04
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Failure
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2017-09-18 10:37:03 +02:00 |
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53e564ecbe
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Segfault fix test...
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2017-09-17 22:31:48 +02:00 |
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b9a26bfe5a
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Fixed a bad log
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2017-09-17 22:16:23 +02:00 |
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4d7754ac77
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More logging
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2017-09-17 22:14:12 +02:00 |
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cb7f0263d8
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Bunch of logging
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2017-09-17 22:09:14 +02:00 |
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c43a4a01c0
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Re-exported tileset
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2017-09-17 21:15:06 +02:00 |
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ec3be3c285
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Print SDL error when texture load fails
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2017-09-17 21:14:24 +02:00 |
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c4997823ed
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Now compiles with CLion+MinGW
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2017-09-17 20:24:57 +02:00 |
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6a31952257
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Builds but opengl linking errors on windows
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2017-09-17 15:59:32 +02:00 |
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60fe53ff06
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Initial commit
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2017-09-17 14:45:57 +02:00 |
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